windows on top of fullscreen, lastmonitor fixes

This commit is contained in:
vaxerski
2022-03-30 20:16:23 +02:00
parent e49657f0f9
commit f794c91293
6 changed files with 45 additions and 5 deletions

View File

@@ -359,7 +359,7 @@ void CHyprDwindleLayout::onWindowCreatedFloating(CWindow* pWindow) {
Vector2D middlePoint = Vector2D(desiredGeometry.x, desiredGeometry.y) + Vector2D(desiredGeometry.width, desiredGeometry.height) / 2.f;
// TODO: detect a popup in a more consistent way.
if (g_pCompositor->getMonitorFromVector(middlePoint)->ID != pWindow->m_iMonitorID || (desiredGeometry.x == 0 && desiredGeometry.y == 0)) {
if ((g_pCompositor->getMonitorFromVector(middlePoint) && g_pCompositor->getMonitorFromVector(middlePoint)->ID != pWindow->m_iMonitorID) || (desiredGeometry.x == 0 && desiredGeometry.y == 0)) {
// if it's not, fall back to the center placement
pWindow->m_vEffectivePosition = PMONITOR->vecPosition + Vector2D((PMONITOR->vecSize.x - desiredGeometry.width) / 2.f, (PMONITOR->vecSize.y - desiredGeometry.height) / 2.f);
} else {