socket2: move to the wayland event loop

This commit is contained in:
Vaxry
2024-02-26 17:20:46 +00:00
parent 1742605eb8
commit f7a3453487
2 changed files with 67 additions and 50 deletions

View File

@@ -21,6 +21,11 @@ class CEventManager {
std::thread m_tThread;
int m_iSocketFD = -1;
int onSocket2Write(int fd, uint32_t mask);
int onFDWrite(int fd, uint32_t mask);
private:
void flushEvents();
@@ -28,6 +33,8 @@ class CEventManager {
std::deque<SHyprIPCEvent> m_dQueuedEvents;
std::deque<std::pair<int, wl_event_source*>> m_dAcceptedSocketFDs;
wl_event_source* m_pEventSource = nullptr;
};
inline std::unique_ptr<CEventManager> g_pEventManager;