fixed fullscreen, removed effective vars from windows

This commit is contained in:
vaxerski
2022-04-23 14:35:34 +02:00
parent 0147975faf
commit f84294fe07
7 changed files with 66 additions and 60 deletions

View File

@@ -32,10 +32,6 @@ public:
Vector2D m_vPosition = Vector2D(0,0);
Vector2D m_vSize = Vector2D(0,0);
// this is the position and size of the goal placement
Vector2D m_vEffectivePosition = Vector2D(0,0);
Vector2D m_vEffectiveSize = Vector2D(0,0);
// this is the real position and size used to draw the thing
CAnimatedVariable m_vRealPosition;
CAnimatedVariable m_vRealSize;