focus to layers

This commit is contained in:
vaxerski
2022-03-20 14:36:55 +01:00
parent decb2f638d
commit f8a731b10b
7 changed files with 85 additions and 23 deletions

View File

@@ -282,21 +282,25 @@ void CCompositor::focusWindow(CWindow* pWindow) {
const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
if (m_sWLRSeat->keyboard_state.focused_surface == PWINDOWSURFACE)
return; // Don't focus when already focused on this.
focusSurface(PWINDOWSURFACE);
// Unfocus last window
if (m_pLastFocus && windowValidMapped(m_pLastFocus))
g_pXWaylandManager->activateSurface(g_pXWaylandManager->getWindowSurface(m_pLastFocus), false);
Debug::log(LOG, "Set keyboard focus to %x, with name: %s", pWindow, pWindow->m_szTitle.c_str());
}
void CCompositor::focusSurface(wlr_surface* pSurface) {
if (m_sWLRSeat->keyboard_state.focused_surface == pSurface)
return; // Don't focus when already focused on this.
// Unfocus last surface
if (m_pLastFocus)
g_pXWaylandManager->activateSurface(m_pLastFocus, false);
const auto KEYBOARD = wlr_seat_get_keyboard(m_sWLRSeat);
wlr_seat_keyboard_notify_enter(m_sWLRSeat, PWINDOWSURFACE, KEYBOARD->keycodes, KEYBOARD->num_keycodes, &KEYBOARD->modifiers);
wlr_seat_keyboard_notify_enter(m_sWLRSeat, pSurface, KEYBOARD->keycodes, KEYBOARD->num_keycodes, &KEYBOARD->modifiers);
g_pXWaylandManager->activateSurface(PWINDOWSURFACE, true);
m_pLastFocus = pWindow;
m_pLastFocus = pSurface;
Debug::log(LOG, "Set keyboard %x focus to %x, with name: %s", KEYBOARD, pWindow, pWindow->m_szTitle.c_str());
g_pXWaylandManager->activateSurface(pSurface, true);
}
bool CCompositor::windowValidMapped(CWindow* pWindow) {
@@ -332,5 +336,28 @@ CWindow* CCompositor::getWindowForPopup(wlr_xdg_popup* popup) {
return p.parentWindow;
}
return nullptr;
}
wlr_surface* CCompositor::vectorToLayerSurface(const Vector2D& pos, std::list<SLayerSurface*>* layerSurfaces, Vector2D* sCoords) {
for (auto& l : *layerSurfaces) {
if (!l->layerSurface->mapped)
continue;
const auto SURFACEAT = wlr_layer_surface_v1_surface_at(l->layerSurface, pos.x - l->geometry.x, pos.y - l->geometry.y, &sCoords->x, &sCoords->y);
if (SURFACEAT)
return SURFACEAT;
}
return nullptr;
}
CWindow* CCompositor::getWindowFromSurface(wlr_surface* pSurface) {
for (auto& w : m_lWindows) {
if (g_pXWaylandManager->getWindowSurface(&w) == pSurface)
return &w;
}
return nullptr;
}