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surface: add virtual destructor to surfacerole to avoid undefined behaviour (#6620)
* surfacerole: add virtual destructor all classes that will be derived from should have a virtual destructor otherwise deleting an instance via pointer to a base class is undefined behaviour, layershell/xdgshell hits this with std::default_delete in the new sharedptr implentation. * includes: fix missing includes fix missing includes for no precompiled headers builds, and remove a redefiniton of a macro already defined in macros.hpp
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@@ -11,4 +11,5 @@ enum eSurfaceRole {
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class ISurfaceRole {
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public:
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virtual eSurfaceRole role() = 0;
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virtual ~ISurfaceRole() = default;
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};
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