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core: Move to hyprutils for Math
Moves CRegion, CBox and Vector2D over to hyprutils. Requires hyprutils>=0.1.4
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@@ -412,9 +412,9 @@ void CLayerSurface::startAnimation(bool in, bool instant) {
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}
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const std::array<Vector2D, 4> edgePoints = {
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PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, 0},
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PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, 0.0},
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PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, PMONITOR->vecSize.y},
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PMONITOR->vecPosition + Vector2D{0, PMONITOR->vecSize.y},
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PMONITOR->vecPosition + Vector2D{0.0, PMONITOR->vecSize.y},
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PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x, PMONITOR->vecSize.y / 2},
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};
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