core: Move to hyprutils for Math

Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
This commit is contained in:
Vaxry
2024-06-19 16:20:06 +02:00
parent 6e5804b53d
commit fb15b7aa2a
76 changed files with 509 additions and 1004 deletions

View File

@@ -86,7 +86,7 @@ CRegion CWLSurface::logicalDamage() const {
return {};
CRegion damage = m_pResource->accumulateCurrentBufferDamage();
damage.transform(m_pResource->current.transform, m_pResource->current.buffer->size.x, m_pResource->current.buffer->size.y);
damage.transform(wlTransformToHyprutils(m_pResource->current.transform), m_pResource->current.buffer->size.x, m_pResource->current.buffer->size.y);
damage.scale(1.0 / m_pResource->current.scale);
const auto VPSIZE = getViewporterCorrectedSize();