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core: Move to hyprutils for Math
Moves CRegion, CBox and Vector2D over to hyprutils. Requires hyprutils>=0.1.4
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src/helpers/math/Math.hpp
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11
src/helpers/math/Math.hpp
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#pragma once
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#include <wayland-server-protocol.h>
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// includes box and vector as well
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#include <hyprutils/math/Region.hpp>
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using namespace Hyprutils::Math;
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eTransform wlTransformToHyprutils(wl_output_transform t);
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void projectBox(float mat[9], CBox& box, eTransform transform, float rotation, const float projection[9]);
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