core: Move to hyprutils for Math

Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
This commit is contained in:
Vaxry
2024-06-19 16:20:06 +02:00
parent 6e5804b53d
commit fb15b7aa2a
76 changed files with 509 additions and 1004 deletions

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@@ -82,7 +82,7 @@ CLayerShellResource::CLayerShellResource(SP<CZwlrLayerSurfaceV1> resource_, SP<C
resource->setSetSize([this](CZwlrLayerSurfaceV1* r, uint32_t x, uint32_t y) {
pending.committed |= STATE_SIZE;
pending.desiredSize = {x, y};
pending.desiredSize = {(int)x, (int)y};
});
resource->setSetAnchor([this](CZwlrLayerSurfaceV1* r, zwlrLayerSurfaceV1Anchor anchor) {

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@@ -6,7 +6,7 @@
#include <tuple>
#include "WaylandProtocol.hpp"
#include "wlr-layer-shell-unstable-v1.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/signal/Signal.hpp"
#include "types/SurfaceRole.hpp"

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@@ -7,8 +7,8 @@
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "pointer-constraints-unstable-v1.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/Region.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/signal/Signal.hpp"
class CWLSurface;

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@@ -4,7 +4,7 @@
#include <vector>
#include "WaylandProtocol.hpp"
#include "pointer-gestures-unstable-v1.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
class CPointerGestureSwipe {
public:

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@@ -5,7 +5,7 @@
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "relative-pointer-unstable-v1.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
class CRelativePointer {
public:

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@@ -279,7 +279,7 @@ void CScreencopyProtocolManager::captureOutput(wl_client* client, wl_resource* r
}
int ow, oh;
wlr_output_effective_resolution(PFRAME->pMonitor->output, &ow, &oh);
PFRAME->box.transform(PFRAME->pMonitor->transform, ow, oh).scale(PFRAME->pMonitor->scale).round();
PFRAME->box.transform(wlTransformToHyprutils(PFRAME->pMonitor->transform), ow, oh).scale(PFRAME->pMonitor->scale).round();
PFRAME->shmStride = FormatUtils::minStride(PSHMINFO, PFRAME->box.w);
@@ -556,9 +556,10 @@ bool CScreencopyProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame) {
if (!g_pHyprRenderer->beginRender(frame->pMonitor, fakeDamage, RENDER_MODE_TO_BUFFER, frame->buffer.lock(), nullptr, true))
return false;
CBox monbox = CBox{0, 0, frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y}
.translate({-frame->box.x, -frame->box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
.transform(wlr_output_transform_invert(frame->pMonitor->output->transform), frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y);
CBox monbox =
CBox{0, 0, frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y}
.translate({-frame->box.x, -frame->box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
.transform(wlTransformToHyprutils(wlr_output_transform_invert(frame->pMonitor->output->transform)), frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y);
g_pHyprOpenGL->setMonitorTransformEnabled(true);
g_pHyprOpenGL->setRenderModifEnabled(false);
g_pHyprOpenGL->renderTexture(TEXTURE, &monbox, 1);

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@@ -5,7 +5,7 @@
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "tablet-v2.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/math/Math.hpp"
class CTablet;
class CTabletTool;

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@@ -7,7 +7,7 @@
#include "WaylandProtocol.hpp"
#include "text-input-unstable-v3.hpp"
#include "../helpers/signal/Signal.hpp"
#include "../helpers/Box.hpp"
#include "../helpers/math/Math.hpp"
class CWLSurfaceResource;

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@@ -202,7 +202,7 @@ void CToplevelExportProtocolManager::captureToplevel(wl_client* client, wl_resou
PFRAME->box = {0, 0, (int)(pWindow->m_vRealSize.value().x * PMONITOR->scale), (int)(pWindow->m_vRealSize.value().y * PMONITOR->scale)};
int ow, oh;
wlr_output_effective_resolution(PMONITOR->output, &ow, &oh);
PFRAME->box.transform(PMONITOR->transform, ow, oh).round();
PFRAME->box.transform(wlTransformToHyprutils(PMONITOR->transform), ow, oh).round();
PFRAME->shmStride = FormatUtils::minStride(PSHMINFO, PFRAME->box.w);

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@@ -514,13 +514,13 @@ CXDGPositionerRules::CXDGPositionerRules(SP<CXDGPositionerResource> positioner)
static Vector2D pointForAnchor(const CBox& box, const Vector2D& predictionSize, xdgPositionerAnchor anchor) {
switch (anchor) {
case XDG_POSITIONER_ANCHOR_TOP: return box.pos() + Vector2D{box.size().x / 2.F - predictionSize.x / 2.F, 0};
case XDG_POSITIONER_ANCHOR_BOTTOM: return box.pos() + Vector2D{box.size().x / 2.F - predictionSize.x / 2.F, box.size().y};
case XDG_POSITIONER_ANCHOR_LEFT: return box.pos() + Vector2D{0, box.size().y / 2.F - predictionSize.y / 2.F};
case XDG_POSITIONER_ANCHOR_RIGHT: return box.pos() + Vector2D{box.size().x, box.size().y / 2.F - predictionSize.y / 2.F};
case XDG_POSITIONER_ANCHOR_TOP: return box.pos() + Vector2D{box.size().x / 2.0 - predictionSize.x / 2.0, 0.0};
case XDG_POSITIONER_ANCHOR_BOTTOM: return box.pos() + Vector2D{box.size().x / 2.0 - predictionSize.x / 2.0, box.size().y};
case XDG_POSITIONER_ANCHOR_LEFT: return box.pos() + Vector2D{0.0, box.size().y / 2.0 - predictionSize.y / 2.0};
case XDG_POSITIONER_ANCHOR_RIGHT: return box.pos() + Vector2D{box.size().x, box.size().y / 2.F - predictionSize.y / 2.0};
case XDG_POSITIONER_ANCHOR_TOP_LEFT: return box.pos();
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT: return box.pos() + Vector2D{0, box.size().y};
case XDG_POSITIONER_ANCHOR_TOP_RIGHT: return box.pos() + Vector2D{box.size().x, 0};
case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT: return box.pos() + Vector2D{0.0, box.size().y};
case XDG_POSITIONER_ANCHOR_TOP_RIGHT: return box.pos() + Vector2D{box.size().x, 0.0};
case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT: return box.pos() + Vector2D{box.size().x, box.size().y};
default: return box.pos();
}
@@ -555,10 +555,10 @@ CBox CXDGPositionerRules::getPosition(const CBox& constraint, const Vector2D& pa
};
int edgeCount = countEdges(test);
if (flipX && edgeCount > countEdges(test.copy().translate(Vector2D{-predictedBox.w - state.anchorRect.w, 0})))
test.translate(Vector2D{-predictedBox.w - state.anchorRect.w, 0});
if (flipY && edgeCount > countEdges(test.copy().translate(Vector2D{0, -predictedBox.h - state.anchorRect.h})))
test.translate(Vector2D{0, -predictedBox.h - state.anchorRect.h});
if (flipX && edgeCount > countEdges(test.copy().translate(Vector2D{-predictedBox.w - state.anchorRect.w, 0.0})))
test.translate(Vector2D{-predictedBox.w - state.anchorRect.w, 0.0});
if (flipY && edgeCount > countEdges(test.copy().translate(Vector2D{0.0, -predictedBox.h - state.anchorRect.h})))
test.translate(Vector2D{0.0, -predictedBox.h - state.anchorRect.h});
success = test.copy().expand(-1).inside(constraint);

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@@ -6,8 +6,8 @@
#include <optional>
#include "WaylandProtocol.hpp"
#include "xdg-shell.hpp"
#include "../helpers/Vector2D.hpp"
#include "../helpers/Box.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/math/Math.hpp"
#include "../helpers/signal/Signal.hpp"
#include "types/SurfaceRole.hpp"

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@@ -421,7 +421,7 @@ CRegion CWLSurfaceResource::accumulateCurrentBufferDamage() {
Vector2D trc = current.transform % 2 == 1 ? Vector2D{current.buffer->size.y, current.buffer->size.x} : current.buffer->size;
return surfaceDamage.scale(current.scale).transform(wlr_output_transform_invert(current.transform), trc.x, trc.y).add(current.bufferDamage);
return surfaceDamage.scale(current.scale).transform(wlTransformToHyprutils(wlr_output_transform_invert(current.transform)), trc.x, trc.y).add(current.bufferDamage);
}
CWLCompositorResource::CWLCompositorResource(SP<CWlCompositor> resource_) : resource(resource_) {

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@@ -14,7 +14,7 @@
#include "../WaylandProtocol.hpp"
#include "wayland.hpp"
#include "../../helpers/signal/Signal.hpp"
#include "../../helpers/Region.hpp"
#include "../../helpers/math/Math.hpp"
#include "../types/Buffer.hpp"
#include "../types/SurfaceRole.hpp"

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@@ -15,7 +15,7 @@
#include <wayland-server-protocol.h>
#include "wayland.hpp"
#include "../../helpers/signal/Signal.hpp"
#include "../../helpers/Vector2D.hpp"
#include "../../helpers/math/Math.hpp"
#include "../types/DataDevice.hpp"
class CWLDataDeviceResource;

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@@ -15,7 +15,7 @@
#include <wayland-server-protocol.h>
#include "wayland.hpp"
#include "../../helpers/signal/Signal.hpp"
#include "../../helpers/Vector2D.hpp"
#include "../../helpers/math/Math.hpp"
constexpr const char* HL_SEAT_NAME = "Hyprland";

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@@ -13,7 +13,7 @@
#include "../WaylandProtocol.hpp"
#include "wayland.hpp"
#include "../types/Buffer.hpp"
#include "../../helpers/Vector2D.hpp"
#include "../../helpers/math/Math.hpp"
class CWLSHMPoolResource;