core: Move to hyprutils for Math

Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
This commit is contained in:
Vaxry
2024-06-19 16:20:06 +02:00
parent 6e5804b53d
commit fb15b7aa2a
76 changed files with 509 additions and 1004 deletions

View File

@@ -279,7 +279,7 @@ void CScreencopyProtocolManager::captureOutput(wl_client* client, wl_resource* r
}
int ow, oh;
wlr_output_effective_resolution(PFRAME->pMonitor->output, &ow, &oh);
PFRAME->box.transform(PFRAME->pMonitor->transform, ow, oh).scale(PFRAME->pMonitor->scale).round();
PFRAME->box.transform(wlTransformToHyprutils(PFRAME->pMonitor->transform), ow, oh).scale(PFRAME->pMonitor->scale).round();
PFRAME->shmStride = FormatUtils::minStride(PSHMINFO, PFRAME->box.w);
@@ -556,9 +556,10 @@ bool CScreencopyProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame) {
if (!g_pHyprRenderer->beginRender(frame->pMonitor, fakeDamage, RENDER_MODE_TO_BUFFER, frame->buffer.lock(), nullptr, true))
return false;
CBox monbox = CBox{0, 0, frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y}
.translate({-frame->box.x, -frame->box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
.transform(wlr_output_transform_invert(frame->pMonitor->output->transform), frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y);
CBox monbox =
CBox{0, 0, frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y}
.translate({-frame->box.x, -frame->box.y}) // vvvv kinda ass-backwards but that's how I designed the renderer... sigh.
.transform(wlTransformToHyprutils(wlr_output_transform_invert(frame->pMonitor->output->transform)), frame->pMonitor->vecPixelSize.x, frame->pMonitor->vecPixelSize.y);
g_pHyprOpenGL->setMonitorTransformEnabled(true);
g_pHyprOpenGL->setRenderModifEnabled(false);
g_pHyprOpenGL->renderTexture(TEXTURE, &monbox, 1);