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https://github.com/hyprwm/Hyprland.git
synced 2025-08-04 14:11:59 -07:00
Fix some more crimes against humanity
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@@ -166,9 +166,9 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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const bool DISPLAYTOP = STICKS(pNode->position.y, PMONITOR->vecPosition.y + PMONITOR->vecReservedTopLeft.y);
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const bool DISPLAYBOTTOM = STICKS(pNode->position.y + pNode->size.y, PMONITOR->vecPosition.y + PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y);
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const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
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const auto GAPSIN = g_pConfigManager->getInt("general:gaps_in");
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const auto GAPSOUT = g_pConfigManager->getInt("general:gaps_out");
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const auto PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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const auto PGAPSIN = &g_pConfigManager->getConfigValuePtr("general:gaps_in")->intValue;
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const auto PGAPSOUT = &g_pConfigManager->getConfigValuePtr("general:gaps_out")->intValue;
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const auto PWINDOW = pNode->pWindow;
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@@ -183,14 +183,14 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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static auto *const PNOGAPSWHENONLY = &g_pConfigManager->getConfigValuePtr("dwindle:no_gaps_when_only")->intValue;
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auto calcPos = PWINDOW->m_vPosition + Vector2D(BORDERSIZE, BORDERSIZE);
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auto calcSize = PWINDOW->m_vSize - Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
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auto calcPos = PWINDOW->m_vPosition + Vector2D(*PBORDERSIZE, *PBORDERSIZE);
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auto calcSize = PWINDOW->m_vSize - Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
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const auto NODESONWORKSPACE = getNodesOnWorkspace(PWINDOW->m_iWorkspaceID);
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if (*PNOGAPSWHENONLY && PWINDOW->m_iWorkspaceID != SPECIAL_WORKSPACE_ID && (NODESONWORKSPACE == 1 || (pNode->isGroupMember() && pNode->getGroupMemberCount() == NODESONWORKSPACE))) {
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PWINDOW->m_vRealPosition = calcPos - Vector2D(BORDERSIZE, BORDERSIZE);
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PWINDOW->m_vRealSize = calcSize + Vector2D(2 * BORDERSIZE, 2 * BORDERSIZE);
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PWINDOW->m_vRealPosition = calcPos - Vector2D(*PBORDERSIZE, *PBORDERSIZE);
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PWINDOW->m_vRealSize = calcSize + Vector2D(2 * *PBORDERSIZE, 2 * *PBORDERSIZE);
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PWINDOW->updateWindowDecos();
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@@ -203,11 +203,11 @@ void CHyprDwindleLayout::applyNodeDataToWindow(SDwindleNodeData* pNode, bool for
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PWINDOW->m_sSpecialRenderData.rounding = true;
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PWINDOW->m_sSpecialRenderData.border = true;
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const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? GAPSOUT : GAPSIN,
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DISPLAYTOP ? GAPSOUT : GAPSIN);
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const auto OFFSETTOPLEFT = Vector2D(DISPLAYLEFT ? *PGAPSOUT : *PGAPSIN,
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DISPLAYTOP ? *PGAPSOUT : *PGAPSIN);
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const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? GAPSOUT : GAPSIN,
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DISPLAYBOTTOM ? GAPSOUT : GAPSIN);
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const auto OFFSETBOTTOMRIGHT = Vector2D(DISPLAYRIGHT ? *PGAPSOUT : *PGAPSIN,
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DISPLAYBOTTOM ? *PGAPSOUT : *PGAPSIN);
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calcPos = calcPos + OFFSETTOPLEFT;
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calcSize = calcSize - OFFSETTOPLEFT - OFFSETBOTTOMRIGHT;
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@@ -371,19 +371,19 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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NEWPARENT->pParent = OPENINGON->pParent;
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NEWPARENT->isNode = true; // it is a node
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const auto WIDTHMULTIPLIER = g_pConfigManager->getFloat("dwindle:split_width_multiplier");
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const auto PWIDTHMULTIPLIER = &g_pConfigManager->getConfigValuePtr("dwindle:split_width_multiplier")->floatValue;
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// if cursor over first child, make it first, etc
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const auto SIDEBYSIDE = NEWPARENT->size.x > NEWPARENT->size.y * WIDTHMULTIPLIER;
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const auto SIDEBYSIDE = NEWPARENT->size.x > NEWPARENT->size.y * *PWIDTHMULTIPLIER;
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NEWPARENT->splitTop = !SIDEBYSIDE;
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const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
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const auto FORCESPLIT = g_pConfigManager->getInt("dwindle:force_split");
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const auto PFORCESPLIT = &g_pConfigManager->getConfigValuePtr("dwindle:force_split")->intValue;
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if (FORCESPLIT == 0) {
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if ((SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / WIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y + NEWPARENT->size.y))
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|| (!SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / WIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) {
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if (*PFORCESPLIT == 0) {
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if ((SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x / 2.f, NEWPARENT->position.y + NEWPARENT->size.y))
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|| (!SIDEBYSIDE && VECINRECT(MOUSECOORDS, NEWPARENT->position.x, NEWPARENT->position.y / *PWIDTHMULTIPLIER, NEWPARENT->position.x + NEWPARENT->size.x, NEWPARENT->position.y + NEWPARENT->size.y / 2.f))) {
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// we are hovering over the first node, make PNODE first.
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NEWPARENT->children[1] = OPENINGON;
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NEWPARENT->children[0] = PNODE;
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@@ -393,7 +393,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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NEWPARENT->children[1] = PNODE;
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}
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} else {
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if (FORCESPLIT == 1) {
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if (*PFORCESPLIT == 1) {
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NEWPARENT->children[1] = OPENINGON;
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NEWPARENT->children[0] = PNODE;
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} else {
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@@ -414,7 +414,7 @@ void CHyprDwindleLayout::onWindowCreatedTiling(CWindow* pWindow) {
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// Update the children
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if (NEWPARENT->size.x * WIDTHMULTIPLIER > NEWPARENT->size.y) {
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if (NEWPARENT->size.x * *PWIDTHMULTIPLIER > NEWPARENT->size.y) {
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// split left/right
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OPENINGON->position = NEWPARENT->position;
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OPENINGON->size = Vector2D(NEWPARENT->size.x / 2.f, NEWPARENT->size.y);
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@@ -973,6 +973,9 @@ SWindowRenderLayoutHints CHyprDwindleLayout::requestRenderHints(CWindow* pWindow
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SWindowRenderLayoutHints hints;
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static auto *const PGROUPCOLACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border_active")->intValue;
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static auto *const PGROUPCOLINACTIVE = &g_pConfigManager->getConfigValuePtr("dwindle:col.group_border")->intValue;
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const auto PNODE = getNodeFromWindow(pWindow);
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if (!PNODE)
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return hints; // left for the future, maybe floating funkiness
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@@ -981,9 +984,9 @@ SWindowRenderLayoutHints CHyprDwindleLayout::requestRenderHints(CWindow* pWindow
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hints.isBorderColor = true;
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if (pWindow == g_pCompositor->m_pLastWindow)
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hints.borderColor = CColor(g_pConfigManager->getInt("dwindle:col.group_border_active"));
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hints.borderColor = CColor(*PGROUPCOLACTIVE);
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else
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hints.borderColor = CColor(g_pConfigManager->getInt("dwindle:col.group_border"));
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hints.borderColor = CColor(*PGROUPCOLINACTIVE);
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}
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return hints;
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