some basic startup code

This commit is contained in:
vaxerski
2022-03-16 21:37:21 +01:00
parent de4c836e97
commit ffd309ca2a
6 changed files with 195 additions and 3 deletions

View File

@@ -1,14 +1,25 @@
#include "defines.hpp"
#include "debug/Log.hpp"
#include "Compositor.hpp"
int main(int argc, char** argv) {
if (!getenv("XDG_RUNTIME_DIR"))
RIP("XDG_RUNTIME_DIR not set!");
Debug::log(LOG, "Welcome to Hyprland!");
// let's init the compositor.
// it initializes basic Wayland stuff in the constructor.
g_pCompositor = std::make_unique<CCompositor>();
Debug::log(LOG, "Hyprland init finished.");
// If all's good to go, start.
g_pCompositor->startCompositor();
// If we are here it means we got yote.
Debug::log(LOG, "Hyprland reached the end.");
return EXIT_SUCCESS;
}