Vaxry
0706c1a1f7
layerrules: fix ignorezero not working
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fixes #8737
2024-12-16 18:37:34 +00:00
Vaxry
dab50b3ef3
core: Optimize window/layer rule application and scanning ( #8735 )
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Optimizes window and layer rule parsing and later usage.
2024-12-16 19:05:24 +01:00
Vaxry
cef5e6dd7c
layersurface: use lastMonitor and not monitor from cursor for new ls
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fixes #8622
2024-12-11 22:31:38 +00:00
Vaxry
47a1650c48
miscfunctions: move configStringToInt to std::expected
2024-11-18 23:53:38 +00:00
Vaxry
cca227a53e
tablet: use inputMgr unified naming scheme
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ref #8301
2024-11-09 02:34:04 +00:00
Vaxry
f43d4a8638
layershell: minor cleanups and improvements to focus
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ref #8293
2024-11-09 02:25:34 +00:00
Vaxry
97a309b784
layershell: check if workspace is valid in onMap
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ref #8296
2024-11-06 14:02:44 +00:00
Vaxry
5d4b54b012
core: move internal structures to monitor pointers ( #8266 )
2024-10-27 18:45:38 +00:00
Vaxry
f044e4c951
internal: Move CMonitor to SP ( #8178 )
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* move monitors to sp
* XD
2024-10-19 23:03:29 +01:00
darkwater
04421063af
config: add order rule for layers ( #7697 )
2024-09-09 10:10:08 +01:00
Tom Englund
72c7818ae6
misc: constify the remaining for loops ( #7534 )
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now we roll loops at blazing constified speed.
2024-08-26 20:24:30 +02:00
Tom Englund
8d6c18076f
core: make most for loops use const references ( #7527 )
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why not let the compiler optimise things for us at hyprspeeds when we
can.
2024-08-26 17:25:39 +02:00
Vaxry
e45e606fbd
layersurface: don't unref from monitor until dtor
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reee
2024-08-24 15:22:10 +02:00
Tom Englund
df4f222482
layersurface: remove layer on destroy from monitor ( #7457 )
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remove destroyed layer weakptrs on destroy, we can hit multiple
null ptr derefs in renderering on mirroring and unmirroring displays
otherwise.
2024-08-23 14:06:52 +01:00
Tom Englund
cae937c51b
layersurface: dont rollover on size_t ( #7451 )
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unneded rollover on size_t if force equals -1
2024-08-21 22:05:03 +01:00
Tom Englund
4b4971c06f
internal: introduce new types to avoid unsigned int rollover and signed int overflow ( #7216 )
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* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
2024-08-08 21:01:50 +02:00
Vaxry
09bb5658b7
window/ls: reset core signals after destroy
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fixes #7137
2024-08-02 00:31:44 +02:00
Vaxry
37e1411e8d
core/surface/buffer: Buffer lock/release fixes ( #7110 )
2024-07-31 21:47:26 +02:00
MightyPlaza
e989a0bcff
internal: refactor fullscreen states ( #7104 )
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* refactor fullscreen
modified: src/Compositor.cpp
modified: src/Compositor.hpp
modified: src/config/ConfigManager.cpp
modified: src/config/ConfigManager.hpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/LayerSurface.cpp
modified: src/desktop/Window.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/desktop/Workspace.hpp
modified: src/events/Windows.cpp
modified: src/helpers/Monitor.cpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/DwindleLayout.hpp
modified: src/layout/IHyprLayout.cpp
modified: src/layout/IHyprLayout.hpp
modified: src/layout/MasterLayout.cpp
modified: src/layout/MasterLayout.hpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/KeybindManager.hpp
modified: src/managers/input/IdleInhibitor.cpp
modified: src/managers/input/InputManager.cpp
modified: src/managers/input/Swipe.cpp
modified: src/protocols/ForeignToplevelWlr.cpp
modified: src/render/Renderer.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* clean up
modified: src/config/ConfigManager.cpp
modified: src/debug/HyprCtl.cpp
modified: src/desktop/Window.hpp
modified: src/desktop/Workspace.cpp
modified: src/events/Windows.cpp
modified: src/managers/KeybindManager.cpp
modified: src/managers/input/Swipe.cpp
* fix mapWindow fullscreen
modified: src/events/Windows.cpp
* fix typo
modified: src/desktop/Workspace.cpp
* add fullscreenstate
modified: src/config/ConfigManager.cpp
modified: src/events/Windows.cpp
* change syncFullscreen to lower
modified: src/config/ConfigManager.hpp
* initialize fs state
modified: src/desktop/Window.hpp
2024-07-31 19:55:52 +02:00
Virt
6e6c61b9e8
layer-shell: avoid crashes on unmap ( #7092 )
2024-07-29 09:47:25 +01:00
vaxerski
256db08aed
layersurface: null check for surface validity before unmap()
2024-07-28 23:41:41 +02:00
vaxerski
0243271544
layer-shell: properly map and unmap surface and propagate unmap events
2024-07-27 18:08:22 +02:00
vaxerski
963816b9a6
layersurface: fixup focus issues in onUnmap
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fixes #6929
2024-07-27 15:04:03 +02:00
Ikalco
e8374e0792
debug: get rid of useless 1s in logs ( #6969 )
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* get rid of 1s in logs lol
* replace WLR with AQ in logs
2024-07-22 18:06:11 +02:00
Vaxry
fb15b7aa2a
core: Move to hyprutils for Math
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Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
outfoxxed
9cd5b3587c
layerSurface: fix layer being refocused every commit with on_demand ( #6487 )
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* layerSurface: fix layer being refocused every commit with on_demand
Fixes #6477
The surface will now only receive focus when its keyboard
interactivity is more than the previous keyboard interactivity in the
order none -> on_demand -> exclusive.
* layerSurface: only kb focus if becoming exclusive
2024-06-14 11:52:37 +02:00
Vaxry
18ee9ece9c
layershell: minor fixes to re-mapping of layers
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ref #2012
2024-06-12 22:57:06 +02:00
outfoxxed
21b9e31bf4
layershell: Fix keyboard focus grabs ( #4968 ) ( #6394 )
2024-06-11 19:35:30 +02:00
Vaxry
6967a31450
wayland/core: move to new impl ( #6268 )
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* wayland/core/dmabuf: move to new impl
it's the final countdown
2024-06-08 10:07:59 +02:00
Vaxry
fc72df8e58
seatmgr: Add a grab class
2024-05-14 23:13:33 +01:00
Vaxry
121d3a7213
wl_seat: move to hyprland impl
2024-05-14 23:02:24 +01:00
Vaxry
494b9415a1
layersurface: avoid restack on identical layers
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ref #6014
2024-05-11 18:31:50 +01:00
Vaxry
b6a7fb9e91
layersurface: fix invalid use of std::move
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fixes #6014
2024-05-11 14:43:44 +01:00
Vaxry
2549f0cc97
layersurface: reset popuphead after unmap
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fixes #5980
2024-05-10 12:03:38 +01:00
Vaxry
635a02d83f
layer-shell: move to new impl
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Also bumps the hw-s dep
2024-05-09 22:02:18 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation ( #5883 )
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moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
Vaxry
0b215c5f24
idle-inhibit: fix and cleanup visibility logic
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fixes #5878
2024-05-04 23:46:10 +01:00
Vaxry
1237732b97
input: Introduce basic hyprland HID classes
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Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp
Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
2024-05-03 22:40:27 +01:00
Vaxry
5edc32930d
layerSurface: refactor/move to a memory-safe impl
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Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00