Commit Graph

537 Commits

Author SHA1 Message Date
Can
ce17961aad keybinds: Added new dispatcher (sendshortcut) (#6174) 2024-05-24 20:58:26 +02:00
shezdy
25b9446949 internal: save previous workspace before change (#6202) 2024-05-23 13:01:12 +02:00
shezdy
155ae3721c keybinds: Add option to disable window direction monitor fallback (#6182)
* add monitor fallback option

* format
2024-05-22 21:51:46 +02:00
Gabriel Ford
d693c44836 keybinds: add keybind combos and add Left and Right mod distinction. (#5966) 2024-05-16 11:48:30 +01:00
Vaxry
121d3a7213 wl_seat: move to hyprland impl 2024-05-14 23:02:24 +01:00
Vaxry
fd35b35000 keybinds: fix pass
reverts #5967

fixes #6022
2024-05-12 16:01:01 +01:00
Brenno Lemos
33a7b7bb6b core: fix on-empty workspace being called too often (#6026) 2024-05-12 00:03:32 +01:00
shezdy
15072831cf keybinds: fix release binds in submaps (#6025) 2024-05-12 00:02:26 +01:00
Vaxry
3374229118 core: remove unused includes and fix warn 2024-05-10 03:20:26 +01:00
sub-kek
7cf810b181 keybinds: Fix classic global keybinds(pass dispatcher) (#5967) 2024-05-09 22:05:13 +01:00
Vaxry
ed411f53bd cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under
CPointerManager

Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
2024-05-09 13:37:39 +01:00
VPavliashvili
375e77e398 ipc: add togglegroup, moveintogroup and moveoutofgroup events (#5866) 2024-05-07 12:00:55 +01:00
Ikalco
57e76f91d9 keybinds: fix xkb keybind name to keysym comparison (#5917) 2024-05-07 07:20:06 +01:00
Ikalco
cddeec47a1 keybinds: make the keybind manager check for session lock (#5894) 2024-05-05 19:28:14 +01:00
Vaxry
1ed1ce9506 internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation

Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
   - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
   - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
   - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
   - this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
Vaxry
1237732b97 input: Introduce basic hyprland HID classes
Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp

Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
2024-05-03 22:40:27 +01:00
Tom Englund
1c73beaf9b inputmgr: dont double free on hotplug (#5855)
* inputmgr: dont double free on hotplug

since we are also unrefing the state on hotplugging the keyboard set the
state to nullptr so the destructor if case actually catches its been
already freed.

* keybindgmgr: dont double free on layout switching

d5bf153 added keymap unref at the end of updateXKBTranslationState to
not leak it when exiting, only it causes updateXKBTranslationState to
double free when changing layouts. since its already freed. remove the
unneeded extra xkb_keymap_unref.
2024-05-03 18:10:41 +01:00
Tom Englund
d5bf15387a internal: fix a few asan reported leaks on exit of hyprland (#5852)
* notifications: free cairo images on destruction

asan reports a leak on exit if we dont free the image we created in the
draw function. add a destructor and free images on exit.

* compositor: destroy wlroots types on exit

there are a few types not being destroyed on exit and causing a leak on
exit in wlroots reported by asan, add those.

* cursormgr: ensure we destroy cursor mgr on exit

add a destructor and call wlr_xcursor_manager_destroy on the manager on
destruction, leak reported by asan.

* keybindmgr: free state and keymap

add missing keymap_unref on creation, and add a destructor and free the
state on exit. leak reported by asan.

* skeyboard: add destructor and free state

free the state on destruction of keyboard, reported as leak by asan
2024-05-03 14:42:08 +01:00
Vaxry
8bcccf9f0f ime-v2: move to new impl 2024-05-01 16:41:17 +01:00
Vaxry
1f6657f037 keybinds: check for special workspace equality before switching
fixes #5814
2024-04-30 16:42:31 +01:00
Vaxry
33e0bb1478 wlr-output-power: move to new impl 2024-04-29 01:38:24 +01:00
Vaxry
bca7804bb6 internal: Window storage rework - part 1 (#5762)
* Window storage rework - part 1

* format

* remove useless include

* fix pch

* format

* fix crash in dwindle

* fix vram leak

* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
Vaxry
01df3b73d8 shortcuts-inhibitor: move to new impl 2024-04-25 14:32:35 +01:00
Vaxry
608eff600d tokens: add more modes to initial_workspace_tracking
1 is single-shot, 2 is persistent

fixes #5732
2024-04-24 16:16:52 +01:00
Vaxry
34413d1f36 tokens: fix initial workspace token ignoring special
ref #5726
2024-04-24 02:06:13 +01:00
Vaxry
29308b94ca windows: add misc:initial_workspace_tracking
By default enabled, will track the initial opened workspace of a window spawned for 2 minutes or until it's moved to a different workspace.

For example: you run a launcher and open an app on workspace 1, but quickly switch to workspace 2. The app will now open on workspace 1 regardless of your switch.
2024-04-23 01:49:23 +01:00
Vaxry
4dc07c4378 keybinds: clear repeat source on mouse inputs
fixes #5671
2024-04-21 12:50:37 +01:00
Vaxry
4ad739ec63 HookSystem: improve callback safety 2024-04-20 20:16:42 +01:00
Sungyoon Cho
dd39cd7e42 windows: recalculate monitor after updating windows (#5647)
Recalculate monitor after updating windows, so layout render doesn't get
overridden.
2024-04-19 18:46:16 +01:00
Maarten de Vries
e57a2d7ec8 keybindmgr: add optional silent suffix to movewindow. (#5597)
With the `silent` suffix, the focus remains on the current position in
the layout or the current monitor, instead of following the moved
window. When combined with `movewindow mon:X`, this this allows you to
get the same behavior as xmonad's `windowToScreen` command.
2024-04-17 12:04:16 +01:00
go0d1uck
83ab0f2d66 keybindmgr: fix workspace_back_and_forth (#5585) 2024-04-14 14:54:00 +01:00
Sungyoon Cho
c35fa9bacc workspace: update windows when selector match could change (#5533)
* workspace: update windows when group updates

* workspace: update windows when floating toggle

* workspace: update windows when stop dragging window by mouse
2024-04-10 17:26:11 +01:00
Vaxry
b7d71bc0e1 keybinds: fix spammy warning 2024-04-04 01:16:47 +01:00
Vaxry
ef23ef60c5 Workspace/core: Refactor workspace storage (#5380)
* refactor workspaces to use ptrs

* clang-format
2024-04-02 20:32:39 +01:00
thejch
906e498144 dispatchers: open special ws on active monitor instead of mouse monitor (#5330) 2024-03-30 16:58:18 +00:00
Vaxry
3d1bf1405e keybinds: add binds:disable_keybind_grabbing
fixes #5273
2024-03-29 18:57:16 +00:00
dmayle
6b28bf563e keybinds: Fix exit trigger by moving it to monitor.frame (#5240) 2024-03-25 01:46:59 +00:00
Vaxry
05cd6d3df1 config/workspace: added workspace selectors 2024-03-19 20:56:20 +00:00
Vaxry
4b74123649 socket2: add pin event
fixes #4778
2024-03-18 18:11:20 +00:00
djvs
3ed3b34c4a keybinds: add Dispatchers for "force float" and "force tiling" (non-toggle) (#5137)
---------

Co-authored-by: djvs <djvs@users.noreply.github.com>
2024-03-17 15:41:43 +00:00
thejch
7ea555da7f master: Fix master layout window focus and scroll (#5074)
* fix master switch window scrolling

* fix some more dispatchers and remove some duplicate code

* refactor and remove duplicate code

* fix focusmonitor: https://github.com/hyprwm/Hyprland/issues/5006#issuecomment-1986977255

* change check
2024-03-13 02:09:20 +00:00
Ikko Eltociear Ashimine
f1ec0ba467 keybinds: Fix typo (#5081)
minor fix
2024-03-12 15:26:42 +00:00
Lucas Reis
0fc9d45e4b core: Fix typo and check grandchild PID in spawn() (#5070) 2024-03-11 19:31:39 +00:00
Vaxry
3f58e77e75 deps: update wlroots 2024-03-09 16:35:35 +00:00
Vaxry
300d77edd9 keybinds: track submap at press for keypresses
fixes #5037
2024-03-09 16:08:07 +00:00
thejch
9c48c322d4 keybinds: Allow fullscreen/maximize in special workspace (#4921)
* allow fullscreen/maximize in special workspace

* remove duplicate code

* hide top layer

* fix special fullscreen deco

* edit

* fix fade top layer when toggle special

* remove double render
2024-03-04 23:29:45 +00:00
Tom Benham
07c7235b72 keybinds: Better handling of workspace_back_and_forth (#4952)
* Removed redundant boolean condition

* Better handling of workspace_back_and_forth when using focusworkspaceoncurrentmonitor dispatcher

* Fixed config acquisition

---------

Co-authored-by: Tom Benham <tom.benham@quadrille.fr>
2024-03-04 17:05:20 +00:00
Vaxry
063708df26 config: improve config value infrastructure 2024-03-03 18:41:38 +00:00
Tobias Zimmermann
964f1a438d keybinds: Add the 'catchall' keyword that matches all keys (#4930)
* Add the 'catchall' keyword that matches all keys

This keyword can be used to define arbitrary keybinds. The only special
behavior that it exhibits is that it matches every key, including
modifier keys. Any flags still apply normally.

This commit also fixes an issue that keys bound via the code:KEYCODE
format were not unbound correctly.

* Disallow catchall keybinds outside of submaps

A catchall keybind outside a submap would prevent essentially all key
events from going through to applications and would be difficult to
remove again.
2024-03-03 00:17:02 +00:00
GartoxFR
b2c3440477 animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable

This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.

Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.

Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro

The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.

* animation: Remove visitor pattern

* animation: Fix coding style

* animation: Fix coding style
2024-03-02 00:35:17 +00:00