Commit Graph

591 Commits

Author SHA1 Message Date
Vaxry
b0861b6709 config: move various cursor-related vars to cursor: 2024-05-09 22:25:20 +01:00
Vaxry
635a02d83f layer-shell: move to new impl
Also bumps the hw-s dep
2024-05-09 22:02:18 +01:00
Vaxry
ed411f53bd cursor: move to a hyprland impl
This moves wlr_cursor to a completely new impl mostly under
CPointerManager

Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
2024-05-09 13:37:39 +01:00
Vaxry
a8a04c746b renderer: deny solitary during a session lock
closes #5906

fixes #5899
2024-05-06 02:24:11 +01:00
Vaxry
1ed1ce9506 internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation

Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
   - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
   - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
   - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
   - this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
Vaxry
8a2269272b output-management: move to new impl 2024-05-03 18:08:04 +01:00
Vaxry
70ebc3add3 sessionLock: call wlr_surface_map/_unmap on the surface manually
fixes unmapped subsurfaces etc

ref #5816
2024-04-30 21:59:07 +01:00
Vaxry
90e1411315 session-lock: move to new impl 2024-04-30 16:34:09 +01:00
Vaxry
5edc32930d layerSurface: refactor/move to a memory-safe impl
Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00
Vaxry
33e0bb1478 wlr-output-power: move to new impl 2024-04-29 01:38:24 +01:00
Vaxry
bca7804bb6 internal: Window storage rework - part 1 (#5762)
* Window storage rework - part 1

* format

* remove useless include

* fix pch

* format

* fix crash in dwindle

* fix vram leak

* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
eriedaberrie
faa9017043 renderer: fix rounding of the size of fractionally scaled monitors (#5748) 2024-04-25 18:52:49 +01:00
Virt
9fe409800b renderer: Fix mirrored displays when transformed and preserve aspect ratio (#5697)
* renderer: transform mirror buffer and preserve mirror aspect ratio

* renderer: render mirrors directly from offloadFB

* renderer: fix formatting

* renderer: use monitorMirrorFB again, but properly damage mirrors

* renderer: clean mirrors after reload and support cursor zoom mirroring
2024-04-24 16:29:41 +01:00
Vaxry
d119513749 renderer: fix safety around sendFrameEventsToWorkspace
ref #5718
2024-04-23 21:15:37 +01:00
Vaxry
a2366f78f0 renderer: send frame events to apps on empty damage renders
fixes #5711
2024-04-23 16:08:54 +01:00
Vaxry
cf3596a96d renderer: avoid rendering frame if finalDamage is empty 2024-04-23 12:29:01 +01:00
Vaxry
741c75d907 gamma-control: move to new impl 2024-04-22 18:21:03 +01:00
Vaxry
8afdb8403b style: fix clang-format 2024-04-21 21:29:37 +01:00
Vaxry
f587c3e0ba alpha-modifier: add support for protocol 2024-04-21 21:21:22 +01:00
Vaxry
4ad739ec63 HookSystem: improve callback safety 2024-04-20 20:16:42 +01:00
MightyPlaza
0634aaeac6 renderer: remove border on fullscreen (#5577)
modified:   src/render/Renderer.cpp
2024-04-14 00:16:26 +01:00
TheOnlyMrCat
47e5b41fea renderer: Add dimaround layer rule (#4643) 2024-04-11 12:41:18 +01:00
Vaxry
63e3668529 style: run clang-format 2024-04-08 15:33:02 +01:00
Vaxry
7d989f2cf0 damageSurface: don't correct smallVec twice 2024-04-07 22:25:34 +01:00
Vaxry
ec2cc79c65 renderer: avoid double-rendering ls-es on fadingOut
fixes #5295
2024-04-04 22:43:57 +01:00
Vaxry
10146f5ec5 core: fix some crash conditions around workspace ptrs in CWindow
ref #5402, supersedes #5409
2024-04-03 20:42:38 +01:00
Vaxry
64964c4e3b renderer: render back layer for workspace-less passes 2024-04-03 14:28:15 +01:00
Vaxry
efdc1af044 renderer: some fixes for renderModif 2024-04-03 14:09:58 +01:00
Vaxry
347b839034 workspaces: add visible flag 2024-04-03 10:09:48 +01:00
Vaxry
ef23ef60c5 Workspace/core: Refactor workspace storage (#5380)
* refactor workspaces to use ptrs

* clang-format
2024-04-02 20:32:39 +01:00
thejch
800dbf71b0 renderer: Fix rendering when swiping workspaces (#5367)
* fix rendering on swiping

* add alpha check

* fix floating fs check
2024-04-01 16:16:18 +01:00
thejch
16a9c16d9f renderer/animations: Fix various inaccurate damage tracking issues and offsets (#5297) 2024-03-31 02:14:26 +01:00
Vaxry
0869f65b0b input: add misc:hide_cursor_on_key_press
fixes #3045
2024-03-28 02:07:06 +00:00
vaxerski
93d0511471 layershell: update render pos and size in arrange
fixes #5258
2024-03-27 16:30:08 +00:00
vaxerski
1a0b8d1263 renderer: minor fixes to misaligned reported surface rendering
fixes #5257
2024-03-26 13:35:03 +00:00
Vaxry
ae17e900e7 layer-shell: render popups above everything 2024-03-25 16:20:30 +00:00
Vaxry
ca17a89d86 renderer: allow blurring ls popups 2024-03-25 16:09:02 +00:00
thejch
8001b96bb5 renderer: dont render fullscreen special on wrong monitor (#5249) 2024-03-25 01:41:56 +00:00
Vaxry
5cc4bf699c IME: Refactor and fixup popups 2024-03-24 16:08:25 +00:00
thejch
c7fbea3368 animations: Fix animation issue in focusworkspaceoncurrentmonitor (#5202)
* dont render when workspace offset

* add guard

* can remove useless code now if workspace offset is not taken into account

* clang-format

* when special workspace is moved, set anim to move

* add offset back

* make it a configurable option because some folks apparently can't align their monitors correctly and may not want this feature😔

* remove config option
2024-03-23 22:14:50 +00:00
Vaxry
8593c45be3 refactor: move window.hpp to desktop/ 2024-03-20 01:44:51 +00:00
Vaxry
30c5911718 renderer: minor fixups for misaligned surface rendering offsets
fixes #5136
2024-03-17 16:08:59 +00:00
Vaxry
e68c07d809 renderer: don't render window on other mons during anim in
fixes #5139
2024-03-17 01:05:26 +00:00
Vaxry
0e87a08e15 renderer: disable surface adjustments for misaligned reported when manual resizing
ref #5135
2024-03-16 17:56:09 +00:00
Vaxry
3162739e1b renderer: don't translate surface box on interactive resizes with non-updated sizes
closes #5135
2024-03-16 17:12:29 +00:00
thejch
c942ce6dce renderer: add better multi monitor animations (#5126) 2024-03-16 14:49:34 +00:00
Vaxry
5e5d7e2abc renderer: fix non-reported sizes window box calculations
fixed #5129
2024-03-16 14:37:07 +00:00
Vaxry
2a2da6082e renderer: fix invalid access on non-assigned surfaces
fixes #5125
2024-03-15 21:29:20 +00:00
Vaxry
38576d651a renderer: adjust surface dimensions for oversized not-yet ackd surface sizes
supersedes #5104
2024-03-15 19:23:51 +00:00
Maximilian Seidler
a958884b52 lock: fix red screen issues with multiple monitors (#5100)
* lock: use uint64_t for iMonitorID

* lock: move activateLock to onNewSessionLock

* lock: add red screen fade

* lock: damage when fading the red screen and delay for screencopy

* lock: remove redundant scheduleFrameForMonitor
2024-03-15 16:17:13 +00:00