Vaxry
e536b02248
Renderer: rewrite render scheduling ( #8683 )
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This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
2024-12-22 17:12:09 +01:00
Vaxry
8bbeee1173
core: Add clang-tidy ( #8664 )
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This adds a .clang-tidy file for us.
It's not a strict requirement to be compliant, but I tuned it to be alright.
2024-12-07 18:51:18 +01:00
Vaxry
d5689bb539
internal: cleanup CMonitor usage and fix a few ref hogs
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ref #8221
2024-10-26 02:06:13 +01:00
Vaxry
f044e4c951
internal: Move CMonitor to SP ( #8178 )
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* move monitors to sp
* XD
2024-10-19 23:03:29 +01:00
Vaxry
595eb89f6e
renderer: Fix resize artifacts (stretching, bumps) ( #7499 )
2024-10-05 01:01:21 +01:00
Vaxry
c5fd577181
config: Add a window rule to render while unfocused ( #7582 )
2024-08-30 17:37:52 +02:00
Vaxry
604eb21a7e
renderer: better lockscreen dead behavior ( #7574 )
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---------
Co-authored-by: Mihai Fufezan <mihai@fufexan.net >
2024-08-29 23:30:12 +02:00
Tom Englund
4b4971c06f
internal: introduce new types to avoid unsigned int rollover and signed int overflow ( #7216 )
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* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
2024-08-08 21:01:50 +02:00
Vaxry
640d161851
renderer: Explicit sync fixes ( #7151 )
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Enables explicit sync by default for most platforms
`misc:no_direct_scanout` -> `render:direct_scanout`
2024-08-06 15:52:19 +02:00
Ikalco
ec672b1ab9
protocols: move screencopy and toplevel export to hyprwayland-scanner ( #7065 )
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* move screencopy and toplevel export to hyprwayland-scanner
* oops
2024-07-27 16:02:02 +01:00
Vaxry
016da234d0
Core: Move to aquamarine ( #6608 )
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Moves Hyprland from wlroots to aquamarine for the backend.
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Signed-off-by: Vaxry <vaxry@vaxry.net >
Co-authored-by: Mihai Fufezan <mihai@fufexan.net >
Co-authored-by: Jan Beich <jbeich@FreeBSD.org >
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com >
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com >
Co-authored-by: Tom Englund <tomenglund26@gmail.com >
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com >
Co-authored-by: diniamo <diniamo53@gmail.com >
2024-07-21 13:09:54 +02:00
Vaxry
fb15b7aa2a
core: Move to hyprutils for Math
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Moves CRegion, CBox and Vector2D over to hyprutils.
Requires hyprutils>=0.1.4
2024-06-19 16:20:15 +02:00
UjinT34
a9d53a2252
vrr: add option to fix mouse breaking vrr ( #6483 )
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* option to fix mouse breaking vrr
* skip damage on mouse move
* remove this-> & cleanup
* add cursor:min_refresh_rate to avoid cursor freezing
* run clang-format
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Co-authored-by: UjinT34 <ujin@uvpn.ru >
2024-06-14 13:45:32 +02:00
Tom Englund
e6d10539af
core: fix a few small memory leaks on exit ( #6470 )
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* renderer: add destructor and destroy event source
add destructor and destroy the event source.
one less leak on exit of compositor reported by asan.
* compositor: cleanup eventloop on exit
destruct hyprctl to release the event sources, and properly cleanup the
event loop on exit of compositor. less leaks on exit reported by asan
* threadmgr: destroy event source on destruction
destroy the event source on destruction.
* eventloopmgr: reset eventloopmgr on exit aswell
reset the eventloopmanager on exit of compositor and free the leaking
last idle frame on monitor destroy.
2024-06-13 12:08:02 +02:00
Vaxry
6967a31450
wayland/core: move to new impl ( #6268 )
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* wayland/core/dmabuf: move to new impl
it's the final countdown
2024-06-08 10:07:59 +02:00
Vaxry
635a02d83f
layer-shell: move to new impl
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Also bumps the hw-s dep
2024-05-09 22:02:18 +01:00
Vaxry
ed411f53bd
cursor: move to a hyprland impl
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This moves wlr_cursor to a completely new impl mostly under
CPointerManager
Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
2024-05-09 13:37:39 +01:00
Vaxry
8a2269272b
output-management: move to new impl
2024-05-03 18:08:04 +01:00
Vaxry
5edc32930d
layerSurface: refactor/move to a memory-safe impl
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Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 ( #5762 )
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* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
Vaxry
a2366f78f0
renderer: send frame events to apps on empty damage renders
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fixes #5711
2024-04-23 16:08:54 +01:00
Vaxry
b52a49b4c4
tearing-control: hyprland impl ( #5655 )
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* tearing: hl impl
* format
2024-04-19 22:16:35 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage ( #5380 )
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* refactor workspaces to use ptrs
* clang-format
2024-04-02 20:32:39 +01:00
thejch
16a9c16d9f
renderer/animations: Fix various inaccurate damage tracking issues and offsets ( #5297 )
2024-03-31 02:14:26 +01:00
Vaxry
0869f65b0b
input: add misc:hide_cursor_on_key_press
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fixes #3045
2024-03-28 02:07:06 +00:00
Vaxry
ae17e900e7
layer-shell: render popups above everything
2024-03-25 16:20:30 +00:00
Brett Alcox
03e99f93ae
renderer: forward decl for b_pch=false ( #5250 )
2024-03-24 20:38:10 +00:00
Vaxry
5cc4bf699c
IME: Refactor and fixup popups
2024-03-24 16:08:25 +00:00
Vaxry
8593c45be3
refactor: move window.hpp to desktop/
2024-03-20 01:44:51 +00:00
Maximilian Seidler
a958884b52
lock: fix red screen issues with multiple monitors ( #5100 )
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* lock: use uint64_t for iMonitorID
* lock: move activateLock to onNewSessionLock
* lock: add red screen fade
* lock: damage when fading the red screen and delay for screencopy
* lock: remove redundant scheduleFrameForMonitor
2024-03-15 16:17:13 +00:00
Vaxry
b39dcfa497
refactor: move a few things to desktop/
2024-02-29 13:03:38 +00:00
Vaxry
d62e7a5125
renderer: fixup damage_ring rotation
2024-02-19 19:11:05 +00:00
Vaxry
301b48b740
renderer: fix invalid damage accumulation with invalid buffer_age
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fixes #4670
2024-02-18 16:04:08 +00:00
Vaxry
4b4bd90b14
renderer: fixup misaligned fsv1 surfaces with uv
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fixes #4548
2024-01-28 23:42:49 +00:00
Vaxry
7b3d039388
deps: update wlroots
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drops requirement for WLR_DRM_NO_ATOMIC provided kernel >= 6.8
2024-01-27 13:58:28 +00:00
vaxerski
9242b03317
internal: minor include fixes and missed format
2023-12-29 10:27:09 +01:00
vaxerski
f771c10d1a
renderer: ignore windowRequestedCursorHide
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ref #4197 , thanks @dtop129
co-authored-by: dtop129
2023-12-29 00:04:01 +01:00
vaxerski
f013acc6ee
renderer: add occlusion for special workspaces
2023-12-23 22:41:42 +01:00
vaxerski
48ecb13b14
renderer: improve cursor hiding infra
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ref #4197
2023-12-20 21:40:44 +01:00
dusanx
0c74df4f9e
renderer: cursor hiding logic improvements ( #4184 )
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Co-authored-by: Dusan Popovic <dpx@binaryapparatus.com >
2023-12-18 16:06:06 +00:00
François Conzelmann
4a42344e97
style/ci: apply clang-format and verify it in ci ( #4039 )
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* style: apply clang-format
* ci: add new clang-format job to CI
2023-12-06 22:54:56 +00:00
Vaxry
b9937484f4
screencopy: fix broken shm copying
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fixes #4001
2023-11-30 10:14:35 +00:00
Vaxry
d2c3b23ace
deps: update wlroots
2023-11-30 01:18:55 +00:00
Vaxry
6f733292bf
renderer: nvidia checks and use glFinish on nvidia
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fixes #3952 #3946
2023-11-25 17:45:08 +00:00
Vaxry
2ebfd0c745
renderer: Move to a full Hyprland GL rendering pipeline ( #3920 )
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Also updates wlroots
2023-11-24 10:54:21 +00:00
Vaxry
55b4f84fea
Internal: Hyprland box implementation ( #3755 )
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* box impl
* remove unused operators
* missed applyfromwlr
2023-11-04 17:03:05 +00:00
Vaxry
8e91c038db
renderer: use optional for cursor surface storing
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because nullptr is a valid surface.
fixes #3692
2023-10-30 00:18:40 +00:00
Vaxry
7a5234a0cc
input: better cursor image infrastructure
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Improves handling of cursor images/surfaces
Fixes an issue with decos and cursors
Fixes #3471
2023-10-29 18:09:05 +00:00
vaxerski
a44ab7748f
renderer: optimize render pipeline when there is a solitary client
2023-09-29 17:51:07 +01:00
Vaxry
88b63a00b6
renderer: Tearing implementation ( #3441 )
2023-09-28 21:48:33 +01:00