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renderer: Add supercircular shadows and borders config: Add rounding_power to default and example configs rule: add `roundingpower` window rule
92 lines
4.1 KiB
C++
92 lines
4.1 KiB
C++
#include "WindowRule.hpp"
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#include <unordered_set>
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#include <algorithm>
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#include <re2/re2.h>
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#include "../config/ConfigManager.hpp"
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static const auto RULES = std::unordered_set<std::string>{
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"float", "fullscreen", "maximize", "noinitialfocus", "pin", "stayfocused", "tile", "renderunfocused",
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};
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static const auto RULES_PREFIX = std::unordered_set<std::string>{
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"animation", "bordercolor", "bordersize", "center", "fullscreenstate", "group", "idleinhibit", "maxsize", "minsize", "monitor", "move", "opacity",
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"plugin:", "prop", "pseudo", "rounding", "roundingpower", "scrollmouse", "scrolltouchpad", "size", "suppressevent", "tag", "workspace", "xray",
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};
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CWindowRule::CWindowRule(const std::string& rule, const std::string& value, bool isV2, bool isExecRule) : szValue(value), szRule(rule), v2(isV2), execRule(isExecRule) {
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const auto VALS = CVarList(rule, 2, ' ');
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const bool VALID = RULES.contains(rule) || std::any_of(RULES_PREFIX.begin(), RULES_PREFIX.end(), [&rule](auto prefix) { return rule.starts_with(prefix); }) ||
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(g_pConfigManager->mbWindowProperties.find(VALS[0]) != g_pConfigManager->mbWindowProperties.end()) ||
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(g_pConfigManager->miWindowProperties.find(VALS[0]) != g_pConfigManager->miWindowProperties.end()) ||
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(g_pConfigManager->mfWindowProperties.find(VALS[0]) != g_pConfigManager->mfWindowProperties.end());
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if (!VALID)
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return;
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if (rule == "float")
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ruleType = RULE_FLOAT;
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else if (rule == "fullscreen")
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ruleType = RULE_FULLSCREEN;
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else if (rule == "maximize")
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ruleType = RULE_MAXIMIZE;
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else if (rule == "noinitialfocus")
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ruleType = RULE_NOINITIALFOCUS;
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else if (rule == "pin")
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ruleType = RULE_PIN;
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else if (rule == "stayfocused")
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ruleType = RULE_STAYFOCUSED;
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else if (rule == "tile")
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ruleType = RULE_TILE;
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else if (rule == "renderunfocused")
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ruleType = RULE_RENDERUNFOCUSED;
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else if (rule.starts_with("animation"))
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ruleType = RULE_ANIMATION;
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else if (rule.starts_with("bordercolor"))
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ruleType = RULE_BORDERCOLOR;
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else if (rule.starts_with("center"))
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ruleType = RULE_CENTER;
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else if (rule.starts_with("fullscreenstate"))
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ruleType = RULE_FULLSCREENSTATE;
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else if (rule.starts_with("group"))
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ruleType = RULE_GROUP;
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else if (rule.starts_with("idleinhibit"))
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ruleType = RULE_IDLEINHIBIT;
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else if (rule.starts_with("maxsize"))
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ruleType = RULE_MAXSIZE;
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else if (rule.starts_with("minsize"))
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ruleType = RULE_MINSIZE;
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else if (rule.starts_with("monitor"))
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ruleType = RULE_MONITOR;
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else if (rule.starts_with("move"))
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ruleType = RULE_MOVE;
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else if (rule.starts_with("opacity"))
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ruleType = RULE_OPACITY;
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else if (rule.starts_with("plugin:"))
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ruleType = RULE_PLUGIN;
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else if (rule.starts_with("pseudo"))
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ruleType = RULE_PSEUDO;
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else if (rule.starts_with("size"))
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ruleType = RULE_SIZE;
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else if (rule.starts_with("suppressevent"))
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ruleType = RULE_SUPPRESSEVENT;
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else if (rule.starts_with("tag"))
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ruleType = RULE_TAG;
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else if (rule.starts_with("workspace"))
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ruleType = RULE_WORKSPACE;
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else if (rule.starts_with("prop"))
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ruleType = RULE_PROP;
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else {
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// check if this is a prop.
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const CVarList VARS(rule, 0, 's', true);
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if (g_pConfigManager->miWindowProperties.find(VARS[0]) != g_pConfigManager->miWindowProperties.end() ||
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g_pConfigManager->mbWindowProperties.find(VARS[0]) != g_pConfigManager->mbWindowProperties.end() ||
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g_pConfigManager->mfWindowProperties.find(VARS[0]) != g_pConfigManager->mfWindowProperties.end()) {
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*const_cast<std::string*>(&szRule) = "prop " + rule;
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ruleType = RULE_PROP;
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Debug::log(LOG, "CWindowRule: direct prop rule found, rewritten {} -> {}", rule, szRule);
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} else {
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Debug::log(ERR, "CWindowRule: didn't match a rule that was found valid?!");
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ruleType = RULE_INVALID;
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}
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}
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}
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