Files
hyprland/src/managers/EventManager.cpp
Tom Englund 32c0fa2f2f core: begin using CFileDescriptor from hyprutils (#9122)
* config: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* hyprctl: make fd use CFileDescriptor

make use of the new hyprutils CFileDescriptor instead of manual FD
handling.

* ikeyboard: make fd use CFileDescriptor

make use of the new CFileDescriptor instead of manual FD handling, also
in sendKeymap remove dead code, it already early returns if keyboard
isnt valid, and dont try to close the FD that ikeyboard owns.

* core: make SHMFile functions use CFileDescriptor

make SHMFile misc functions use CFileDescriptor and its associated usage
in dmabuf and keyboard.

* core: make explicit sync use CFileDescriptor

begin using CFileDescriptor in explicit sync and its timelines and
eglsync usage in opengl, there is still a bit left with manual handling
that requires future aquamarine change aswell.

* eventmgr: make fd and sockets use CFileDescriptor

make use of the hyprutils CFileDescriptor instead of manual FD and
socket handling and closing.

* eventloopmgr: make timerfd use CFileDescriptor

make the timerfd use CFileDescriptor instead of manual fd handling

* opengl: make gbm fd use CFileDescriptor

make the gbm rendernode fd use CFileDescriptor instead of manual fd
handling

* core: make selection source/offer use CFileDescriptor

make data selection source and offers use CFileDescriptor and its
associated use in xwm and protocols

* protocols: convert protocols fd to CFileDescriptor

make most fd handling use CFileDescriptor in protocols

* shm: make SHMPool use CfileDescriptor

make SHMPool use CFileDescriptor instead of manual fd handling.

* opengl: duplicate fd with CFileDescriptor

duplicate fenceFD with CFileDescriptor duplicate instead.

* xwayland: make sockets and fds use CFileDescriptor

instead of manual opening/closing make sockets and fds use
CFileDescriptor

* keybindmgr: make sockets and fds use CFileDescriptor

make sockets and fds use CFileDescriptor instead of manual handling.
2025-01-30 11:30:12 +00:00

173 lines
5.9 KiB
C++

#include "EventManager.hpp"
#include "../Compositor.hpp"
#include <algorithm>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>
#include <cstring>
using namespace Hyprutils::OS;
CEventManager::CEventManager() : m_iSocketFD(socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC | SOCK_NONBLOCK, 0)) {
if (!m_iSocketFD.isValid()) {
Debug::log(ERR, "Couldn't start the Hyprland Socket 2. (1) IPC will not work.");
return;
}
sockaddr_un SERVERADDRESS = {.sun_family = AF_UNIX};
const auto PATH = g_pCompositor->m_szInstancePath + "/.socket2.sock";
if (PATH.length() > sizeof(SERVERADDRESS.sun_path) - 1) {
Debug::log(ERR, "Socket2 path is too long. (2) IPC will not work.");
return;
}
strncpy(SERVERADDRESS.sun_path, PATH.c_str(), sizeof(SERVERADDRESS.sun_path) - 1);
if (bind(m_iSocketFD.get(), (sockaddr*)&SERVERADDRESS, SUN_LEN(&SERVERADDRESS)) < 0) {
Debug::log(ERR, "Couldn't bind the Hyprland Socket 2. (3) IPC will not work.");
return;
}
// 10 max queued.
if (listen(m_iSocketFD.get(), 10) < 0) {
Debug::log(ERR, "Couldn't listen on the Hyprland Socket 2. (4) IPC will not work.");
return;
}
m_pEventSource = wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, m_iSocketFD.get(), WL_EVENT_READABLE, onClientEvent, nullptr);
}
CEventManager::~CEventManager() {
for (const auto& client : m_vClients) {
wl_event_source_remove(client.eventSource);
}
if (m_pEventSource != nullptr)
wl_event_source_remove(m_pEventSource);
}
int CEventManager::onServerEvent(int fd, uint32_t mask, void* data) {
return g_pEventManager->onClientEvent(fd, mask);
}
int CEventManager::onClientEvent(int fd, uint32_t mask, void* data) {
return g_pEventManager->onServerEvent(fd, mask);
}
int CEventManager::onServerEvent(int fd, uint32_t mask) {
if (mask & WL_EVENT_ERROR || mask & WL_EVENT_HANGUP) {
Debug::log(ERR, "Socket2 hangup?? IPC broke");
wl_event_source_remove(m_pEventSource);
m_pEventSource = nullptr;
m_iSocketFD.reset();
return 0;
}
sockaddr_in clientAddress;
socklen_t clientSize = sizeof(clientAddress);
CFileDescriptor ACCEPTEDCONNECTION{accept4(m_iSocketFD.get(), (sockaddr*)&clientAddress, &clientSize, SOCK_CLOEXEC | SOCK_NONBLOCK)};
if (!ACCEPTEDCONNECTION.isValid()) {
if (errno != EAGAIN) {
Debug::log(ERR, "Socket2 failed receiving connection, errno: {}", errno);
wl_event_source_remove(m_pEventSource);
m_pEventSource = nullptr;
m_iSocketFD.reset();
}
return 0;
}
Debug::log(LOG, "Socket2 accepted a new client at FD {}", ACCEPTEDCONNECTION.get());
// add to event loop so we can close it when we need to
auto* eventSource = wl_event_loop_add_fd(g_pCompositor->m_sWLEventLoop, ACCEPTEDCONNECTION.get(), 0, onServerEvent, nullptr);
m_vClients.emplace_back(SClient{
std::move(ACCEPTEDCONNECTION),
{},
eventSource,
});
return 0;
}
int CEventManager::onClientEvent(int fd, uint32_t mask) {
if (mask & WL_EVENT_ERROR || mask & WL_EVENT_HANGUP) {
Debug::log(LOG, "Socket2 fd {} hung up", fd);
removeClientByFD(fd);
return 0;
}
if (mask & WL_EVENT_WRITABLE) {
const auto CLIENTIT = findClientByFD(fd);
// send all queued events
while (!CLIENTIT->events.empty()) {
const auto& event = CLIENTIT->events.front();
if (write(CLIENTIT->fd.get(), event->c_str(), event->length()) < 0)
break;
CLIENTIT->events.erase(CLIENTIT->events.begin());
}
// stop polling when we sent all events
if (CLIENTIT->events.empty())
wl_event_source_fd_update(CLIENTIT->eventSource, 0);
}
return 0;
}
std::vector<CEventManager::SClient>::iterator CEventManager::findClientByFD(int fd) {
return std::find_if(m_vClients.begin(), m_vClients.end(), [fd](const auto& client) { return client.fd.get() == fd; });
}
std::vector<CEventManager::SClient>::iterator CEventManager::removeClientByFD(int fd) {
const auto CLIENTIT = findClientByFD(fd);
wl_event_source_remove(CLIENTIT->eventSource);
return m_vClients.erase(CLIENTIT);
}
std::string CEventManager::formatEvent(const SHyprIPCEvent& event) const {
std::string_view data = event.data;
auto eventString = std::format("{}>>{}\n", event.event, data.substr(0, 1024));
std::replace(eventString.begin() + event.event.length() + 2, eventString.end() - 1, '\n', ' ');
return eventString;
}
void CEventManager::postEvent(const SHyprIPCEvent& event) {
if (g_pCompositor->m_bIsShuttingDown) {
Debug::log(WARN, "Suppressed (shutting down) event of type {}, content: {}", event.event, event.data);
return;
}
const size_t MAX_QUEUED_EVENTS = 64;
auto sharedEvent = makeShared<std::string>(formatEvent(event));
for (auto it = m_vClients.begin(); it != m_vClients.end();) {
// try to send the event immediately if the queue is empty
const auto QUEUESIZE = it->events.size();
if (QUEUESIZE > 0 || write(it->fd.get(), sharedEvent->c_str(), sharedEvent->length()) < 0) {
if (QUEUESIZE >= MAX_QUEUED_EVENTS) {
// too many events queued, remove the client
Debug::log(ERR, "Socket2 fd {} overflowed event queue, removing", it->fd.get());
it = removeClientByFD(it->fd.get());
continue;
}
// queue it to send later if failed
it->events.push_back(sharedEvent);
// poll for write if queue was empty
if (QUEUESIZE == 0)
wl_event_source_fd_update(it->eventSource, WL_EVENT_WRITABLE);
}
++it;
}
}