mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-15 20:13:49 -07:00
703 lines
23 KiB
C++
703 lines
23 KiB
C++
#include "Compositor.hpp"
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#include "../../Compositor.hpp"
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#include "Output.hpp"
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#include "Seat.hpp"
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#include "../types/WLBuffer.hpp"
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#include <algorithm>
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#include <ranges>
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#include "Subcompositor.hpp"
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#include "../Viewporter.hpp"
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#include "../../helpers/Monitor.hpp"
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#include "../PresentationTime.hpp"
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#include "../DRMSyncobj.hpp"
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#include "../types/DMABuffer.hpp"
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#include "../../render/Renderer.hpp"
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#include "config/ConfigValue.hpp"
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#include "../../managers/eventLoop/EventLoopManager.hpp"
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#include "protocols/types/SurfaceRole.hpp"
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#include "render/Texture.hpp"
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#include <cstring>
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using namespace NColorManagement;
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class CDefaultSurfaceRole : public ISurfaceRole {
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public:
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virtual eSurfaceRole role() {
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return SURFACE_ROLE_UNASSIGNED;
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}
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};
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CWLCallbackResource::CWLCallbackResource(SP<CWlCallback> resource_) : m_resource(resource_) {
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;
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}
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bool CWLCallbackResource::good() {
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return m_resource->resource();
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}
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void CWLCallbackResource::send(const Time::steady_tp& now) {
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m_resource->sendDone(Time::millis(now));
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}
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CWLRegionResource::CWLRegionResource(SP<CWlRegion> resource_) : m_resource(resource_) {
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if UNLIKELY (!good())
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return;
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m_resource->setData(this);
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m_resource->setDestroy([this](CWlRegion* r) { PROTO::compositor->destroyResource(this); });
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m_resource->setOnDestroy([this](CWlRegion* r) { PROTO::compositor->destroyResource(this); });
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m_resource->setAdd([this](CWlRegion* r, int32_t x, int32_t y, int32_t w, int32_t h) { m_region.add(CBox{x, y, w, h}); });
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m_resource->setSubtract([this](CWlRegion* r, int32_t x, int32_t y, int32_t w, int32_t h) { m_region.subtract(CBox{x, y, w, h}); });
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}
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bool CWLRegionResource::good() {
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return m_resource->resource();
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}
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SP<CWLRegionResource> CWLRegionResource::fromResource(wl_resource* res) {
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auto data = (CWLRegionResource*)(((CWlRegion*)wl_resource_get_user_data(res))->data());
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return data ? data->m_self.lock() : nullptr;
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}
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CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : m_resource(resource_) {
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if UNLIKELY (!good())
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return;
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m_client = m_resource->client();
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m_resource->setData(this);
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m_role = makeShared<CDefaultSurfaceRole>();
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m_resource->setDestroy([this](CWlSurface* r) { destroy(); });
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m_resource->setOnDestroy([this](CWlSurface* r) { destroy(); });
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m_resource->setAttach([this](CWlSurface* r, wl_resource* buffer, int32_t x, int32_t y) {
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m_pending.updated.bits.buffer = true;
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m_pending.updated.bits.offset = true;
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m_pending.offset = {x, y};
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if (m_pending.buffer)
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m_pending.buffer.drop();
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auto buf = buffer ? CWLBufferResource::fromResource(buffer) : nullptr;
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if (buf && buf->m_buffer) {
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m_pending.buffer = CHLBufferReference(buf->m_buffer.lock());
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m_pending.texture = buf->m_buffer->m_texture;
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m_pending.size = buf->m_buffer->size;
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m_pending.bufferSize = buf->m_buffer->size;
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} else {
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m_pending.buffer = {};
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m_pending.texture.reset();
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m_pending.size = Vector2D{};
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m_pending.bufferSize = Vector2D{};
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}
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if (m_pending.bufferSize != m_current.bufferSize) {
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m_pending.updated.bits.damage = true;
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m_pending.bufferDamage = CBox{{}, m_pending.bufferSize};
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}
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});
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m_resource->setCommit([this](CWlSurface* r) {
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if (m_pending.buffer)
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m_pending.bufferDamage.intersect(CBox{{}, m_pending.bufferSize});
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if (!m_pending.buffer)
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m_pending.size = {};
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else if (m_pending.viewport.hasDestination)
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m_pending.size = m_pending.viewport.destination;
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else if (m_pending.viewport.hasSource)
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m_pending.size = m_pending.viewport.source.size();
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else {
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Vector2D tfs = m_pending.transform % 2 == 1 ? Vector2D{m_pending.bufferSize.y, m_pending.bufferSize.x} : m_pending.bufferSize;
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m_pending.size = tfs / m_pending.scale;
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}
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m_pending.damage.intersect(CBox{{}, m_pending.size});
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m_events.precommit.emit();
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if (m_pending.rejected) {
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m_pending.rejected = false;
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dropPendingBuffer();
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return;
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}
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if ((!m_pending.updated.bits.buffer) || // no new buffer attached
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(!m_pending.buffer && !m_pending.texture) // null buffer attached
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) {
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commitState(m_pending);
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if (!m_pending.buffer && !m_pending.texture) {
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// null buffer attached, remove any pending states.
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while (!m_pendingStates.empty()) {
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m_pendingStates.pop();
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}
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}
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m_pending.reset();
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return;
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}
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// save state while we wait for buffer to become ready to read
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const auto& state = m_pendingStates.emplace(makeUnique<SSurfaceState>(m_pending));
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m_pending.reset();
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auto whenReadable = [this, surf = m_self, state = WP<SSurfaceState>(m_pendingStates.back())] {
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if (!surf || state.expired())
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return;
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while (!m_pendingStates.empty() && m_pendingStates.front() != state) {
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commitState(*m_pendingStates.front());
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m_pendingStates.pop();
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}
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commitState(*m_pendingStates.front());
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m_pendingStates.pop();
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};
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if (state->updated.bits.acquire) {
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// wait on acquire point for this surface, from explicit sync protocol
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state->acquire.addWaiter(whenReadable);
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} else if (state->buffer->isSynchronous()) {
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// synchronous (shm) buffers can be read immediately
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whenReadable();
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} else if (state->buffer->type() == Aquamarine::BUFFER_TYPE_DMABUF && state->buffer->dmabuf().success) {
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// async buffer and is dmabuf, then we can wait on implicit fences
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auto syncFd = dynamic_cast<CDMABuffer*>(state->buffer.m_buffer.get())->exportSyncFile();
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if (syncFd.isValid())
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g_pEventLoopManager->doOnReadable(std::move(syncFd), whenReadable);
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else
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whenReadable();
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} else {
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Debug::log(ERR, "BUG THIS: wl_surface.commit: no acquire, non-dmabuf, async buffer, needs wait... this shouldn't happen");
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whenReadable();
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}
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});
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m_resource->setDamage([this](CWlSurface* r, int32_t x, int32_t y, int32_t w, int32_t h) {
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m_pending.updated.bits.damage = true;
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m_pending.damage.add(CBox{x, y, w, h});
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});
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m_resource->setDamageBuffer([this](CWlSurface* r, int32_t x, int32_t y, int32_t w, int32_t h) {
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m_pending.updated.bits.damage = true;
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const auto damageSize = Vector2D(w, h);
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if (damageSize > m_pending.bufferSize)
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m_pending.bufferDamage.add(CBox{{x, y}, m_pending.bufferSize});
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else
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m_pending.bufferDamage.add(CBox{{x, y}, damageSize});
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});
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m_resource->setSetBufferScale([this](CWlSurface* r, int32_t scale) {
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if (scale == m_pending.scale)
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return;
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m_pending.updated.bits.scale = true;
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m_pending.updated.bits.damage = true;
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m_pending.scale = scale;
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m_pending.bufferDamage = CBox{{}, m_pending.bufferSize};
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});
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m_resource->setSetBufferTransform([this](CWlSurface* r, uint32_t tr) {
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if (tr == m_pending.transform)
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return;
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m_pending.updated.bits.transform = true;
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m_pending.updated.bits.damage = true;
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m_pending.transform = (wl_output_transform)tr;
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m_pending.bufferDamage = CBox{{}, m_pending.bufferSize};
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});
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m_resource->setSetInputRegion([this](CWlSurface* r, wl_resource* region) {
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m_pending.updated.bits.input = true;
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if (!region) {
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m_pending.input = CBox{{}, Vector2D{INT32_MAX - 1, INT32_MAX - 1}};
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return;
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}
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auto RG = CWLRegionResource::fromResource(region);
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m_pending.input = RG->m_region;
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});
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m_resource->setSetOpaqueRegion([this](CWlSurface* r, wl_resource* region) {
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m_pending.updated.bits.opaque = true;
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if (!region) {
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m_pending.opaque = CBox{{}, {}};
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return;
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}
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auto RG = CWLRegionResource::fromResource(region);
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m_pending.opaque = RG->m_region;
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});
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m_resource->setFrame([this](CWlSurface* r, uint32_t id) { m_callbacks.emplace_back(makeShared<CWLCallbackResource>(makeShared<CWlCallback>(m_client, 1, id))); });
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m_resource->setOffset([this](CWlSurface* r, int32_t x, int32_t y) {
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m_pending.updated.bits.offset = true;
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m_pending.offset = {x, y};
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});
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}
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CWLSurfaceResource::~CWLSurfaceResource() {
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m_events.destroy.emit();
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}
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void CWLSurfaceResource::destroy() {
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if (m_mapped) {
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m_events.unmap.emit();
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unmap();
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}
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m_events.destroy.emit();
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releaseBuffers(false);
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PROTO::compositor->destroyResource(this);
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}
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void CWLSurfaceResource::dropPendingBuffer() {
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m_pending.buffer = {};
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}
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void CWLSurfaceResource::dropCurrentBuffer() {
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m_current.buffer = {};
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}
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SP<CWLSurfaceResource> CWLSurfaceResource::fromResource(wl_resource* res) {
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auto data = (CWLSurfaceResource*)(((CWlSurface*)wl_resource_get_user_data(res))->data());
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return data ? data->m_self.lock() : nullptr;
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}
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bool CWLSurfaceResource::good() {
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return m_resource->resource();
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}
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wl_client* CWLSurfaceResource::client() {
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return m_client;
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}
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void CWLSurfaceResource::enter(PHLMONITOR monitor) {
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if (std::ranges::find(m_enteredOutputs, monitor) != m_enteredOutputs.end())
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return;
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if UNLIKELY (!PROTO::outputs.contains(monitor->m_name)) {
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// can happen on unplug/replug
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LOGM(ERR, "enter() called on a non-existent output global");
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return;
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}
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if UNLIKELY (PROTO::outputs.at(monitor->m_name)->isDefunct()) {
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LOGM(ERR, "enter() called on a defunct output global");
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return;
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}
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auto output = PROTO::outputs.at(monitor->m_name)->outputResourceFrom(m_client);
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if UNLIKELY (!output || !output->getResource() || !output->getResource()->resource()) {
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LOGM(ERR, "Cannot enter surface {:x} to {}, client hasn't bound the output", (uintptr_t)this, monitor->m_name);
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return;
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}
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m_enteredOutputs.emplace_back(monitor);
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m_resource->sendEnter(output->getResource().get());
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m_events.enter.emit(monitor);
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}
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void CWLSurfaceResource::leave(PHLMONITOR monitor) {
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if UNLIKELY (std::ranges::find(m_enteredOutputs, monitor) == m_enteredOutputs.end())
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return;
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auto output = PROTO::outputs.at(monitor->m_name)->outputResourceFrom(m_client);
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if UNLIKELY (!output) {
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LOGM(ERR, "Cannot leave surface {:x} from {}, client hasn't bound the output", (uintptr_t)this, monitor->m_name);
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return;
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}
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std::erase(m_enteredOutputs, monitor);
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m_resource->sendLeave(output->getResource().get());
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m_events.leave.emit(monitor);
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}
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void CWLSurfaceResource::sendPreferredTransform(wl_output_transform t) {
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if (m_resource->version() < 6)
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return;
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m_resource->sendPreferredBufferTransform(t);
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}
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void CWLSurfaceResource::sendPreferredScale(int32_t scale) {
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if (m_resource->version() < 6)
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return;
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m_resource->sendPreferredBufferScale(scale);
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}
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void CWLSurfaceResource::frame(const Time::steady_tp& now) {
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if (m_callbacks.empty())
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return;
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for (auto const& c : m_callbacks) {
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c->send(now);
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}
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m_callbacks.clear();
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}
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void CWLSurfaceResource::resetRole() {
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m_role = makeShared<CDefaultSurfaceRole>();
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}
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void CWLSurfaceResource::bfHelper(std::vector<SP<CWLSurfaceResource>> const& nodes, std::function<void(SP<CWLSurfaceResource>, const Vector2D&, void*)> fn, void* data) {
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std::vector<SP<CWLSurfaceResource>> nodes2;
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nodes2.reserve(nodes.size() * 2);
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// first, gather all nodes below
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for (auto const& n : nodes) {
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std::erase_if(n->m_subsurfaces, [](const auto& e) { return e.expired(); });
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// subsurfaces is sorted lowest -> highest
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for (auto const& c : n->m_subsurfaces) {
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if (c->m_zIndex >= 0)
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break;
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if (c->m_surface.expired())
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continue;
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nodes2.push_back(c->m_surface.lock());
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}
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}
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if (!nodes2.empty())
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bfHelper(nodes2, fn, data);
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nodes2.clear();
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for (auto const& n : nodes) {
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Vector2D offset = {};
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if (n->m_role->role() == SURFACE_ROLE_SUBSURFACE) {
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auto subsurface = ((CSubsurfaceRole*)n->m_role.get())->m_subsurface.lock();
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offset = subsurface->posRelativeToParent();
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}
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fn(n, offset, data);
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}
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for (auto const& n : nodes) {
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for (auto const& c : n->m_subsurfaces) {
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if (c->m_zIndex < 0)
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continue;
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if (c->m_surface.expired())
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continue;
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nodes2.push_back(c->m_surface.lock());
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}
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}
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if (!nodes2.empty())
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bfHelper(nodes2, fn, data);
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}
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void CWLSurfaceResource::breadthfirst(std::function<void(SP<CWLSurfaceResource>, const Vector2D&, void*)> fn, void* data) {
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std::vector<SP<CWLSurfaceResource>> surfs;
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surfs.push_back(m_self.lock());
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bfHelper(surfs, fn, data);
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}
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SP<CWLSurfaceResource> CWLSurfaceResource::findFirstPreorderHelper(SP<CWLSurfaceResource> root, std::function<bool(SP<CWLSurfaceResource>)> fn) {
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if (fn(root))
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return root;
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for (auto const& sub : root->m_subsurfaces) {
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if (sub.expired() || sub->m_surface.expired())
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continue;
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const auto found = findFirstPreorderHelper(sub->m_surface.lock(), fn);
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if (found)
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return found;
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}
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return nullptr;
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}
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SP<CWLSurfaceResource> CWLSurfaceResource::findFirstPreorder(std::function<bool(SP<CWLSurfaceResource>)> fn) {
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return findFirstPreorderHelper(m_self.lock(), fn);
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}
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std::pair<SP<CWLSurfaceResource>, Vector2D> CWLSurfaceResource::at(const Vector2D& localCoords, bool allowsInput) {
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std::vector<std::pair<SP<CWLSurfaceResource>, Vector2D>> surfs;
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breadthfirst([&surfs](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) { surfs.emplace_back(std::make_pair<>(surf, offset)); }, &surfs);
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for (auto const& [surf, pos] : surfs | std::views::reverse) {
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if (!allowsInput) {
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const auto BOX = CBox{pos, surf->m_current.size};
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if (BOX.containsPoint(localCoords))
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return {surf, localCoords - pos};
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} else {
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const auto REGION = surf->m_current.input.copy().intersect(CBox{{}, surf->m_current.size}).translate(pos);
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if (REGION.containsPoint(localCoords))
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return {surf, localCoords - pos};
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}
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}
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return {nullptr, {}};
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}
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uint32_t CWLSurfaceResource::id() {
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return wl_resource_get_id(m_resource->resource());
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}
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void CWLSurfaceResource::map() {
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if UNLIKELY (m_mapped)
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return;
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m_mapped = true;
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frame(Time::steadyNow());
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m_current.bufferDamage = CBox{{}, m_current.bufferSize};
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m_pending.bufferDamage = CBox{{}, m_pending.bufferSize};
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}
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void CWLSurfaceResource::unmap() {
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if UNLIKELY (!m_mapped)
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return;
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m_mapped = false;
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// release the buffers.
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// this is necessary for XWayland to function correctly,
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// as it does not unmap via the traditional commit(null buffer) method, but via the X11 protocol.
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releaseBuffers();
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}
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void CWLSurfaceResource::releaseBuffers(bool onlyCurrent) {
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if (!onlyCurrent)
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dropPendingBuffer();
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dropCurrentBuffer();
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}
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void CWLSurfaceResource::error(int code, const std::string& str) {
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m_resource->error(code, str);
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}
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SP<CWlSurface> CWLSurfaceResource::getResource() {
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return m_resource;
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}
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CBox CWLSurfaceResource::extends() {
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CRegion full = CBox{{}, m_current.size};
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breadthfirst(
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[](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* d) {
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if (surf->m_role->role() != SURFACE_ROLE_SUBSURFACE)
|
|
return;
|
|
|
|
((CRegion*)d)->add(CBox{offset, surf->m_current.size});
|
|
},
|
|
&full);
|
|
return full.getExtents();
|
|
}
|
|
|
|
void CWLSurfaceResource::commitState(SSurfaceState& state) {
|
|
auto lastTexture = m_current.texture;
|
|
m_current.updateFrom(state);
|
|
|
|
if (m_current.buffer) {
|
|
if (m_current.buffer->isSynchronous())
|
|
m_current.updateSynchronousTexture(lastTexture);
|
|
|
|
// if the surface is a cursor, update the shm buffer
|
|
// TODO: don't update the entire texture
|
|
if (m_role->role() == SURFACE_ROLE_CURSOR)
|
|
updateCursorShm(m_current.accumulateBufferDamage());
|
|
}
|
|
|
|
if (m_current.texture)
|
|
m_current.texture->m_transform = wlTransformToHyprutils(m_current.transform);
|
|
|
|
if (m_role->role() == SURFACE_ROLE_SUBSURFACE) {
|
|
auto subsurface = ((CSubsurfaceRole*)m_role.get())->m_subsurface.lock();
|
|
if (subsurface->m_sync)
|
|
return;
|
|
|
|
m_events.commit.emit();
|
|
} else {
|
|
// send commit to all synced surfaces in this tree.
|
|
breadthfirst(
|
|
[](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) {
|
|
if (surf->m_role->role() == SURFACE_ROLE_SUBSURFACE) {
|
|
auto subsurface = ((CSubsurfaceRole*)surf->m_role.get())->m_subsurface.lock();
|
|
if (!subsurface->m_sync)
|
|
return;
|
|
}
|
|
surf->m_events.commit.emit();
|
|
},
|
|
nullptr);
|
|
}
|
|
|
|
// release the buffer if it's synchronous (SHM) as updateSynchronousTexture() has copied the buffer data to a GPU tex
|
|
// if it doesn't have a role, we can't release it yet, in case it gets turned into a cursor.
|
|
if (m_current.buffer && m_current.buffer->isSynchronous() && m_role->role() != SURFACE_ROLE_UNASSIGNED)
|
|
dropCurrentBuffer();
|
|
}
|
|
|
|
SImageDescription CWLSurfaceResource::getPreferredImageDescription() {
|
|
auto parent = m_self;
|
|
if (parent->m_role->role() == SURFACE_ROLE_SUBSURFACE) {
|
|
auto subsurface = ((CSubsurfaceRole*)parent->m_role.get())->m_subsurface.lock();
|
|
parent = subsurface->t1Parent();
|
|
}
|
|
WP<CMonitor> monitor;
|
|
if (parent->m_enteredOutputs.size() == 1)
|
|
monitor = parent->m_enteredOutputs[0];
|
|
else if (m_hlSurface.valid() && m_hlSurface->getWindow())
|
|
monitor = m_hlSurface->getWindow()->m_monitor;
|
|
|
|
return monitor ? monitor->m_imageDescription : g_pCompositor->getPreferredImageDescription();
|
|
}
|
|
|
|
void CWLSurfaceResource::sortSubsurfaces() {
|
|
std::ranges::sort(m_subsurfaces, [](const auto& a, const auto& b) { return a->m_zIndex < b->m_zIndex; });
|
|
|
|
// find the first non-negative index. We will preserve negativity: e.g. -2, -1, 1, 2
|
|
int firstNonNegative = -1;
|
|
for (size_t i = 0; i < m_subsurfaces.size(); ++i) {
|
|
if (m_subsurfaces.at(i)->m_zIndex >= 0) {
|
|
firstNonNegative = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (firstNonNegative == -1)
|
|
firstNonNegative = m_subsurfaces.size();
|
|
|
|
for (size_t i = firstNonNegative; i < m_subsurfaces.size(); ++i) {
|
|
m_subsurfaces.at(i)->m_zIndex = i - firstNonNegative;
|
|
}
|
|
|
|
for (int i = 0; i < firstNonNegative; ++i) {
|
|
m_subsurfaces.at(i)->m_zIndex = -firstNonNegative + i;
|
|
}
|
|
}
|
|
|
|
void CWLSurfaceResource::updateCursorShm(CRegion damage) {
|
|
if (damage.empty())
|
|
return;
|
|
|
|
auto buf = m_current.buffer ? m_current.buffer : SP<IHLBuffer>{};
|
|
|
|
if UNLIKELY (!buf)
|
|
return;
|
|
|
|
auto& shmData = CCursorSurfaceRole::cursorPixelData(m_self.lock());
|
|
auto shmAttrs = buf->shm();
|
|
|
|
if (!shmAttrs.success) {
|
|
LOGM(TRACE, "updateCursorShm: ignoring, not a shm buffer");
|
|
return;
|
|
}
|
|
|
|
damage.intersect(CBox{0, 0, buf->size.x, buf->size.y});
|
|
|
|
// no need to end, shm.
|
|
auto [pixelData, fmt, bufLen] = buf->beginDataPtr(0);
|
|
|
|
shmData.resize(bufLen);
|
|
|
|
if (const auto RECTS = damage.getRects(); RECTS.size() == 1 && RECTS.at(0).x2 == buf->size.x && RECTS.at(0).y2 == buf->size.y)
|
|
memcpy(shmData.data(), pixelData, bufLen);
|
|
else {
|
|
for (auto& box : damage.getRects()) {
|
|
for (auto y = box.y1; y < box.y2; ++y) {
|
|
// bpp is 32 INSALLAH
|
|
auto begin = 4 * box.y1 * (box.x2 - box.x1) + box.x1;
|
|
auto len = 4 * (box.x2 - box.x1);
|
|
memcpy((uint8_t*)shmData.data() + begin, (uint8_t*)pixelData + begin, len);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CWLSurfaceResource::presentFeedback(const Time::steady_tp& when, PHLMONITOR pMonitor, bool discarded) {
|
|
frame(when);
|
|
auto FEEDBACK = makeUnique<CQueuedPresentationData>(m_self.lock());
|
|
FEEDBACK->attachMonitor(pMonitor);
|
|
if (discarded)
|
|
FEEDBACK->discarded();
|
|
else
|
|
FEEDBACK->presented();
|
|
PROTO::presentation->queueData(std::move(FEEDBACK));
|
|
}
|
|
|
|
CWLCompositorResource::CWLCompositorResource(SP<CWlCompositor> resource_) : m_resource(resource_) {
|
|
if UNLIKELY (!good())
|
|
return;
|
|
|
|
m_resource->setOnDestroy([this](CWlCompositor* r) { PROTO::compositor->destroyResource(this); });
|
|
|
|
m_resource->setCreateSurface([](CWlCompositor* r, uint32_t id) {
|
|
const auto RESOURCE = PROTO::compositor->m_surfaces.emplace_back(makeShared<CWLSurfaceResource>(makeShared<CWlSurface>(r->client(), r->version(), id)));
|
|
|
|
if UNLIKELY (!RESOURCE->good()) {
|
|
r->noMemory();
|
|
PROTO::compositor->m_surfaces.pop_back();
|
|
return;
|
|
}
|
|
|
|
RESOURCE->m_self = RESOURCE;
|
|
|
|
LOGM(LOG, "New wl_surface with id {} at {:x}", id, (uintptr_t)RESOURCE.get());
|
|
|
|
PROTO::compositor->m_events.newSurface.emit(RESOURCE);
|
|
});
|
|
|
|
m_resource->setCreateRegion([](CWlCompositor* r, uint32_t id) {
|
|
const auto RESOURCE = PROTO::compositor->m_regions.emplace_back(makeShared<CWLRegionResource>(makeShared<CWlRegion>(r->client(), r->version(), id)));
|
|
|
|
if UNLIKELY (!RESOURCE->good()) {
|
|
r->noMemory();
|
|
PROTO::compositor->m_regions.pop_back();
|
|
return;
|
|
}
|
|
|
|
RESOURCE->m_self = RESOURCE;
|
|
|
|
LOGM(LOG, "New wl_region with id {} at {:x}", id, (uintptr_t)RESOURCE.get());
|
|
});
|
|
}
|
|
|
|
bool CWLCompositorResource::good() {
|
|
return m_resource->resource();
|
|
}
|
|
|
|
CWLCompositorProtocol::CWLCompositorProtocol(const wl_interface* iface, const int& ver, const std::string& name) : IWaylandProtocol(iface, ver, name) {
|
|
;
|
|
}
|
|
|
|
void CWLCompositorProtocol::bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id) {
|
|
const auto RESOURCE = m_managers.emplace_back(makeShared<CWLCompositorResource>(makeShared<CWlCompositor>(client, ver, id)));
|
|
|
|
if UNLIKELY (!RESOURCE->good()) {
|
|
wl_client_post_no_memory(client);
|
|
m_managers.pop_back();
|
|
return;
|
|
}
|
|
}
|
|
|
|
void CWLCompositorProtocol::destroyResource(CWLCompositorResource* resource) {
|
|
std::erase_if(m_managers, [&](const auto& other) { return other.get() == resource; });
|
|
}
|
|
|
|
void CWLCompositorProtocol::destroyResource(CWLSurfaceResource* resource) {
|
|
std::erase_if(m_surfaces, [&](const auto& other) { return other.get() == resource; });
|
|
}
|
|
|
|
void CWLCompositorProtocol::destroyResource(CWLRegionResource* resource) {
|
|
std::erase_if(m_regions, [&](const auto& other) { return other.get() == resource; });
|
|
}
|
|
|
|
void CWLCompositorProtocol::forEachSurface(std::function<void(SP<CWLSurfaceResource>)> fn) {
|
|
for (auto& surf : m_surfaces) {
|
|
fn(surf);
|
|
}
|
|
}
|