Files
hyprland/src/helpers/Color.hpp
user111111111111111111111111111111111 2bad73354a core: cleanup header includes (#9088)
Cleanup some unneeded includes to speed up compilation
2025-01-17 15:21:35 +00:00

63 lines
2.1 KiB
C++

#pragma once
#include <cstdint>
#include <hyprgraphics/color/Color.hpp>
#include "../macros.hpp"
class CHyprColor {
public:
CHyprColor();
CHyprColor(float r, float g, float b, float a);
CHyprColor(const Hyprgraphics::CColor& col, float a);
CHyprColor(uint64_t);
// AR32
uint32_t getAsHex() const;
Hyprgraphics::CColor::SSRGB asRGB() const;
Hyprgraphics::CColor::SOkLab asOkLab() const;
Hyprgraphics::CColor::SHSL asHSL() const;
CHyprColor stripA() const;
CHyprColor modifyA(float newa) const;
//
bool operator==(const CHyprColor& c2) const {
return c2.r == r && c2.g == g && c2.b == b && c2.a == a;
}
// stubs for the AnimationMgr
CHyprColor operator-(const CHyprColor& c2) const {
RASSERT(false, "CHyprColor: - is a STUB");
return {};
}
CHyprColor operator+(const CHyprColor& c2) const {
RASSERT(false, "CHyprColor: + is a STUB");
return {};
}
CHyprColor operator*(const float& c2) const {
RASSERT(false, "CHyprColor: * is a STUB");
return {};
}
double r = 0, g = 0, b = 0, a = 0;
private:
Hyprgraphics::CColor::SOkLab okLab; // cache for the OkLab representation
};
//NOLINTNEXTLINE
namespace Colors {
static const CHyprColor WHITE = CHyprColor(1.F, 1.F, 1.F, 1.F);
static const CHyprColor GREEN = CHyprColor(0.F, 1.F, 0.F, 1.F);
static const CHyprColor BLUE = CHyprColor(0.F, 0.F, 1.F, 1.F);
static const CHyprColor RED = CHyprColor(1.F, 0.F, 0.F, 1.F);
static const CHyprColor ORANGE = CHyprColor(1.F, 0.5F, 0.F, 1.F);
static const CHyprColor YELLOW = CHyprColor(1.F, 1.F, 0.F, 1.F);
static const CHyprColor MAGENTA = CHyprColor(1.F, 0.F, 1.F, 1.F);
static const CHyprColor PURPLE = CHyprColor(0.5F, 0.F, 0.5F, 1.F);
static const CHyprColor LIME = CHyprColor(0.5F, 1.F, 0.1F, 1.F);
static const CHyprColor LIGHT_BLUE = CHyprColor(0.1F, 1.F, 1.F, 1.F);
static const CHyprColor BLACK = CHyprColor(0.F, 0.F, 0.F, 1.F);
};