hyprland/src/render/pass/RendererHintsPassElement.hpp
davc0n 997fefbc11
render: refactor class member vars (#10292)
* render: refactor class member vars

* render: fix clang format
2025-05-05 23:44:49 +02:00

26 lines
637 B
C++

#pragma once
#include "PassElement.hpp"
#include <optional>
#include "../OpenGL.hpp"
class CRendererHintsPassElement : public IPassElement {
public:
struct SData {
std::optional<SRenderModifData> renderModif;
};
CRendererHintsPassElement(const SData& data);
virtual ~CRendererHintsPassElement() = default;
virtual void draw(const CRegion& damage);
virtual bool needsLiveBlur();
virtual bool needsPrecomputeBlur();
virtual bool undiscardable();
virtual const char* passName() {
return "CRendererHintsPassElement";
}
private:
SData m_data;
};