mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-05-19 00:20:23 -07:00
544 lines
22 KiB
C++
544 lines
22 KiB
C++
#pragma once
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#include <vector>
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#include <string>
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#include <optional>
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#include "../config/ConfigDataValues.hpp"
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#include "../helpers/AnimatedVariable.hpp"
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#include "../helpers/TagKeeper.hpp"
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#include "../macros.hpp"
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#include "../managers/XWaylandManager.hpp"
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#include "../render/decorations/IHyprWindowDecoration.hpp"
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#include "../render/Transformer.hpp"
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#include "DesktopTypes.hpp"
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#include "Popup.hpp"
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#include "Subsurface.hpp"
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#include "WLSurface.hpp"
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#include "Workspace.hpp"
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#include "WindowRule.hpp"
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#include "WindowOverridableVar.hpp"
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#include "../protocols/types/ContentType.hpp"
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class CXDGSurfaceResource;
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class CXWaylandSurface;
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enum eIdleInhibitMode : uint8_t {
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IDLEINHIBIT_NONE = 0,
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IDLEINHIBIT_ALWAYS,
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IDLEINHIBIT_FULLSCREEN,
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IDLEINHIBIT_FOCUS
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};
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enum eGroupRules : uint8_t {
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// effective only during first map, except for _ALWAYS variant
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GROUP_NONE = 0,
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GROUP_SET = 1 << 0, // Open as new group or add to focused group
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GROUP_SET_ALWAYS = 1 << 1,
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GROUP_BARRED = 1 << 2, // Don't insert to focused group.
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GROUP_LOCK = 1 << 3, // Lock m_sGroupData.lock
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GROUP_LOCK_ALWAYS = 1 << 4,
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GROUP_INVADE = 1 << 5, // Force enter a group, event if lock is engaged
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GROUP_OVERRIDE = 1 << 6, // Override other rules
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};
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enum eGetWindowProperties : uint8_t {
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WINDOW_ONLY = 0,
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RESERVED_EXTENTS = 1 << 0,
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INPUT_EXTENTS = 1 << 1,
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FULL_EXTENTS = 1 << 2,
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FLOATING_ONLY = 1 << 3,
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ALLOW_FLOATING = 1 << 4,
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USE_PROP_TILED = 1 << 5,
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SKIP_FULLSCREEN_PRIORITY = 1 << 6,
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};
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enum eSuppressEvents : uint8_t {
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SUPPRESS_NONE = 0,
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SUPPRESS_FULLSCREEN = 1 << 0,
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SUPPRESS_MAXIMIZE = 1 << 1,
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SUPPRESS_ACTIVATE = 1 << 2,
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SUPPRESS_ACTIVATE_FOCUSONLY = 1 << 3,
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SUPPRESS_FULLSCREEN_OUTPUT = 1 << 4,
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};
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class IWindowTransformer;
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struct SAlphaValue {
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float alpha;
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bool overridden;
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float applyAlpha(float a) const {
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if (overridden)
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return alpha;
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else
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return alpha * a;
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};
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};
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struct SWindowData {
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CWindowOverridableVar<SAlphaValue> alpha = SAlphaValue{.alpha = 1.f, .overridden = false};
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CWindowOverridableVar<SAlphaValue> alphaInactive = SAlphaValue{.alpha = 1.f, .overridden = false};
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CWindowOverridableVar<SAlphaValue> alphaFullscreen = SAlphaValue{.alpha = 1.f, .overridden = false};
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CWindowOverridableVar<bool> allowsInput = false;
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CWindowOverridableVar<bool> dimAround = false;
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CWindowOverridableVar<bool> decorate = true;
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CWindowOverridableVar<bool> focusOnActivate = false;
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CWindowOverridableVar<bool> keepAspectRatio = false;
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CWindowOverridableVar<bool> nearestNeighbor = false;
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CWindowOverridableVar<bool> noAnim = false;
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CWindowOverridableVar<bool> noBorder = false;
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CWindowOverridableVar<bool> noBlur = false;
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CWindowOverridableVar<bool> noDim = false;
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CWindowOverridableVar<bool> noFocus = false;
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CWindowOverridableVar<bool> noMaxSize = false;
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CWindowOverridableVar<bool> noRounding = false;
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CWindowOverridableVar<bool> noShadow = false;
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CWindowOverridableVar<bool> noShortcutsInhibit = false;
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CWindowOverridableVar<bool> opaque = false;
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CWindowOverridableVar<bool> RGBX = false;
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CWindowOverridableVar<bool> syncFullscreen = true;
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CWindowOverridableVar<bool> tearing = false;
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CWindowOverridableVar<bool> xray = false;
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CWindowOverridableVar<bool> renderUnfocused = false;
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CWindowOverridableVar<bool> noFollowMouse = false;
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CWindowOverridableVar<Hyprlang::INT> borderSize = {std::string("general:border_size"), Hyprlang::INT(0), std::nullopt};
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CWindowOverridableVar<Hyprlang::INT> rounding = {std::string("decoration:rounding"), Hyprlang::INT(0), std::nullopt};
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CWindowOverridableVar<Hyprlang::FLOAT> roundingPower = {std::string("decoration:rounding_power")};
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CWindowOverridableVar<Hyprlang::FLOAT> scrollMouse = {std::string("input:scroll_factor")};
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CWindowOverridableVar<Hyprlang::FLOAT> scrollTouchpad = {std::string("input:touchpad:scroll_factor")};
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CWindowOverridableVar<std::string> animationStyle;
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CWindowOverridableVar<Vector2D> maxSize;
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CWindowOverridableVar<Vector2D> minSize;
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CWindowOverridableVar<CGradientValueData> activeBorderColor;
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CWindowOverridableVar<CGradientValueData> inactiveBorderColor;
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CWindowOverridableVar<bool> persistentSize;
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};
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struct SInitialWorkspaceToken {
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PHLWINDOWREF primaryOwner;
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std::string workspace;
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};
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struct SFullscreenState {
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eFullscreenMode internal = FSMODE_NONE;
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eFullscreenMode client = FSMODE_NONE;
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};
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class CWindow {
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public:
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static PHLWINDOW create(SP<CXDGSurfaceResource>);
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static PHLWINDOW create(SP<CXWaylandSurface>);
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private:
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CWindow(SP<CXDGSurfaceResource> resource);
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CWindow(SP<CXWaylandSurface> surface);
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public:
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~CWindow();
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SP<CWLSurface> m_wlSurface;
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struct {
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CSignal destroy;
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} m_events;
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WP<CXDGSurfaceResource> m_xdgSurface;
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WP<CXWaylandSurface> m_xwaylandSurface;
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// this is the position and size of the "bounding box"
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Vector2D m_position = Vector2D(0, 0);
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Vector2D m_size = Vector2D(0, 0);
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// this is the real position and size used to draw the thing
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PHLANIMVAR<Vector2D> m_realPosition;
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PHLANIMVAR<Vector2D> m_realSize;
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// for not spamming the protocols
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Vector2D m_reportedPosition;
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Vector2D m_reportedSize;
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Vector2D m_pendingReportedSize;
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std::optional<std::pair<uint32_t, Vector2D>> m_pendingSizeAck;
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std::vector<std::pair<uint32_t, Vector2D>> m_pendingSizeAcks;
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// for restoring floating statuses
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Vector2D m_lastFloatingSize;
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Vector2D m_lastFloatingPosition;
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// for floating window offset in workspace animations
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Vector2D m_floatingOffset = Vector2D(0, 0);
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// this is used for pseudotiling
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bool m_isPseudotiled = false;
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Vector2D m_pseudoSize = Vector2D(1280, 720);
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// for recovering relative cursor position
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Vector2D m_relativeCursorCoordsOnLastWarp = Vector2D(-1, -1);
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bool m_firstMap = false; // for layouts
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bool m_isFloating = false;
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bool m_draggingTiled = false; // for dragging around tiled windows
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SFullscreenState m_fullscreenState = {.internal = FSMODE_NONE, .client = FSMODE_NONE};
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std::string m_title = "";
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std::string m_class = "";
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std::string m_initialTitle = "";
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std::string m_initialClass = "";
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PHLWORKSPACE m_workspace;
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PHLMONITORREF m_monitor;
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bool m_isMapped = false;
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bool m_requestsFloat = false;
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// This is for fullscreen apps
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bool m_createdOverFullscreen = false;
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// XWayland stuff
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bool m_isX11 = false;
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bool m_X11DoesntWantBorders = false;
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bool m_X11ShouldntFocus = false;
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float m_X11SurfaceScaledBy = 1.f;
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//
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// For nofocus
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bool m_noInitialFocus = false;
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// Fullscreen and Maximize
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bool m_wantsInitialFullscreen = false;
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MONITORID m_wantsInitialFullscreenMonitor = MONITOR_INVALID;
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// bitfield suppressEvents
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uint64_t m_suppressedEvents = SUPPRESS_NONE;
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// desktop components
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UP<CSubsurface> m_subsurfaceHead;
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UP<CPopup> m_popupHead;
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// Animated border
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CGradientValueData m_realBorderColor = {0};
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CGradientValueData m_realBorderColorPrevious = {0};
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PHLANIMVAR<float> m_borderFadeAnimationProgress;
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PHLANIMVAR<float> m_borderAngleAnimationProgress;
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// Fade in-out
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PHLANIMVAR<float> m_alpha;
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bool m_fadingOut = false;
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bool m_readyToDelete = false;
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Vector2D m_originalClosedPos; // these will be used for calculations later on in
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Vector2D m_originalClosedSize; // drawing the closing animations
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SBoxExtents m_originalClosedExtents;
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bool m_animatingIn = false;
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// For pinned (sticky) windows
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bool m_pinned = false;
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// For preserving pinned state when fullscreening a pinned window
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bool m_pinFullscreened = false;
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// urgency hint
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bool m_isUrgent = false;
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// for proper cycling. While cycling we can't just move the pointers, so we need to keep track of the last cycled window.
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PHLWINDOWREF m_lastCycledWindow;
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// Window decorations
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// TODO: make this a SP.
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std::vector<UP<IHyprWindowDecoration>> m_windowDecorations;
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std::vector<IHyprWindowDecoration*> m_decosToRemove;
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// Special render data, rules, etc
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SWindowData m_windowData;
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// Transformers
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std::vector<UP<IWindowTransformer>> m_transformers;
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// for alpha
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PHLANIMVAR<float> m_activeInactiveAlpha;
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PHLANIMVAR<float> m_movingFromWorkspaceAlpha;
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// animated shadow color
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PHLANIMVAR<CHyprColor> m_realShadowColor;
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// animated tint
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PHLANIMVAR<float> m_dimPercent;
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// animate moving to an invisible workspace
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int m_monitorMovedFrom = -1; // -1 means not moving
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PHLANIMVAR<float> m_movingToWorkspaceAlpha;
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// swallowing
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PHLWINDOWREF m_swallowed;
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bool m_currentlySwallowed = false;
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bool m_groupSwallowed = false;
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// focus stuff
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bool m_stayFocused = false;
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// for toplevel monitor events
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MONITORID m_lastSurfaceMonitorID = -1;
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// for idle inhibiting windows
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eIdleInhibitMode m_idleInhibitMode = IDLEINHIBIT_NONE;
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// initial token. Will be unregistered on workspace change or timeout of 2 minutes
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std::string m_initialWorkspaceToken = "";
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// for groups
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struct SGroupData {
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PHLWINDOWREF pNextWindow; // nullptr means no grouping. Self means single group.
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bool head = false;
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bool locked = false; // per group lock
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bool deny = false; // deny window from enter a group or made a group
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} m_groupData;
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uint16_t m_groupRules = GROUP_NONE;
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bool m_tearingHint = false;
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// stores the currently matched window rules
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std::vector<SP<CWindowRule>> m_matchedRules;
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// window tags
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CTagKeeper m_tags;
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// ANR
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PHLANIMVAR<float> m_notRespondingTint;
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// For the noclosefor windowrule
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Time::steady_tp m_closeableSince = Time::steadyNow();
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// For the list lookup
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bool operator==(const CWindow& rhs) const {
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return m_xdgSurface == rhs.m_xdgSurface && m_xwaylandSurface == rhs.m_xwaylandSurface && m_position == rhs.m_position && m_size == rhs.m_size &&
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m_fadingOut == rhs.m_fadingOut;
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}
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// methods
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CBox getFullWindowBoundingBox();
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SBoxExtents getFullWindowExtents();
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CBox getWindowBoxUnified(uint64_t props);
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CBox getWindowIdealBoundingBoxIgnoreReserved();
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void addWindowDeco(UP<IHyprWindowDecoration> deco);
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void updateWindowDecos();
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void removeWindowDeco(IHyprWindowDecoration* deco);
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void uncacheWindowDecos();
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bool checkInputOnDecos(const eInputType, const Vector2D&, std::any = {});
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pid_t getPID();
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IHyprWindowDecoration* getDecorationByType(eDecorationType);
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void updateToplevel();
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void updateSurfaceScaleTransformDetails(bool force = false);
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void moveToWorkspace(PHLWORKSPACE);
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PHLWINDOW x11TransientFor();
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void onUnmap();
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void onMap();
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void setHidden(bool hidden);
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bool isHidden();
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void applyDynamicRule(const SP<CWindowRule>& r);
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void updateDynamicRules();
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SBoxExtents getFullWindowReservedArea();
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Vector2D middle();
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bool opaque();
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float rounding();
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float roundingPower();
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bool canBeTorn();
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void setSuspended(bool suspend);
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bool visibleOnMonitor(PHLMONITOR pMonitor);
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WORKSPACEID workspaceID();
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MONITORID monitorID();
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bool onSpecialWorkspace();
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void activate(bool force = false);
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int surfacesCount();
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void clampWindowSize(const std::optional<Vector2D> minSize, const std::optional<Vector2D> maxSize);
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bool isFullscreen();
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bool isEffectiveInternalFSMode(const eFullscreenMode);
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int getRealBorderSize();
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float getScrollMouse();
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float getScrollTouchpad();
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void updateWindowData();
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void updateWindowData(const struct SWorkspaceRule&);
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void onBorderAngleAnimEnd(WP<Hyprutils::Animation::CBaseAnimatedVariable> pav);
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bool isInCurvedCorner(double x, double y);
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bool hasPopupAt(const Vector2D& pos);
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int popupsCount();
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void applyGroupRules();
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void createGroup();
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void destroyGroup();
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PHLWINDOW getGroupHead();
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PHLWINDOW getGroupTail();
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PHLWINDOW getGroupCurrent();
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PHLWINDOW getGroupPrevious();
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PHLWINDOW getGroupWindowByIndex(int);
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int getGroupSize();
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bool canBeGroupedInto(PHLWINDOW pWindow);
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void setGroupCurrent(PHLWINDOW pWindow);
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void insertWindowToGroup(PHLWINDOW pWindow);
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void updateGroupOutputs();
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void switchWithWindowInGroup(PHLWINDOW pWindow);
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void setAnimationsToMove();
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void onWorkspaceAnimUpdate();
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void onFocusAnimUpdate();
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void onUpdateState();
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void onUpdateMeta();
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void onX11ConfigureRequest(CBox box);
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void onResourceChangeX11();
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std::string fetchTitle();
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std::string fetchClass();
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void warpCursor(bool force = false);
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PHLWINDOW getSwallower();
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void unsetWindowData(eOverridePriority priority);
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bool isX11OverrideRedirect();
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bool isModal();
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Vector2D requestedMinSize();
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Vector2D requestedMaxSize();
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Vector2D realToReportSize();
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Vector2D realToReportPosition();
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Vector2D xwaylandSizeToReal(Vector2D size);
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Vector2D xwaylandPositionToReal(Vector2D size);
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void updateX11SurfaceScale();
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void sendWindowSize(bool force = false);
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NContentType::eContentType getContentType();
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void setContentType(NContentType::eContentType contentType);
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void deactivateGroupMembers();
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bool isNotResponding();
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std::optional<std::string> xdgTag();
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std::optional<std::string> xdgDescription();
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PHLWINDOW parent();
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CBox getWindowMainSurfaceBox() const {
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return {m_realPosition->value().x, m_realPosition->value().y, m_realSize->value().x, m_realSize->value().y};
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}
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// listeners
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void onAck(uint32_t serial);
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//
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std::unordered_map<std::string, std::string> getEnv();
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//
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PHLWINDOWREF m_self;
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// make private once we move listeners to inside CWindow
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struct {
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CHyprSignalListener map;
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CHyprSignalListener ack;
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CHyprSignalListener unmap;
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CHyprSignalListener commit;
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CHyprSignalListener destroy;
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CHyprSignalListener activate;
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CHyprSignalListener configureRequest;
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CHyprSignalListener setGeometry;
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CHyprSignalListener updateState;
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CHyprSignalListener updateMetadata;
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CHyprSignalListener resourceChange;
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} m_listeners;
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private:
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// For hidden windows and stuff
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bool m_hidden = false;
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bool m_suspended = false;
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WORKSPACEID m_lastWorkspace = WORKSPACE_INVALID;
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};
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inline bool valid(PHLWINDOW w) {
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return w.get();
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}
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inline bool valid(PHLWINDOWREF w) {
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return !w.expired();
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}
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inline bool validMapped(PHLWINDOW w) {
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if (!valid(w))
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return false;
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return w->m_isMapped;
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}
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inline bool validMapped(PHLWINDOWREF w) {
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if (!valid(w))
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return false;
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return w->m_isMapped;
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}
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namespace NWindowProperties {
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static const std::unordered_map<std::string, std::function<CWindowOverridableVar<bool>*(const PHLWINDOW&)>> boolWindowProperties = {
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{"allowsinput", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.allowsInput; }},
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{"dimaround", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.dimAround; }},
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{"decorate", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.decorate; }},
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{"focusonactivate", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.focusOnActivate; }},
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{"keepaspectratio", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.keepAspectRatio; }},
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{"nearestneighbor", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.nearestNeighbor; }},
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{"noanim", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noAnim; }},
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{"noblur", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noBlur; }},
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{"noborder", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noBorder; }},
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{"nodim", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noDim; }},
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{"nofocus", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noFocus; }},
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{"nomaxsize", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noMaxSize; }},
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{"norounding", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noRounding; }},
|
|
{"noshadow", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noShadow; }},
|
|
{"noshortcutsinhibit", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noShortcutsInhibit; }},
|
|
{"opaque", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.opaque; }},
|
|
{"forcergbx", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.RGBX; }},
|
|
{"syncfullscreen", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.syncFullscreen; }},
|
|
{"immediate", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.tearing; }},
|
|
{"xray", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.xray; }},
|
|
{"nofollowmouse", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.noFollowMouse; }},
|
|
};
|
|
|
|
const std::unordered_map<std::string, std::function<CWindowOverridableVar<Hyprlang::INT>*(const PHLWINDOW&)>> intWindowProperties = {
|
|
{"rounding", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.rounding; }},
|
|
{"bordersize", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.borderSize; }},
|
|
};
|
|
|
|
const std::unordered_map<std::string, std::function<CWindowOverridableVar<Hyprlang::FLOAT>*(PHLWINDOW)>> floatWindowProperties = {
|
|
{"roundingpower", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.roundingPower; }},
|
|
{"scrollmouse", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.scrollMouse; }},
|
|
{"scrolltouchpad", [](const PHLWINDOW& pWindow) { return &pWindow->m_windowData.scrollTouchpad; }},
|
|
};
|
|
};
|
|
|
|
/**
|
|
format specification
|
|
- 'x', only address, equivalent of (uintpr_t)CWindow*
|
|
- 'm', with monitor id
|
|
- 'w', with workspace id
|
|
- 'c', with application class
|
|
*/
|
|
|
|
template <typename CharT>
|
|
struct std::formatter<PHLWINDOW, CharT> : std::formatter<CharT> {
|
|
bool formatAddressOnly = false;
|
|
bool formatWorkspace = false;
|
|
bool formatMonitor = false;
|
|
bool formatClass = false;
|
|
FORMAT_PARSE( //
|
|
FORMAT_FLAG('x', formatAddressOnly) //
|
|
FORMAT_FLAG('m', formatMonitor) //
|
|
FORMAT_FLAG('w', formatWorkspace) //
|
|
FORMAT_FLAG('c', formatClass),
|
|
PHLWINDOW)
|
|
|
|
template <typename FormatContext>
|
|
auto format(PHLWINDOW const& w, FormatContext& ctx) const {
|
|
auto&& out = ctx.out();
|
|
if (formatAddressOnly)
|
|
return std::format_to(out, "{:x}", (uintptr_t)w.get());
|
|
if (!w)
|
|
return std::format_to(out, "[Window nullptr]");
|
|
|
|
std::format_to(out, "[");
|
|
std::format_to(out, "Window {:x}: title: \"{}\"", (uintptr_t)w.get(), w->m_title);
|
|
if (formatWorkspace)
|
|
std::format_to(out, ", workspace: {}", w->m_workspace ? w->workspaceID() : WORKSPACE_INVALID);
|
|
if (formatMonitor)
|
|
std::format_to(out, ", monitor: {}", w->monitorID());
|
|
if (formatClass)
|
|
std::format_to(out, ", class: {}", w->m_class);
|
|
return std::format_to(out, "]");
|
|
}
|
|
};
|