Fix lobby error due to invalid packet IDs

This commit is contained in:
timvisee 2021-11-16 18:09:34 +01:00
parent 6321999489
commit ec24f088b2
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GPG Key ID: B8DB720BC383E172
3 changed files with 8 additions and 8 deletions

4
Cargo.lock generated
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@ -685,7 +685,7 @@ checksum = "308cc39be01b73d0d18f82a0e7b2a3df85245f84af96fdddc5d202d27e47b86a"
[[package]] [[package]]
name = "minecraft-protocol" name = "minecraft-protocol"
version = "0.1.0" version = "0.1.0"
source = "git+https://github.com/timvisee/rust-minecraft-protocol?rev=4e6a1f9#4e6a1f93807f35671943630c9bdc0d0c5da67eb8" source = "git+https://github.com/timvisee/rust-minecraft-protocol?rev=a14b40e#a14b40ea9d9a9ed54a6f6546b6d19bc0db1b6c8c"
dependencies = [ dependencies = [
"byteorder", "byteorder",
"minecraft-protocol-derive", "minecraft-protocol-derive",
@ -698,7 +698,7 @@ dependencies = [
[[package]] [[package]]
name = "minecraft-protocol-derive" name = "minecraft-protocol-derive"
version = "0.0.0" version = "0.0.0"
source = "git+https://github.com/timvisee/rust-minecraft-protocol?rev=4e6a1f9#4e6a1f93807f35671943630c9bdc0d0c5da67eb8" source = "git+https://github.com/timvisee/rust-minecraft-protocol?rev=a14b40e#a14b40ea9d9a9ed54a6f6546b6d19bc0db1b6c8c"
dependencies = [ dependencies = [
"proc-macro2", "proc-macro2",
"quote", "quote",

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@ -40,7 +40,7 @@ dotenv = "0.15"
flate2 = { version = "1.0", default-features = false, features = ["default"] } flate2 = { version = "1.0", default-features = false, features = ["default"] }
futures = { version = "0.3", default-features = false } futures = { version = "0.3", default-features = false }
log = "0.4" log = "0.4"
minecraft-protocol = { git = "https://github.com/timvisee/rust-minecraft-protocol", rev = "4e6a1f9" } minecraft-protocol = { git = "https://github.com/timvisee/rust-minecraft-protocol", rev = "a14b40e" }
pretty_env_logger = "0.4" pretty_env_logger = "0.4"
rand = "0.8" rand = "0.8"
serde = "1.0" serde = "1.0"

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@ -3,14 +3,14 @@
#![allow(unused)] #![allow(unused)]
pub mod handshake { pub mod handshake {
pub const SERVER_HANDSHAKE: u8 = 0; pub const SERVER_HANDSHAKE: u8 = 0x00;
} }
pub mod status { pub mod status {
pub const CLIENT_STATUS: u8 = 0; pub const CLIENT_STATUS: u8 = 0x0;
pub const CLIENT_PING: u8 = 1; pub const CLIENT_PING: u8 = 0x01;
pub const SERVER_STATUS: u8 = 0; pub const SERVER_STATUS: u8 = 0x00;
pub const SERVER_PING: u8 = 1; pub const SERVER_PING: u8 = 0x01;
} }
pub mod login { pub mod login {