lazymc/src/monitor.rs
2021-11-07 23:16:56 +01:00

143 lines
3.8 KiB
Rust

// TODO: remove all unwraps/expects here!
use std::net::SocketAddr;
use std::sync::Arc;
use std::time::Duration;
use bytes::BytesMut;
use minecraft_protocol::decoder::Decoder;
use minecraft_protocol::encoder::Encoder;
use minecraft_protocol::version::v1_14_4::handshake::Handshake;
use minecraft_protocol::version::v1_14_4::status::{PingRequest, PingResponse};
use rand::Rng;
use tokio::io::AsyncWriteExt;
use tokio::net::TcpStream;
use crate::protocol::{self, ClientState, RawPacket};
use crate::server::ServerState;
/// Minecraft protocol version used when polling server status.
const PROTOCOL_VERSION: i32 = 754;
/// Monitor ping inverval in seconds.
const MONITOR_PING_INTERVAL: u64 = 2;
/// Ping timeout in seconds.
const PING_TIMEOUT: u64 = 8;
/// Poll server state.
///
/// Returns `true` if a ping succeeded.
pub async fn poll_server(addr: SocketAddr) -> bool {
attempt_connect(addr).await.is_ok()
}
/// Monitor server.
pub async fn monitor_server(addr: SocketAddr, state: Arc<ServerState>) {
loop {
trace!("Polling {} ... ", addr);
let online = poll_server(addr).await;
state.set_online(online);
tokio::time::sleep(Duration::from_secs(MONITOR_PING_INTERVAL)).await;
}
}
/// Attemp to connect to the given server.
async fn attempt_connect(addr: SocketAddr) -> Result<(), ()> {
let mut stream = TcpStream::connect(addr).await.map_err(|_| ())?;
// Send handshake
send_handshake(&mut stream, addr).await?;
// Send ping request
let token = send_ping(&mut stream).await?;
// Wait for ping with timeout
wait_for_ping_timeout(&mut stream, token).await?;
Ok(())
}
/// Send handshake.
async fn send_handshake(stream: &mut TcpStream, addr: SocketAddr) -> Result<(), ()> {
let handshake = Handshake {
protocol_version: PROTOCOL_VERSION,
server_addr: addr.ip().to_string(),
server_port: addr.port(),
next_state: ClientState::Status.to_id(),
};
let mut packet = Vec::new();
handshake.encode(&mut packet).map_err(|_| ())?;
let raw = RawPacket::new(protocol::HANDSHAKE_PACKET_ID_HANDSHAKE, packet)
.encode()
.map_err(|_| ())?;
stream.write_all(&raw).await.map_err(|_| ())?;
Ok(())
}
/// Send ping requets.
///
/// Returns sent ping time token on success.
async fn send_ping(stream: &mut TcpStream) -> Result<u64, ()> {
// Generate a random ping token
let token = rand::thread_rng().gen();
let ping = PingRequest { time: token };
let mut packet = Vec::new();
ping.encode(&mut packet).map_err(|_| ())?;
let raw = RawPacket::new(protocol::STATUS_PACKET_ID_PING, packet)
.encode()
.map_err(|_| ())?;
stream.write_all(&raw).await.map_err(|_| ())?;
Ok(token)
}
/// Wait for a ping response.
async fn wait_for_ping(stream: &mut TcpStream, token: u64) -> Result<(), ()> {
// Get stream reader, set up buffer
let (mut reader, mut _writer) = stream.split();
let mut buf = BytesMut::new();
loop {
// Read packet from stream
let (packet, _raw) = match crate::read_packet(&mut buf, &mut reader).await {
Ok(Some(packet)) => packet,
Ok(None) => break,
Err(_) => continue,
};
// Catch ping response
if packet.id == protocol::STATUS_PACKET_ID_PING {
let ping = PingResponse::decode(&mut packet.data.as_slice()).map_err(|_| ())?;
// Ensure ping token is correct
if ping.time != token {
break;
}
return Ok(());
}
}
// Some error occurred
Err(())
}
/// Wait for a ping response with timeout.
async fn wait_for_ping_timeout(stream: &mut TcpStream, token: u64) -> Result<(), ()> {
let ping = wait_for_ping(stream, token);
tokio::time::timeout(Duration::from_secs(PING_TIMEOUT), ping)
.await
.map_err(|_| ())?
}