From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 22 Nov 2016 00:40:42 -0500
Subject: [PATCH] Fix client rendering skulls from same user

See: https://github.com/PaperMC/Paper/issues/1304

Changes the UUID sent to client to be based on either
the texture payload, or random.

This allows the client to render multiple skull textures from the same user,
for when different skins were used when skull was made.

diff --git a/src/main/java/net/minecraft/network/FriendlyByteBuf.java b/src/main/java/net/minecraft/network/FriendlyByteBuf.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/FriendlyByteBuf.java
+++ b/src/main/java/net/minecraft/network/FriendlyByteBuf.java
@@ -0,0 +0,0 @@ public class FriendlyByteBuf extends ByteBuf {
             if (item.canBeDepleted() || item.shouldOverrideMultiplayerNbt()) {
                 // Spigot start - filter
                 stack = stack.copy();
-                CraftItemStack.setItemMeta(stack, CraftItemStack.getItemMeta(stack));
+                // CraftItemStack.setItemMeta(stack, CraftItemStack.getItemMeta(stack)); // Paper - This is no longer needed due to NBT being supported
                 // Spigot end
                 nbttagcompound = stack.getTag();
+                // Paper start
+                if (nbttagcompound != null && nbttagcompound.contains("SkullOwner", 10)) {
+                    CompoundTag owner = nbttagcompound.getCompound("SkullOwner");
+                    if (owner.hasUUID("Id")) {
+                        nbttagcompound.setUUID("SkullOwnerOrig", owner.getUUID("Id"));
+                        net.minecraft.world.level.block.entity.SkullBlockEntity.sanitizeUUID(owner);
+                    }
+                }
+                // Paper end
             }
 
             this.writeNbt(nbttagcompound);
@@ -0,0 +0,0 @@ public class FriendlyByteBuf extends ByteBuf {
             itemstack.setTag(this.readNbt());
             // CraftBukkit start
             if (itemstack.getTag() != null) {
-                CraftItemStack.setItemMeta(itemstack, CraftItemStack.getItemMeta(itemstack));
+                // Paper start - Fix skulls of same owner - restore orig ID since we changed it on send to client
+                if (itemstack.tag.contains("SkullOwnerOrig")) {
+                    CompoundTag owner = itemstack.tag.getCompound("SkullOwner");
+                    if (itemstack.tag.contains("SkullOwnerOrig")) {
+                        owner.tags.put("Id", itemstack.tag.tags.get("SkullOwnerOrig"));
+                        itemstack.tag.remove("SkullOwnerOrig");
+                    }
+                }
+                // Paper end
+                // CraftItemStack.setItemMeta(itemstack, CraftItemStack.getItemMeta(itemstack)); // Paper - This is no longer needed due to NBT being supported
             }
             // CraftBukkit end
             return itemstack;
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkPacket.java
@@ -0,0 +0,0 @@ public class ClientboundLevelChunkPacket implements Packet<ClientGamePacketListe
         for(Entry<BlockPos, BlockEntity> entry2 : chunk.getBlockEntities().entrySet()) {
             BlockEntity blockEntity = entry2.getValue();
             CompoundTag compoundTag = blockEntity.getUpdateTag();
+            if (blockEntity instanceof net.minecraft.world.level.block.entity.SkullBlockEntity) { net.minecraft.world.level.block.entity.SkullBlockEntity.sanitizeTileEntityUUID(compoundTag); } // Paper
             this.blockEntitiesTags.add(compoundTag);
         }
 
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -0,0 +0,0 @@ public final class ItemStack {
     private int popTime;
     @Deprecated
     private Item item;
-    private CompoundTag tag;
+    public CompoundTag tag; // Paper private -> public
     private boolean emptyCacheFlag;
     private Entity entityRepresentation;
     private BlockInWorld cachedBreakBlock;
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SkullBlockEntity.java
@@ -0,0 +0,0 @@ import java.util.function.Consumer;
 import javax.annotation.Nullable;
 import net.minecraft.core.BlockPos;
 import net.minecraft.nbt.CompoundTag;
+import net.minecraft.nbt.ListTag;
 import net.minecraft.nbt.NbtUtils;
 import net.minecraft.network.protocol.game.ClientboundBlockEntityDataPacket;
 import net.minecraft.server.players.GameProfileCache;
@@ -0,0 +0,0 @@ public class SkullBlockEntity extends BlockEntity {
     @Nullable
     @Override
     public ClientboundBlockEntityDataPacket getUpdatePacket() {
-        return new ClientboundBlockEntityDataPacket(this.worldPosition, 4, this.getUpdateTag());
+        return new ClientboundBlockEntityDataPacket(this.worldPosition, 4, sanitizeTileEntityUUID(this.getUpdateTag())); // Paper
     }
 
+    // Paper start
+    public static CompoundTag sanitizeTileEntityUUID(CompoundTag cmp) {
+        CompoundTag owner = cmp.getCompound("Owner");
+        if (!owner.isEmpty()) {
+            sanitizeUUID(owner);
+        }
+        return cmp;
+    }
+
+    public static void sanitizeUUID(CompoundTag owner) {
+        CompoundTag properties = owner.getCompound("Properties");
+        ListTag list = null;
+        if (!properties.isEmpty()) {
+            list = properties.getList("textures", 10);
+        }
+
+        if (list != null && !list.isEmpty()) {
+            String textures = ((CompoundTag)list.get(0)).getString("Value");
+            if (textures != null && textures.length() > 3) {
+                UUID uuid = UUID.nameUUIDFromBytes(textures.getBytes());
+                owner.setUUID("Id", uuid);
+                return;
+            }
+        }
+        owner.setUUID("Id", UUID.randomUUID());
+    }
+    // Paper end
+
     @Override
     public CompoundTag getUpdateTag() {
         return this.save(new CompoundTag());
