From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 18 Jun 2016 23:22:12 -0400
Subject: [PATCH] Delay Chunk Unloads based on Player Movement

When players are moving in the world, doing things such as building or exploring,
they will commonly go back and forth in a small area. This causes a ton of chunk load
and unload activity on the edge chunks of their view distance.

A simple back and forth movement in 6 blocks could spam a chunk to thrash a
loading and unload cycle over and over again.

This is very wasteful. This system introduces a delay of inactivity on a chunk
before it actually unloads, which will be handled by the ticket expiry process.

This allows servers with smaller worlds who do less long distance exploring to stop
wasting cpu cycles on saving/unloading/reloading chunks repeatedly.

diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
         this.noTickViewDistance = this.getInt("viewdistances.no-tick-view-distance", -1);
     }
 
+    public long delayChunkUnloadsBy;
+    private void delayChunkUnloadsBy() {
+        delayChunkUnloadsBy = PaperConfig.getSeconds(getString("delay-chunk-unloads-by", "10s"));
+        if (delayChunkUnloadsBy > 0) {
+            log("Delaying chunk unloads by " + delayChunkUnloadsBy + " seconds");
+            delayChunkUnloadsBy *= 20;
+        }
+    }
+
     public boolean altItemDespawnRateEnabled;
     public java.util.Map<org.bukkit.Material, Integer> altItemDespawnRateMap;
     private void altItemDespawnRate() {
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
         boolean removed = false; // CraftBukkit
         if (arraysetsorted.remove(ticket)) {
             removed = true; // CraftBukkit
+            // Paper start - delay chunk unloads for player tickets
+            long delayChunkUnloadsBy = chunkMap.level.paperConfig.delayChunkUnloadsBy;
+            if (ticket.getType() == TicketType.PLAYER && delayChunkUnloadsBy > 0) {
+                boolean hasPlayer = false;
+                for (Ticket<?> ticket1 : arraysetsorted) {
+                    if (ticket1.getType() == TicketType.PLAYER) {
+                        hasPlayer = true;
+                        break;
+                    }
+                }
+                ChunkHolder playerChunk = chunkMap.getUpdatingChunkIfPresent(i);
+                if (!hasPlayer && playerChunk != null && playerChunk.isFullChunkReady()) {
+                    Ticket<Long> delayUnload = new Ticket<Long>(TicketType.DELAY_UNLOAD, 33, i);
+                    delayUnload.delayUnloadBy = delayChunkUnloadsBy;
+                    delayUnload.setCreatedTick(this.ticketTickCounter);
+                    arraysetsorted.remove(delayUnload);
+                    // refresh ticket
+                    arraysetsorted.add(delayUnload);
+                }
+            }
+            // Paper end
         }
 
         if (arraysetsorted.isEmpty()) {
diff --git a/src/main/java/net/minecraft/server/level/Ticket.java b/src/main/java/net/minecraft/server/level/Ticket.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/Ticket.java
+++ b/src/main/java/net/minecraft/server/level/Ticket.java
@@ -0,0 +0,0 @@ public final class Ticket<T> implements Comparable<Ticket<?>> {
     private final int ticketLevel;
     public final T key; public final T getObjectReason() { return this.key; } // Paper - OBFHELPER
     private long createdTick; public final long getCreationTick() { return this.createdTick; } // Paper - OBFHELPER
+    public long delayUnloadBy; // Paper
 
     protected Ticket(TicketType<T> type, int level, T argument) {
         this.type = type;
         this.ticketLevel = level;
         this.key = argument;
+        this.delayUnloadBy = type.timeout; // Paper
     }
 
     @Override
@@ -0,0 +0,0 @@ public final class Ticket<T> implements Comparable<Ticket<?>> {
     }
 
     protected boolean timedOut(long currentTick) {
-        long l = this.type.timeout();
+        long l = delayUnloadBy; // Paper
         return l != 0L && currentTick - this.createdTick > l;
     }
 }
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/TicketType.java
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
@@ -0,0 +0,0 @@ public class TicketType<T> {
     public static final TicketType<ChunkPos> UNKNOWN = TicketType.create("unknown", Comparator.comparingLong(ChunkPos::toLong), 1);
     public static final TicketType<Unit> PLUGIN = TicketType.create("plugin", (a, b) -> 0); // CraftBukkit
     public static final TicketType<org.bukkit.plugin.Plugin> PLUGIN_TICKET = TicketType.create("plugin_ticket", (plugin1, plugin2) -> plugin1.getClass().getName().compareTo(plugin2.getClass().getName())); // CraftBukkit
+    public static final TicketType<Long> DELAY_UNLOAD = create("delay_unload", Long::compareTo, 300); // Paper
 
     public static <T> TicketType<T> create(String name, Comparator<T> argumentComparator) {
         return new TicketType<>(name, argumentComparator, 0L);
