--- a/net/minecraft/world/entity/monster/Drowned.java
+++ b/net/minecraft/world/entity/monster/Drowned.java
@@ -86,7 +_,7 @@
         this.goalSelector.addGoal(7, new RandomStrollGoal(this, 1.0));
         this.targetSelector.addGoal(1, new HurtByTargetGoal(this, Drowned.class).setAlertOthers(ZombifiedPiglin.class));
         this.targetSelector.addGoal(2, new NearestAttackableTargetGoal<>(this, Player.class, 10, true, false, (entity, level) -> this.okTarget(entity)));
-        this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false));
+        if (this.level().spigotConfig.zombieAggressiveTowardsVillager) this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, AbstractVillager.class, false)); // Paper - Check drowned for villager aggression config
         this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, IronGolem.class, true));
         this.targetSelector.addGoal(3, new NearestAttackableTargetGoal<>(this, Axolotl.class, true, false));
         this.targetSelector.addGoal(5, new NearestAttackableTargetGoal<>(this, Turtle.class, 10, true, false, Turtle.BABY_ON_LAND_SELECTOR));
