From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 20 Feb 2024 18:24:16 -0800
Subject: [PATCH] Fix entity tracker desync when new players are added to the
 tracker

The delta position packet instructs the client to update
the entity position by a position difference. However, this position
difference is relative to the last position in the entity tracker
state, not the last position which has been sent to the player. As
a result, if the last position the player has recorded is different
than the one stored in the entity tracker (which occurs when a new
player is added to an existing entity tracker state) then the sent
position difference will cause a position desync for the client.

We can resolve this problem by either tracking the last position
sent per-player, or by simply resetting the last sent position
in the entity tracker state every time a new player is added.
Resetting the last sent position every time a new player is
added to the tracker is just easier to do, so that is what
this patch does.

diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
                         this.serverEntity.addPairing(player);
                         }
                         // Paper end - entity tracking events
+                        this.serverEntity.onPlayerAdd(); // Paper - fix desync when a player is added to the tracker
                     }
                 } else if (this.seenBy.remove(player.connection)) {
                     this.serverEntity.removePairing(player);
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -0,0 +0,0 @@ public class ServerEntity {
         this.trackedDataValues = entity.getEntityData().getNonDefaultValues();
     }
 
+    // Paper start - fix desync when a player is added to the tracker
+    private boolean forceStateResync;
+    public void onPlayerAdd() {
+        this.forceStateResync = true;
+    }
+    // Paper end - fix desync when a player is added to the tracker
+
     public void sendChanges() {
         List<Entity> list = this.entity.getPassengers();
 
@@ -0,0 +0,0 @@ public class ServerEntity {
             }
         }
 
-        if (this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) {
+        if (this.forceStateResync || this.tickCount % this.updateInterval == 0 || this.entity.hasImpulse || this.entity.getEntityData().isDirty()) { // Paper - fix desync when a player is added to the tracker
             int i;
             int j;
 
@@ -0,0 +0,0 @@ public class ServerEntity {
                 boolean flag4 = false;
                 boolean flag5 = false;
 
-                if (!(this.entity instanceof net.minecraft.world.entity.decoration.HangingEntity) || this.tickCount > 0 || this.entity instanceof AbstractArrow) { // Paper - Always update position to fix first-tick teleports
+                if (this.forceStateResync || !(this.entity instanceof net.minecraft.world.entity.decoration.HangingEntity) || this.tickCount > 0 || this.entity instanceof AbstractArrow) { // Paper - Always update position to fix first-tick teleports
                     long k = this.positionCodec.encodeX(vec3d);
                     long l = this.positionCodec.encodeY(vec3d);
                     long i1 = this.positionCodec.encodeZ(vec3d);
                     boolean flag6 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
 
-                    if (!flag6 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()&& !(io.papermc.paper.configuration.GlobalConfiguration.get().collisions.sendFullPosForHardCollidingEntities && this.entity.hardCollides())) { // Paper - send full pos for hard colliding entities to prevent collision problems due to desync
+                    if (!this.forceStateResync && !flag6 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.onGround()&& !(io.papermc.paper.configuration.GlobalConfiguration.get().collisions.sendFullPosForHardCollidingEntities && this.entity.hardCollides())) { // Paper - send full pos for hard colliding entities to prevent collision problems due to desync
                         if ((!flag2 || !flag3) && !(this.entity instanceof AbstractArrow)) {
                             if (flag2) {
                                 packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) k), (short) ((int) l), (short) ((int) i1), this.entity.onGround());
@@ -0,0 +0,0 @@ public class ServerEntity {
             }
 
             this.entity.hasImpulse = false;
+            this.forceStateResync = false; // Paper - fix desync when a player is added to the tracker
         }
 
         ++this.tickCount;
