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Fix wrong size in InventoryType#PLAYER (#12758)
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@@ -62,10 +62,12 @@ public enum InventoryType {
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BREWING(5, "Brewing", MenuType.BREWING_STAND),
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BREWING(5, "Brewing", MenuType.BREWING_STAND),
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/**
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/**
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* A player's inventory, with 9 QUICKBAR slots, 27 CONTAINER slots, 4 ARMOR
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* A player's inventory, with 9 QUICKBAR slots, 27 CONTAINER slots, 4 ARMOR
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* slots and 1 offhand slot. The ARMOR and offhand slots may not be visible
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* slots, 1 offhand slot, 1 body slot and 1 saddle slot.
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* to the player, though.
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* <p>
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* The ARMOR and offhand slots are conditionally visible to the player,
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* while body and saddle slot are never visible.
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*/
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*/
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PLAYER(41, "Player", MenuType.GENERIC_9X4),
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PLAYER(43, "Player", MenuType.GENERIC_9X4),
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/**
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/**
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* The creative mode inventory, with only 9 QUICKBAR slots and nothing
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* The creative mode inventory, with only 9 QUICKBAR slots and nothing
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* else. (The actual creative interface with the items is client-side and
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* else. (The actual creative interface with the items is client-side and
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