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Update to mcdev rename revision 01 for 1.8.1
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@@ -29,7 +29,7 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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public void s_() {
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super.s_();
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if (!this.world.isStatic && this.world.spawnMonsters == 0) {
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if (!this.world.isStatic && this.world.difficulty == 0) {
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this.die();
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}
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}
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