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https://github.com/PaperMC/Paper.git
synced 2025-08-09 08:32:07 -07:00
@@ -130,4 +130,26 @@ public interface Chunk {
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* @return true if slimes are able to spawn in this chunk
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*/
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boolean isSlimeChunk();
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/**
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* Gets whether the chunk at the specified chunk coordinates is force
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* loaded.
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* <p>
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* A force loaded chunk will not be unloaded due to lack of player activity.
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*
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* @return force load status
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* @see World#isChunkForceLoaded(int, int)
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*/
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boolean isForceLoaded();
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/**
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* Sets whether the chunk at the specified chunk coordinates is force
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* loaded.
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* <p>
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* A force loaded chunk will not be unloaded due to lack of player activity.
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*
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* @param forced
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* @see World#setChunkForceLoaded(int, int, boolean)
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*/
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void setForceLoaded(boolean forced);
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}
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@@ -285,6 +285,39 @@ public interface World extends PluginMessageRecipient, Metadatable {
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@Deprecated
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public boolean refreshChunk(int x, int z);
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/**
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* Gets whether the chunk at the specified chunk coordinates is force
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* loaded.
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* <p>
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* A force loaded chunk will not be unloaded due to lack of player activity.
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*
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* @param x X-coordinate of the chunk
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* @param z Z-coordinate of the chunk
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* @return force load status
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*/
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public boolean isChunkForceLoaded(int x, int z);
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/**
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* Sets whether the chunk at the specified chunk coordinates is force
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* loaded.
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* <p>
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* A force loaded chunk will not be unloaded due to lack of player activity.
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*
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* @param x X-coordinate of the chunk
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* @param z Z-coordinate of the chunk
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* @param forced
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*/
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public void setChunkForceLoaded(int x, int z, boolean forced);
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/**
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* Returns all force loaded chunks in this world.
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* <p>
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* A force loaded chunk will not be unloaded due to lack of player activity.
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*
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* @return unmodifiable collection of force loaded chunks
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*/
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public Collection<Chunk> getForceLoadedChunks();
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/**
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* Drops an item at the specified {@link Location}
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*
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