This commit is contained in:
Nassim Jahnke
2024-04-25 11:42:10 +02:00
parent dd114da7f0
commit 02eec3bcd0
17 changed files with 81 additions and 89 deletions

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@@ -0,0 +1,213 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 15 Feb 2019 01:08:19 -0500
Subject: [PATCH] Allow Saving of Oversized Chunks
Note 1.17 update: With 1.17, Entities are no longer stored in chunk slices, so this needs updating!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
The Minecraft World Region File format has a hard cap of 1MB per chunk.
This is due to the fact that the header of the file format only allocates
a single byte for sector count, meaning a maximum of 256 sectors, at 4k per sector.
This limit can be reached fairly easily with books, resulting in the chunk being unable
to save to the world. Worse off, is that nothing printed when this occured, and silently
performed a chunk rollback on next load.
This leads to security risk with duplication and is being actively exploited.
This patch catches the too large scenario, falls back and moves any large Entity
or Tile Entity into a new compound, and this compound is saved into a different file.
On Chunk Load, we check for oversized status, and if so, we load the extra file and
merge the Entities and Tile Entities from the oversized chunk back into the level to
then be loaded as normal.
Once a chunk is returned back to normal size, the oversized flag will clear, and no
extra data file will exist.
This fix maintains compatability with all existing Anvil Region Format tools as it
does not alter the save format. They will just not know about the extra entities.
This fix also maintains compatability if someone switches server jars to one without
this fix, as the data will remain in the oversized file. Once the server returns
to a jar with this fix, the data will be restored.
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
@@ -0,0 +0,0 @@ import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
+import java.util.zip.InflaterInputStream; // Paper
import javax.annotation.Nullable;
import net.minecraft.Util;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.profiling.jfr.JvmProfiler;
+import net.minecraft.nbt.CompoundTag; // Paper
+import net.minecraft.nbt.NbtIo; // Paper
import net.minecraft.world.level.ChunkPos;
import org.slf4j.Logger;
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
@VisibleForTesting
protected final RegionBitmap usedSectors;
public final java.util.concurrent.locks.ReentrantLock fileLock = new java.util.concurrent.locks.ReentrantLock(); // Paper
+ public final Path regionFile; // Paper
public RegionFile(RegionStorageInfo storageKey, Path directory, Path path, boolean dsync) throws IOException {
this(storageKey, directory, path, RegionFileVersion.getCompressionFormat(), dsync); // Paper - Configurable region compression format
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
public RegionFile(RegionStorageInfo storageKey, Path path, Path directory, RegionFileVersion compressionFormat, boolean dsync) throws IOException {
this.header = ByteBuffer.allocateDirect(8192);
+ this.regionFile = file; // Paper
+ initOversizedState(); // Paper
this.usedSectors = new RegionBitmap();
this.info = storageKey;
this.path = path;
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
}
public static final int MAX_CHUNK_SIZE = 500 * 1024 * 1024; // Paper - don't write garbage data to disk if writing serialization fails
+ // Paper start
+ private final byte[] oversized = new byte[1024];
+ private int oversizedCount;
+
+ private synchronized void initOversizedState() throws IOException {
+ Path metaFile = getOversizedMetaFile();
+ if (Files.exists(metaFile)) {
+ final byte[] read = java.nio.file.Files.readAllBytes(metaFile);
+ System.arraycopy(read, 0, oversized, 0, oversized.length);
+ for (byte temp : oversized) {
+ oversizedCount += temp;
+ }
+ }
+ }
+
+ private static int getChunkIndex(int x, int z) {
+ return (x & 31) + (z & 31) * 32;
+ }
+ synchronized boolean isOversized(int x, int z) {
+ return this.oversized[getChunkIndex(x, z)] == 1;
+ }
+ synchronized void setOversized(int x, int z, boolean oversized) throws IOException {
+ final int offset = getChunkIndex(x, z);
+ boolean previous = this.oversized[offset] == 1;
+ this.oversized[offset] = (byte) (oversized ? 1 : 0);
+ if (!previous && oversized) {
+ oversizedCount++;
+ } else if (!oversized && previous) {
+ oversizedCount--;
+ }
+ if (previous && !oversized) {
+ Path oversizedFile = getOversizedFile(x, z);
+ if (Files.exists(oversizedFile)) {
+ Files.delete(oversizedFile);
+ }
+ }
+ if (oversizedCount > 0) {
+ if (previous != oversized) {
+ writeOversizedMeta();
+ }
+ } else if (previous) {
+ Path oversizedMetaFile = getOversizedMetaFile();
+ if (Files.exists(oversizedMetaFile)) {
+ Files.delete(oversizedMetaFile);
+ }
+ }
+ }
+
+ private void writeOversizedMeta() throws IOException {
+ java.nio.file.Files.write(getOversizedMetaFile(), oversized);
+ }
+
+ private Path getOversizedMetaFile() {
+ return this.regionFile.getParent().resolve(this.regionFile.getFileName().toString().replaceAll("\\.mca$", "") + ".oversized.nbt");
+ }
+
+ private Path getOversizedFile(int x, int z) {
+ return this.regionFile.getParent().resolve(this.regionFile.getFileName().toString().replaceAll("\\.mca$", "") + "_oversized_" + x + "_" + z + ".nbt");
+ }
+
+ synchronized CompoundTag getOversizedData(int x, int z) throws IOException {
+ Path file = getOversizedFile(x, z);
+ try (DataInputStream out = new DataInputStream(new java.io.BufferedInputStream(new InflaterInputStream(Files.newInputStream(file))))) {
+ return NbtIo.read((java.io.DataInput) out);
+ }
+
+ }
+ // Paper end
private class ChunkBuffer extends ByteArrayOutputStream {
private final ChunkPos pos;
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
}
}
+ // Paper start
+ private static void printOversizedLog(String msg, Path file, int x, int z) {
+ org.apache.logging.log4j.LogManager.getLogger().fatal(msg + " (" + file.toString().replaceAll(".+[\\\\/]", "") + " - " + x + "," + z + ") Go clean it up to remove this message. /minecraft:tp " + (x<<4)+" 128 "+(z<<4) + " - DO NOT REPORT THIS TO PAPER - You may ask for help on Discord, but do not file an issue. These error messages can not be removed.");
+ }
+
+ private static CompoundTag readOversizedChunk(RegionFile regionfile, ChunkPos chunkCoordinate) throws IOException {
+ synchronized (regionfile) {
+ try (DataInputStream datainputstream = regionfile.getChunkDataInputStream(chunkCoordinate)) {
+ CompoundTag oversizedData = regionfile.getOversizedData(chunkCoordinate.x, chunkCoordinate.z);
+ CompoundTag chunk = NbtIo.read((DataInput) datainputstream);
+ if (oversizedData == null) {
+ return chunk;
+ }
+ CompoundTag oversizedLevel = oversizedData.getCompound("Level");
+
+ mergeChunkList(chunk.getCompound("Level"), oversizedLevel, "Entities", "Entities");
+ mergeChunkList(chunk.getCompound("Level"), oversizedLevel, "TileEntities", "TileEntities");
+
+ return chunk;
+ } catch (Throwable throwable) {
+ throwable.printStackTrace();
+ throw throwable;
+ }
+ }
+ }
+
+ private static void mergeChunkList(CompoundTag level, CompoundTag oversizedLevel, String key, String oversizedKey) {
+ net.minecraft.nbt.ListTag levelList = level.getList(key, net.minecraft.nbt.Tag.TAG_COMPOUND);
+ net.minecraft.nbt.ListTag oversizedList = oversizedLevel.getList(oversizedKey, net.minecraft.nbt.Tag.TAG_COMPOUND);
+
+ if (!oversizedList.isEmpty()) {
+ levelList.addAll(oversizedList);
+ level.put(key, levelList);
+ }
+ }
+ // Paper end
+
@Nullable
public CompoundTag read(ChunkPos pos) throws IOException {
// CraftBukkit start - SPIGOT-5680: There's no good reason to preemptively create files on read, save that for writing
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
try { // Paper
DataInputStream datainputstream = regionfile.getChunkDataInputStream(pos);
+ // Paper start
+ if (regionfile.isOversized(pos.x, pos.z)) {
+ printOversizedLog("Loading Oversized Chunk!", regionfile.regionFile, pos.x, pos.z);
+ return readOversizedChunk(regionfile, pos);
+ }
+ // Paper end
CompoundTag nbttagcompound;
label43:
{
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
try {
NbtIo.write(nbt, (DataOutput) dataoutputstream);
+ regionfile.setOversized(pos.x, pos.z, false); // Paper - We don't do this anymore, mojang stores differently, but clear old meta flag if it exists to get rid of our own meta file once last oversized is gone
// Paper start - don't write garbage data to disk if writing serialization fails
dataoutputstream.close(); // Only write if successful
} catch (final RegionFileSizeException e) {

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,812 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 13 May 2016 01:38:06 -0400
Subject: [PATCH] Entity Activation Range 2.0
Optimizes performance of Activation Range
Adds many new configurations and a new wake up inactive system
Fixes and adds new Immunities to improve gameplay behavior
Adds water Mobs to activation range config and nerfs fish
Adds flying monsters to control ghast and phantoms
Adds villagers as separate config
== AT ==
public net.minecraft.world.entity.Entity isInsidePortal
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ package net.minecraft.server.level;
import com.google.common.annotations.VisibleForTesting;
import co.aikar.timings.TimingHistory; // Paper
-import co.aikar.timings.Timings; // Paper
import com.google.common.collect.Lists;
import com.mojang.datafixers.DataFixer;
import com.mojang.datafixers.util.Pair;
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
++TimingHistory.entityTicks; // Paper - timings
// Spigot start
co.aikar.timings.Timing timer; // Paper
- if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
+ /*if (!org.spigotmc.ActivationRange.checkIfActive(entity)) { // Paper - comment out - EAR 2, reimplement below
entity.tickCount++;
timer = entity.getType().inactiveTickTimer.startTiming(); try { // Paper - timings
entity.inactiveTick();
} finally { timer.stopTiming(); } // Paper
return;
- }
+ }*/ // Paper - comment out EAR 2
// Spigot end
// Paper start- timings
- TimingHistory.activatedEntityTicks++;
- timer = entity.getVehicle() != null ? entity.getType().passengerTickTimer.startTiming() : entity.getType().tickTimer.startTiming();
+ final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(entity);
+ timer = isActive ? entity.getType().tickTimer.startTiming() : entity.getType().inactiveTickTimer.startTiming(); // Paper
try {
// Paper end - timings
entity.setOldPosAndRot();
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
return BuiltInRegistries.ENTITY_TYPE.getKey(entity.getType()).toString();
});
gameprofilerfiller.incrementCounter("tickNonPassenger");
+ if (isActive) { // Paper - EAR 2
+ TimingHistory.activatedEntityTicks++;
entity.tick();
entity.postTick(); // CraftBukkit
+ } else { entity.inactiveTick(); } // Paper - EAR 2
this.getProfiler().pop();
+ } finally { timer.stopTiming(); } // Paper - timings
Iterator iterator = entity.getPassengers().iterator();
while (iterator.hasNext()) {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.tickPassenger(entity, entity1);
}
- } finally { timer.stopTiming(); } // Paper - timings
+ // } finally { timer.stopTiming(); } // Paper - timings - move up
}
private void tickPassenger(Entity vehicle, Entity passenger) {
if (!passenger.isRemoved() && passenger.getVehicle() == vehicle) {
if (passenger instanceof Player || this.entityTickList.contains(passenger)) {
+ // Paper - EAR 2
+ final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(passenger);
+ co.aikar.timings.Timing timer = isActive ? passenger.getType().passengerTickTimer.startTiming() : passenger.getType().passengerInactiveTickTimer.startTiming(); // Paper
+ try {
+ // Paper end
passenger.setOldPosAndRot();
++passenger.tickCount;
ProfilerFiller gameprofilerfiller = this.getProfiler();
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
return BuiltInRegistries.ENTITY_TYPE.getKey(passenger.getType()).toString();
});
gameprofilerfiller.incrementCounter("tickPassenger");
+ // Paper start - EAR 2
+ if (isActive) {
passenger.rideTick();
passenger.postTick(); // CraftBukkit
+ } else {
+ passenger.setDeltaMovement(Vec3.ZERO);
+ passenger.inactiveTick();
+ // copied from inside of if (isPassenger()) of passengerTick, but that ifPassenger is unnecessary
+ vehicle.positionRider(passenger);
+ }
+ // Paper end - EAR 2
gameprofilerfiller.pop();
Iterator iterator = passenger.getPassengers().iterator();
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.tickPassenger(passenger, entity2);
}
+ } finally { timer.stopTiming(); }// Paper - EAR2 timings
}
} else {
passenger.stopRiding();
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// Spigot end
protected int numCollisions = 0; // Paper - Cap entity collisions
public boolean fromNetherPortal; // Paper - Add option to nerf pigmen from nether portals
+ public long activatedImmunityTick = Integer.MIN_VALUE; // Paper - EAR
+ public boolean isTemporarilyActive; // Paper - EAR
public boolean spawnedViaMobSpawner; // Paper - Yes this name is similar to above, upstream took the better one
// Paper start - Entity origin API
@javax.annotation.Nullable
@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
} else {
this.wasOnFire = this.isOnFire();
if (movementType == MoverType.PISTON) {
+ this.activatedTick = Math.max(this.activatedTick, MinecraftServer.currentTick + 20); // Paper
+ this.activatedImmunityTick = Math.max(this.activatedImmunityTick, MinecraftServer.currentTick + 20); // Paper
movement = this.limitPistonMovement(movement);
if (movement.equals(Vec3.ZERO)) {
return;
@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
this.stuckSpeedMultiplier = Vec3.ZERO;
this.setDeltaMovement(Vec3.ZERO);
}
+ // Paper start - ignore movement changes while inactive.
+ if (isTemporarilyActive && !(this instanceof ItemEntity) && movement == getDeltaMovement() && movementType == MoverType.SELF) {
+ setDeltaMovement(Vec3.ZERO);
+ this.level.getProfiler().pop();
+ return;
+ }
+ // Paper end
movement = this.maybeBackOffFromEdge(movement, movementType);
Vec3 vec3d1 = this.collide(movement);
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Targeti
return this.lookControl;
}
+ // Paper start
+ @Override
+ public void inactiveTick() {
+ super.inactiveTick();
+ if (this.goalSelector.inactiveTick()) {
+ this.goalSelector.tick();
+ }
+ if (this.targetSelector.inactiveTick()) {
+ this.targetSelector.tick();
+ }
+ }
+ // Paper end
+
public MoveControl getMoveControl() {
Entity entity = this.getControlledVehicle();
diff --git a/src/main/java/net/minecraft/world/entity/PathfinderMob.java b/src/main/java/net/minecraft/world/entity/PathfinderMob.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/PathfinderMob.java
+++ b/src/main/java/net/minecraft/world/entity/PathfinderMob.java
@@ -0,0 +0,0 @@ public abstract class PathfinderMob extends Mob {
}
public org.bukkit.craftbukkit.entity.CraftCreature getBukkitCreature() { return (org.bukkit.craftbukkit.entity.CraftCreature) super.getBukkitEntity(); } // Paper
+ public BlockPos movingTarget = null; public BlockPos getMovingTarget() { return movingTarget; } // Paper
public float getWalkTargetValue(BlockPos pos) {
return this.getWalkTargetValue(pos, this.level());
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
@@ -0,0 +0,0 @@ public class GoalSelector {
private final Set<WrappedGoal> availableGoals = new ObjectLinkedOpenHashSet<>();
private final Supplier<ProfilerFiller> profiler;
private final EnumSet<Goal.Flag> disabledFlags = EnumSet.noneOf(Goal.Flag.class);
+ private int curRate;
public GoalSelector(Supplier<ProfilerFiller> profiler) {
this.profiler = profiler;
@@ -0,0 +0,0 @@ public class GoalSelector {
this.availableGoals.removeIf(goal -> predicate.test(goal.getGoal()));
}
+ // Paper start
+ public boolean inactiveTick() {
+ this.curRate++;
+ return this.curRate % 3 == 0; // TODO newGoalRate was already unused in 1.20.4, check if this is correct
+ }
+ public boolean hasTasks() {
+ for (WrappedGoal task : this.availableGoals) {
+ if (task.isRunning()) {
+ return true;
+ }
+ }
+ return false;
+ }
+ // Paper end
public void removeGoal(Goal goal) {
for (WrappedGoal wrappedGoal : this.availableGoals) {
if (wrappedGoal.getGoal() == goal && wrappedGoal.isRunning()) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
@@ -0,0 +0,0 @@ public abstract class MoveToBlockGoal extends Goal {
public MoveToBlockGoal(PathfinderMob mob, double speed, int range) {
this(mob, speed, range, 1);
}
+ // Paper start - activation range improvements
+ @Override
+ public void stop() {
+ super.stop();
+ this.blockPos = BlockPos.ZERO;
+ this.mob.movingTarget = null;
+ }
+ // Paper end
public MoveToBlockGoal(PathfinderMob mob, double speed, int range, int maxYDifference) {
this.mob = mob;
@@ -0,0 +0,0 @@ public abstract class MoveToBlockGoal extends Goal {
mutableBlockPos.setWithOffset(blockPos, m, k - 1, n);
if (this.mob.isWithinRestriction(mutableBlockPos) && this.isValidTarget(this.mob.level(), mutableBlockPos)) {
this.blockPos = mutableBlockPos;
+ this.mob.movingTarget = mutableBlockPos == BlockPos.ZERO ? null : mutableBlockPos.immutable(); // Paper
return true;
}
}
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
@Override
public void inactiveTick() {
// SPIGOT-3874, SPIGOT-3894, SPIGOT-3846, SPIGOT-5286 :(
- if (this.level().spigotConfig.tickInactiveVillagers && this.isEffectiveAi()) {
- this.customServerAiStep();
+ // Paper start
+ if (this.getUnhappyCounter() > 0) {
+ this.setUnhappyCounter(this.getUnhappyCounter() - 1);
}
+ if (this.isEffectiveAi()) {
+ if (this.level().spigotConfig.tickInactiveVillagers) {
+ this.customServerAiStep();
+ } else {
+ this.customServerAiStep(true);
+ }
+ }
+ maybeDecayGossip();
+ // Paper end
+
super.inactiveTick();
}
// Spigot End
@Override
+ @Deprecated // Paper
protected void customServerAiStep() {
+ // Paper start
+ this.customServerAiStep(false);
+ }
+ protected void customServerAiStep(final boolean inactive) {
+ // Paper end
this.level().getProfiler().push("villagerBrain");
- this.getBrain().tick((ServerLevel) this.level(), this);
+ if (!inactive) this.getBrain().tick((ServerLevel) this.level(), this); // Paper
this.level().getProfiler().pop();
if (this.assignProfessionWhenSpawned) {
this.assignProfessionWhenSpawned = false;
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
this.lastTradedPlayer = null;
}
- if (!this.isNoAi() && this.random.nextInt(100) == 0) {
+ if (!inactive && !this.isNoAi() && this.random.nextInt(100) == 0) { // Paper
Raid raid = ((ServerLevel) this.level()).getRaidAt(this.blockPosition());
if (raid != null && raid.isActive() && !raid.isOver()) {
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
if (this.getVillagerData().getProfession() == VillagerProfession.NONE && this.isTrading()) {
this.stopTrading();
}
+ if (inactive) return; // Paper
super.customServerAiStep();
}
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java b/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
@@ -0,0 +0,0 @@ public class MinecartHopper extends AbstractMinecartContainer implements Hopper
if (bl != this.isEnabled()) {
this.setEnabled(bl);
}
+ this.immunize(); // Paper
}
public boolean isEnabled() {
@@ -0,0 +0,0 @@ public class MinecartHopper extends AbstractMinecartContainer implements Hopper
public boolean suckInItems() {
if (HopperBlockEntity.suckInItems(this.level(), this)) {
+ this.immunize(); // Paper
return true;
} else {
for (ItemEntity itemEntity : this.level()
.getEntitiesOfClass(ItemEntity.class, this.getBoundingBox().inflate(0.25, 0.0, 0.25), EntitySelector.ENTITY_STILL_ALIVE)) {
if (HopperBlockEntity.addItem(this, itemEntity)) {
+ this.immunize(); // Paper
return true;
}
}
@@ -0,0 +0,0 @@ public class MinecartHopper extends AbstractMinecartContainer implements Hopper
public AbstractContainerMenu createMenu(int syncId, Inventory playerInventory) {
return new HopperMenu(syncId, playerInventory, this);
}
+
+ // Paper start
+ public void immunize() {
+ this.activatedImmunityTick = Math.max(this.activatedImmunityTick, net.minecraft.server.MinecraftServer.currentTick + 20);
+ }
+ // Paper end
+
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper - Retain block place order when capturing blockstates
public List<ItemEntity> captureDrops;
public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
+ // Paper start
+ public int wakeupInactiveRemainingAnimals;
+ public int wakeupInactiveRemainingFlying;
+ public int wakeupInactiveRemainingMonsters;
+ public int wakeupInactiveRemainingVillagers;
+ // Paper end
public boolean populating;
public final org.spigotmc.SpigotWorldConfig spigotConfig; // Spigot
// Paper start - add paper world config
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
@@ -0,0 +0,0 @@ public class PistonMovingBlockEntity extends BlockEntity {
}
entity.setDeltaMovement(e, g, h);
+ // Paper - EAR items stuck in in slime pushed by a piston
+ entity.activatedTick = Math.max(entity.activatedTick, net.minecraft.server.MinecraftServer.currentTick + 10);
+ entity.activatedImmunityTick = Math.max(entity.activatedImmunityTick, net.minecraft.server.MinecraftServer.currentTick + 10);
+ // Paper end
break;
}
}
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -0,0 +0,0 @@
package org.spigotmc;
+import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.ExperienceOrb;
+import net.minecraft.world.entity.FlyingMob;
import net.minecraft.world.entity.LightningBolt;
import net.minecraft.world.entity.LivingEntity;
+import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.PathfinderMob;
+import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ambient.AmbientCreature;
import net.minecraft.world.entity.animal.Animal;
+import net.minecraft.world.entity.animal.Bee;
import net.minecraft.world.entity.animal.Sheep;
+import net.minecraft.world.entity.animal.WaterAnimal;
+import net.minecraft.world.entity.animal.horse.Llama;
import net.minecraft.world.entity.boss.EnderDragonPart;
import net.minecraft.world.entity.boss.enderdragon.EndCrystal;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
import net.minecraft.world.entity.boss.wither.WitherBoss;
import net.minecraft.world.entity.item.PrimedTnt;
import net.minecraft.world.entity.monster.Creeper;
-import net.minecraft.world.entity.monster.Monster;
-import net.minecraft.world.entity.monster.Slime;
+import net.minecraft.world.entity.monster.Enemy;
+import net.minecraft.world.entity.monster.Pillager;
import net.minecraft.world.entity.npc.Villager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.AbstractHurtingProjectile;
+import net.minecraft.world.entity.projectile.EyeOfEnder;
import net.minecraft.world.entity.projectile.FireworkRocketEntity;
import net.minecraft.world.entity.projectile.ThrowableProjectile;
import net.minecraft.world.entity.projectile.ThrownTrident;
import net.minecraft.world.entity.raid.Raider;
+import co.aikar.timings.MinecraftTimings;
+import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.AABB;
-import co.aikar.timings.MinecraftTimings;
public class ActivationRange
{
@@ -0,0 +0,0 @@ public class ActivationRange
AABB boundingBox = new AABB( 0, 0, 0, 0, 0, 0 );
}
+ // Paper start
+
+ static Activity[] VILLAGER_PANIC_IMMUNITIES = {
+ Activity.HIDE,
+ Activity.PRE_RAID,
+ Activity.RAID,
+ Activity.PANIC
+ };
+
+ private static int checkInactiveWakeup(Entity entity) {
+ Level world = entity.level();
+ SpigotWorldConfig config = world.spigotConfig;
+ long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ if (entity.activationType == ActivationType.VILLAGER) {
+ if (inactiveFor > config.wakeUpInactiveVillagersEvery && world.wakeupInactiveRemainingVillagers > 0) {
+ world.wakeupInactiveRemainingVillagers--;
+ return config.wakeUpInactiveVillagersFor;
+ }
+ } else if (entity.activationType == ActivationType.ANIMAL) {
+ if (inactiveFor > config.wakeUpInactiveAnimalsEvery && world.wakeupInactiveRemainingAnimals > 0) {
+ world.wakeupInactiveRemainingAnimals--;
+ return config.wakeUpInactiveAnimalsFor;
+ }
+ } else if (entity.activationType == ActivationType.FLYING_MONSTER) {
+ if (inactiveFor > config.wakeUpInactiveFlyingEvery && world.wakeupInactiveRemainingFlying > 0) {
+ world.wakeupInactiveRemainingFlying--;
+ return config.wakeUpInactiveFlyingFor;
+ }
+ } else if (entity.activationType == ActivationType.MONSTER || entity.activationType == ActivationType.RAIDER) {
+ if (inactiveFor > config.wakeUpInactiveMonstersEvery && world.wakeupInactiveRemainingMonsters > 0) {
+ world.wakeupInactiveRemainingMonsters--;
+ return config.wakeUpInactiveMonstersFor;
+ }
+ }
+ return -1;
+ }
+ // Paper end
static AABB maxBB = new AABB( 0, 0, 0, 0, 0, 0 );
@@ -0,0 +0,0 @@ public class ActivationRange
*/
public static ActivationType initializeEntityActivationType(Entity entity)
{
+ if (entity instanceof WaterAnimal) { return ActivationType.WATER; } // Paper
+ else if (entity instanceof Villager) { return ActivationType.VILLAGER; } // Paper
+ else if (entity instanceof FlyingMob && entity instanceof Enemy) { return ActivationType.FLYING_MONSTER; } // Paper - doing & Monster incase Flying no longer includes monster in future
if ( entity instanceof Raider )
{
return ActivationType.RAIDER;
- } else if ( entity instanceof Monster || entity instanceof Slime )
+ } else if ( entity instanceof Enemy ) // Paper - correct monster check
{
return ActivationType.MONSTER;
} else if ( entity instanceof PathfinderMob || entity instanceof AmbientCreature )
@@ -0,0 +0,0 @@ public class ActivationRange
*/
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
- if ( ( entity.activationType == ActivationType.MISC && config.miscActivationRange == 0 )
- || ( entity.activationType == ActivationType.RAIDER && config.raiderActivationRange == 0 )
- || ( entity.activationType == ActivationType.ANIMAL && config.animalActivationRange == 0 )
- || ( entity.activationType == ActivationType.MONSTER && config.monsterActivationRange == 0 )
+ if ( ( entity.activationType == ActivationType.MISC && config.miscActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.RAIDER && config.raiderActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.ANIMAL && config.animalActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.MONSTER && config.monsterActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.VILLAGER && config.villagerActivationRange <= 0 ) // Paper
+ || ( entity.activationType == ActivationType.WATER && config.waterActivationRange <= 0 ) // Paper
+ || ( entity.activationType == ActivationType.FLYING_MONSTER && config.flyingMonsterActivationRange <= 0 ) // Paper
+ || entity instanceof EyeOfEnder // Paper
|| entity instanceof Player
|| entity instanceof ThrowableProjectile
|| entity instanceof EnderDragon
@@ -0,0 +0,0 @@ public class ActivationRange
final int raiderActivationRange = world.spigotConfig.raiderActivationRange;
final int animalActivationRange = world.spigotConfig.animalActivationRange;
final int monsterActivationRange = world.spigotConfig.monsterActivationRange;
+ // Paper start
+ final int waterActivationRange = world.spigotConfig.waterActivationRange;
+ final int flyingActivationRange = world.spigotConfig.flyingMonsterActivationRange;
+ final int villagerActivationRange = world.spigotConfig.villagerActivationRange;
+ world.wakeupInactiveRemainingAnimals = Math.min(world.wakeupInactiveRemainingAnimals + 1, world.spigotConfig.wakeUpInactiveAnimals);
+ world.wakeupInactiveRemainingVillagers = Math.min(world.wakeupInactiveRemainingVillagers + 1, world.spigotConfig.wakeUpInactiveVillagers);
+ world.wakeupInactiveRemainingMonsters = Math.min(world.wakeupInactiveRemainingMonsters + 1, world.spigotConfig.wakeUpInactiveMonsters);
+ world.wakeupInactiveRemainingFlying = Math.min(world.wakeupInactiveRemainingFlying + 1, world.spigotConfig.wakeUpInactiveFlying);
+ final ServerChunkCache chunkProvider = (ServerChunkCache) world.getChunkSource();
+ // Paper end
int maxRange = Math.max( monsterActivationRange, animalActivationRange );
maxRange = Math.max( maxRange, raiderActivationRange );
maxRange = Math.max( maxRange, miscActivationRange );
+ // Paper start
+ maxRange = Math.max( maxRange, flyingActivationRange );
+ maxRange = Math.max( maxRange, waterActivationRange );
+ maxRange = Math.max( maxRange, villagerActivationRange );
+ // Paper end
maxRange = Math.min( ( world.spigotConfig.simulationDistance << 4 ) - 8, maxRange );
for ( Player player : world.players() )
@@ -0,0 +0,0 @@ public class ActivationRange
continue;
}
- ActivationRange.maxBB = player.getBoundingBox().inflate( maxRange, 256, maxRange );
- ActivationType.MISC.boundingBox = player.getBoundingBox().inflate( miscActivationRange, 256, miscActivationRange );
- ActivationType.RAIDER.boundingBox = player.getBoundingBox().inflate( raiderActivationRange, 256, raiderActivationRange );
- ActivationType.ANIMAL.boundingBox = player.getBoundingBox().inflate( animalActivationRange, 256, animalActivationRange );
- ActivationType.MONSTER.boundingBox = player.getBoundingBox().inflate( monsterActivationRange, 256, monsterActivationRange );
+ // Paper start
+ int worldHeight = world.getHeight();
+ ActivationRange.maxBB = player.getBoundingBox().inflate( maxRange, worldHeight, maxRange );
+ ActivationType.MISC.boundingBox = player.getBoundingBox().inflate( miscActivationRange, worldHeight, miscActivationRange );
+ ActivationType.RAIDER.boundingBox = player.getBoundingBox().inflate( raiderActivationRange, worldHeight, raiderActivationRange );
+ ActivationType.ANIMAL.boundingBox = player.getBoundingBox().inflate( animalActivationRange, worldHeight, animalActivationRange );
+ ActivationType.MONSTER.boundingBox = player.getBoundingBox().inflate( monsterActivationRange, worldHeight, monsterActivationRange );
+ ActivationType.WATER.boundingBox = player.getBoundingBox().inflate( waterActivationRange, worldHeight, waterActivationRange );
+ ActivationType.FLYING_MONSTER.boundingBox = player.getBoundingBox().inflate( flyingActivationRange, worldHeight, flyingActivationRange );
+ ActivationType.VILLAGER.boundingBox = player.getBoundingBox().inflate( villagerActivationRange, worldHeight, villagerActivationRange );
+ // Paper end
- world.getEntities().get(ActivationRange.maxBB, ActivationRange::activateEntity);
+ // Paper start
+ java.util.List<Entity> entities = world.getEntities((Entity)null, ActivationRange.maxBB, null);
+ boolean tickMarkers = world.paperConfig().entities.markers.tick; // Paper - Configurable marker ticking
+ for (Entity entity : entities) {
+ // Paper start - Configurable marker ticking
+ if (!tickMarkers && entity instanceof net.minecraft.world.entity.Marker) {
+ continue;
+ }
+ // Paper end - Configurable marker ticking
+ ActivationRange.activateEntity(entity);
+ }
+ // Paper end
}
MinecraftTimings.entityActivationCheckTimer.stopTiming();
}
@@ -0,0 +0,0 @@ public class ActivationRange
* @param entity
* @return
*/
- public static boolean checkEntityImmunities(Entity entity)
+ public static int checkEntityImmunities(Entity entity) // Paper - return # of ticks to get immunity
{
+ // Paper start
+ SpigotWorldConfig config = entity.level().spigotConfig;
+ int inactiveWakeUpImmunity = checkInactiveWakeup(entity);
+ if (inactiveWakeUpImmunity > -1) {
+ return inactiveWakeUpImmunity;
+ }
+ if (entity.getRemainingFireTicks() > 0) {
+ return 2;
+ }
+ if (entity.activatedImmunityTick >= MinecraftServer.currentTick) {
+ return 1;
+ }
+ long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ // Paper end
// quick checks.
- if ( entity.wasTouchingWater || entity.getRemainingFireTicks() > 0 )
+ if ( (entity.activationType != ActivationType.WATER && entity.wasTouchingWater && entity.isPushedByFluid()) ) // Paper
{
- return true;
+ return 100; // Paper
+ }
+ // Paper start
+ if ( !entity.onGround() || entity.getDeltaMovement().horizontalDistanceSqr() > 9.999999747378752E-6D )
+ {
+ return 100;
}
+ // Paper end
if ( !( entity instanceof AbstractArrow ) )
{
- if ( !entity.onGround() || !entity.passengers.isEmpty() || entity.isPassenger() )
+ if ( (!entity.onGround() && !(entity instanceof FlyingMob)) ) // Paper - remove passengers logic
{
- return true;
+ return 10; // Paper
}
} else if ( !( (AbstractArrow) entity ).inGround )
{
- return true;
+ return 1; // Paper
}
// special cases.
if ( entity instanceof LivingEntity )
{
LivingEntity living = (LivingEntity) entity;
- if ( /*TODO: Missed mapping? living.attackTicks > 0 || */ living.hurtTime > 0 || living.activeEffects.size() > 0 )
+ if ( living.onClimbable() || living.jumping || living.hurtTime > 0 || living.activeEffects.size() > 0 || living.isFreezing()) // Paper
{
- return true;
+ return 1; // Paper
}
- if ( entity instanceof PathfinderMob && ( (PathfinderMob) entity ).getTarget() != null )
+ if ( entity instanceof Mob && ((Mob) entity ).getTarget() != null) // Paper
{
- return true;
+ return 20; // Paper
+ }
+ // Paper start
+ if (entity instanceof Bee) {
+ Bee bee = (Bee)entity;
+ BlockPos movingTarget = bee.getMovingTarget();
+ if (bee.isAngry() ||
+ (bee.getHivePos() != null && bee.getHivePos().equals(movingTarget)) ||
+ (bee.getSavedFlowerPos() != null && bee.getSavedFlowerPos().equals(movingTarget))
+ ) {
+ return 20;
+ }
}
- if ( entity instanceof Villager && ( (Villager) entity ).canBreed() )
+ if ( entity instanceof Villager ) {
+ Brain<Villager> behaviorController = ((Villager) entity).getBrain();
+
+ if (config.villagersActiveForPanic) {
+ for (Activity activity : VILLAGER_PANIC_IMMUNITIES) {
+ if (behaviorController.isActive(activity)) {
+ return 20*5;
+ }
+ }
+ }
+
+ if (config.villagersWorkImmunityAfter > 0 && inactiveFor >= config.villagersWorkImmunityAfter) {
+ if (behaviorController.isActive(Activity.WORK)) {
+ return config.villagersWorkImmunityFor;
+ }
+ }
+ }
+ if ( entity instanceof Llama && ( (Llama) entity ).inCaravan() )
{
- return true;
+ return 1;
}
+ // Paper end
if ( entity instanceof Animal )
{
Animal animal = (Animal) entity;
if ( animal.isBaby() || animal.isInLove() )
{
- return true;
+ return 5; // Paper
}
if ( entity instanceof Sheep && ( (Sheep) entity ).isSheared() )
{
- return true;
+ return 1; // Paper
}
}
if (entity instanceof Creeper && ((Creeper) entity).isIgnited()) { // isExplosive
- return true;
+ return 20; // Paper
+ }
+ // Paper start
+ if (entity instanceof Mob && ((Mob) entity).targetSelector.hasTasks() ) {
+ return 0;
}
+ if (entity instanceof Pillager) {
+ Pillager pillager = (Pillager) entity;
+ // TODO:?
+ }
+ // Paper end
}
// SPIGOT-6644: Otherwise the target refresh tick will be missed
if (entity instanceof ExperienceOrb) {
- return true;
+ return 20; // Paper
}
- return false;
+ return -1; // Paper
}
/**
@@ -0,0 +0,0 @@ public class ActivationRange
if ( entity instanceof FireworkRocketEntity ) {
return true;
}
+ // Paper start - special case always immunities
+ // immunize brand new entities, dead entities, and portal scenarios
+ if (entity.defaultActivationState || entity.tickCount < 20*10 || !entity.isAlive() || entity.isInsidePortal || entity.portalCooldown > 0) {
+ return true;
+ }
+ // immunize leashed entities
+ if (entity instanceof Mob && ((Mob)entity).getLeashHolder() instanceof Player) {
+ return true;
+ }
+ // Paper end
- boolean isActive = entity.activatedTick >= MinecraftServer.currentTick || entity.defaultActivationState;
+ boolean isActive = entity.activatedTick >= MinecraftServer.currentTick;
+ entity.isTemporarilyActive = false; // Paper
// Should this entity tick?
if ( !isActive )
@@ -0,0 +0,0 @@ public class ActivationRange
if ( ( MinecraftServer.currentTick - entity.activatedTick - 1 ) % 20 == 0 )
{
// Check immunities every 20 ticks.
- if ( ActivationRange.checkEntityImmunities( entity ) )
- {
- // Triggered some sort of immunity, give 20 full ticks before we check again.
- entity.activatedTick = MinecraftServer.currentTick + 20;
+ // Paper start
+ int immunity = checkEntityImmunities(entity);
+ if (immunity >= 0) {
+ entity.activatedTick = MinecraftServer.currentTick + immunity;
+ } else {
+ entity.isTemporarilyActive = true;
}
+ // Paper end
isActive = true;
+
}
// Add a little performance juice to active entities. Skip 1/4 if not immune.
- } else if ( !entity.defaultActivationState && (entity.tickCount + entity.getId()) % 4 == 0 && !ActivationRange.checkEntityImmunities( entity ) ) // Paper - Ensure checking item movement is offset from Spigot's entity activation range check
+ } else if ( (entity.tickCount + entity.getId()) % 4 == 0 && ActivationRange.checkEntityImmunities( entity ) < 0 ) // Paper
{
isActive = false;
}
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
@@ -0,0 +0,0 @@ public class SpigotWorldConfig
public int monsterActivationRange = 32;
public int raiderActivationRange = 48;
public int miscActivationRange = 16;
+ // Paper start
+ public int flyingMonsterActivationRange = 32;
+ public int waterActivationRange = 16;
+ public int villagerActivationRange = 32;
+ public int wakeUpInactiveAnimals = 4;
+ public int wakeUpInactiveAnimalsEvery = 60*20;
+ public int wakeUpInactiveAnimalsFor = 5*20;
+ public int wakeUpInactiveMonsters = 8;
+ public int wakeUpInactiveMonstersEvery = 20*20;
+ public int wakeUpInactiveMonstersFor = 5*20;
+ public int wakeUpInactiveVillagers = 4;
+ public int wakeUpInactiveVillagersEvery = 30*20;
+ public int wakeUpInactiveVillagersFor = 5*20;
+ public int wakeUpInactiveFlying = 8;
+ public int wakeUpInactiveFlyingEvery = 10*20;
+ public int wakeUpInactiveFlyingFor = 5*20;
+ public int villagersWorkImmunityAfter = 5*20;
+ public int villagersWorkImmunityFor = 20;
+ public boolean villagersActiveForPanic = true;
+ // Paper end
public boolean tickInactiveVillagers = true;
public boolean ignoreSpectatorActivation = false;
private void activationRange()
{
+ boolean hasAnimalsConfig = config.getInt("entity-activation-range.animals", this.animalActivationRange) != this.animalActivationRange; // Paper
this.animalActivationRange = this.getInt( "entity-activation-range.animals", this.animalActivationRange );
this.monsterActivationRange = this.getInt( "entity-activation-range.monsters", this.monsterActivationRange );
this.raiderActivationRange = this.getInt( "entity-activation-range.raiders", this.raiderActivationRange );
this.miscActivationRange = this.getInt( "entity-activation-range.misc", this.miscActivationRange );
+ // Paper start
+ this.waterActivationRange = this.getInt( "entity-activation-range.water", this.waterActivationRange );
+ this.villagerActivationRange = this.getInt( "entity-activation-range.villagers", hasAnimalsConfig ? this.animalActivationRange : this.villagerActivationRange );
+ this.flyingMonsterActivationRange = this.getInt( "entity-activation-range.flying-monsters", this.flyingMonsterActivationRange );
+
+ this.wakeUpInactiveAnimals = this.getInt("entity-activation-range.wake-up-inactive.animals-max-per-tick", this.wakeUpInactiveAnimals);
+ this.wakeUpInactiveAnimalsEvery = this.getInt("entity-activation-range.wake-up-inactive.animals-every", this.wakeUpInactiveAnimalsEvery);
+ this.wakeUpInactiveAnimalsFor = this.getInt("entity-activation-range.wake-up-inactive.animals-for", this.wakeUpInactiveAnimalsFor);
+
+ this.wakeUpInactiveMonsters = this.getInt("entity-activation-range.wake-up-inactive.monsters-max-per-tick", this.wakeUpInactiveMonsters);
+ this.wakeUpInactiveMonstersEvery = this.getInt("entity-activation-range.wake-up-inactive.monsters-every", this.wakeUpInactiveMonstersEvery);
+ this.wakeUpInactiveMonstersFor = this.getInt("entity-activation-range.wake-up-inactive.monsters-for", this.wakeUpInactiveMonstersFor);
+
+ this.wakeUpInactiveVillagers = this.getInt("entity-activation-range.wake-up-inactive.villagers-max-per-tick", this.wakeUpInactiveVillagers);
+ this.wakeUpInactiveVillagersEvery = this.getInt("entity-activation-range.wake-up-inactive.villagers-every", this.wakeUpInactiveVillagersEvery);
+ this.wakeUpInactiveVillagersFor = this.getInt("entity-activation-range.wake-up-inactive.villagers-for", this.wakeUpInactiveVillagersFor);
+
+ this.wakeUpInactiveFlying = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-max-per-tick", this.wakeUpInactiveFlying);
+ this.wakeUpInactiveFlyingEvery = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-every", this.wakeUpInactiveFlyingEvery);
+ this.wakeUpInactiveFlyingFor = this.getInt("entity-activation-range.wake-up-inactive.flying-monsters-for", this.wakeUpInactiveFlyingFor);
+
+ this.villagersWorkImmunityAfter = this.getInt( "entity-activation-range.villagers-work-immunity-after", this.villagersWorkImmunityAfter );
+ this.villagersWorkImmunityFor = this.getInt( "entity-activation-range.villagers-work-immunity-for", this.villagersWorkImmunityFor );
+ this.villagersActiveForPanic = this.getBoolean( "entity-activation-range.villagers-active-for-panic", this.villagersActiveForPanic );
+ // Paper end
this.tickInactiveVillagers = this.getBoolean( "entity-activation-range.tick-inactive-villagers", this.tickInactiveVillagers );
this.ignoreSpectatorActivation = this.getBoolean( "entity-activation-range.ignore-spectators", this.ignoreSpectatorActivation );
this.log( "Entity Activation Range: An " + this.animalActivationRange + " / Mo " + this.monsterActivationRange + " / Ra " + this.raiderActivationRange + " / Mi " + this.miscActivationRange + " / Tiv " + this.tickInactiveVillagers + " / Isa " + this.ignoreSpectatorActivation );

View File

@@ -0,0 +1,58 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Wed, 18 Nov 2020 20:52:25 -0800
Subject: [PATCH] Entity load/save limit per chunk
Adds a config option to limit the number of entities saved and loaded
to a chunk. The default values of -1 disable the limit. Although
defaults are only included for certain entites, this allows setting
limits for any entity type.
diff --git a/src/main/java/net/minecraft/world/entity/EntityType.java b/src/main/java/net/minecraft/world/entity/EntityType.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/EntityType.java
+++ b/src/main/java/net/minecraft/world/entity/EntityType.java
@@ -0,0 +0,0 @@ public class EntityType<T extends Entity> implements FeatureElement, EntityTypeT
final Spliterator<? extends Tag> spliterator = entityNbtList.spliterator();
return StreamSupport.stream(new Spliterator<Entity>() {
+ final java.util.Map<EntityType<?>, Integer> loadedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
public boolean tryAdvance(Consumer<? super Entity> consumer) {
return spliterator.tryAdvance((nbtbase) -> {
EntityType.loadEntityRecursive((CompoundTag) nbtbase, world, (entity) -> {
+ // Paper start - Entity load/save limit per chunk
+ final EntityType<?> entityType = entity.getType();
+ final int saveLimit = world.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
+ if (saveLimit > -1) {
+ if (this.loadedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
+ return null;
+ }
+ this.loadedEntityCounts.merge(entityType, 1, Integer::sum);
+ }
+ // Paper end - Entity load/save limit per chunk
consumer.accept(entity);
return entity;
});
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/EntityStorage.java
@@ -0,0 +0,0 @@ public class EntityStorage implements EntityPersistentStorage<Entity> {
}
ListTag listTag = new ListTag();
+ final java.util.Map<net.minecraft.world.entity.EntityType<?>, Integer> savedEntityCounts = new java.util.HashMap<>(); // Paper - Entity load/save limit per chunk
entities.forEach((entity) -> { // diff here: use entities parameter
+ // Paper start - Entity load/save limit per chunk
+ final EntityType<?> entityType = entity.getType();
+ final int saveLimit = level.paperConfig().chunks.entityPerChunkSaveLimit.getOrDefault(entityType, -1);
+ if (saveLimit > -1) {
+ if (savedEntityCounts.getOrDefault(entityType, 0) >= saveLimit) {
+ return;
+ }
+ savedEntityCounts.merge(entityType, 1, Integer::sum);
+ }
+ // Paper end - Entity load/save limit per chunk
CompoundTag compoundTag = new CompoundTag();
if (entity.save(compoundTag)) {
listTag.add(compoundTag);

View File

@@ -0,0 +1,243 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 15 Jun 2019 08:54:33 -0700
Subject: [PATCH] Fix World#isChunkGenerated calls
Optimize World#loadChunk() too
This patch also adds a chunk status cache on region files (note that
its only purpose is to cache the status on DISK)
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper end
private CompletableFuture<Optional<CompoundTag>> readChunk(ChunkPos chunkPos) {
- return this.read(chunkPos).thenApplyAsync((optional) -> {
- return optional.map((nbttagcompound) -> this.upgradeChunkTag(nbttagcompound, chunkPos)); // CraftBukkit
- }, Util.backgroundExecutor());
+ // Paper start - Cache chunk status on disk
+ try {
+ return CompletableFuture.completedFuture(Optional.ofNullable(this.readConvertChunkSync(chunkPos)));
+ } catch (Throwable thr) {
+ return CompletableFuture.failedFuture(thr);
+ }
+ // Paper end - Cache chunk status on disk
}
// CraftBukkit start
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// CraftBukkit end
}
+ // Paper start - Cache chunk status on disk
+ @Nullable
+ public CompoundTag readConvertChunkSync(ChunkPos pos) throws IOException {
+ CompoundTag nbttagcompound = this.readSync(pos);
+ if (nbttagcompound == null) {
+ return null;
+ }
+
+ nbttagcompound = this.upgradeChunkTag(nbttagcompound, pos); // CraftBukkit
+ if (nbttagcompound == null) {
+ return null;
+ }
+
+ this.updateChunkStatusOnDisk(pos, nbttagcompound);
+
+ return nbttagcompound;
+ }
+
+ public ChunkStatus getChunkStatusOnDiskIfCached(ChunkPos chunkPos) {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFileIfLoaded(chunkPos);
+
+ return regionFile == null ? null : regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+ }
+
+ public ChunkStatus getChunkStatusOnDisk(ChunkPos chunkPos) throws IOException {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFile(chunkPos, true);
+
+ if (regionFile == null || !regionFileCache.chunkExists(chunkPos)) {
+ return null;
+ }
+
+ ChunkStatus status = regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+
+ if (status != null) {
+ return status;
+ }
+
+ this.readChunk(chunkPos);
+
+ return regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+ }
+
+ public void updateChunkStatusOnDisk(ChunkPos chunkPos, @Nullable CompoundTag compound) throws IOException {
+ net.minecraft.world.level.chunk.storage.RegionFile regionFile = regionFileCache.getRegionFile(chunkPos, false);
+
+ regionFile.setStatus(chunkPos.x, chunkPos.z, ChunkSerializer.getStatus(compound));
+ }
+
+ public ChunkAccess getUnloadingChunk(int chunkX, int chunkZ) {
+ ChunkHolder chunkHolder = io.papermc.paper.chunk.system.ChunkSystem.getUnloadingChunkHolder(this.level, chunkX, chunkZ);
+ return chunkHolder == null ? null : chunkHolder.getAvailableChunkNow();
+ }
+ // Paper end - Cache chunk status on disk
+
public boolean anyPlayerCloseEnoughForSpawning(ChunkPos pos) { // Paper - public
// Spigot start
return this.anyPlayerCloseEnoughForSpawning(pos, false);
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
protected final RegionBitmap usedSectors;
public final java.util.concurrent.locks.ReentrantLock fileLock = new java.util.concurrent.locks.ReentrantLock(); // Paper
public final Path regionFile; // Paper
+ // Paper start - Cache chunk status
+ private final net.minecraft.world.level.chunk.ChunkStatus[] statuses = new net.minecraft.world.level.chunk.ChunkStatus[32 * 32];
+
+ private boolean closed;
+
+ // invoked on write/read
+ public void setStatus(int x, int z, net.minecraft.world.level.chunk.ChunkStatus status) {
+ if (this.closed) {
+ // We've used an invalid region file.
+ throw new IllegalStateException("RegionFile is closed");
+ }
+ this.statuses[getChunkLocation(x, z)] = status;
+ }
+
+ public net.minecraft.world.level.chunk.ChunkStatus getStatusIfCached(int x, int z) {
+ if (this.closed) {
+ // We've used an invalid region file.
+ throw new IllegalStateException("RegionFile is closed");
+ }
+ final int location = getChunkLocation(x, z);
+ return this.statuses[location];
+ }
+ // Paper end - Cache chunk status
public RegionFile(RegionStorageInfo storageKey, Path directory, Path path, boolean dsync) throws IOException {
this(storageKey, directory, path, RegionFileVersion.getCompressionFormat(), dsync); // Paper - Configurable region compression format
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
return this.getOffset(pos) != 0;
}
+ private static int getChunkLocation(int x, int z) { return (x & 31) + (z & 31) * 32; } // Paper - Cache chunk status; OBFHELPER - sort of, mirror of logic below
private static int getOffsetIndex(ChunkPos pos) {
return pos.getRegionLocalX() + pos.getRegionLocalZ() * 32;
}
@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
synchronized (this) {
try {
// Paper end
+ this.closed = true; // Paper - Cache chunk status
try {
this.padToFullSector();
} finally {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
try {
NbtIo.write(nbt, (DataOutput) dataoutputstream);
+ regionfile.setStatus(pos.x, pos.z, ChunkSerializer.getStatus(nbt)); // Paper - Cache chunk status
regionfile.setOversized(pos.x, pos.z, false); // Paper - We don't do this anymore, mojang stores differently, but clear old meta flag if it exists to get rid of our own meta file once last oversized is gone
// Paper start - don't write garbage data to disk if writing serialization fails
dataoutputstream.close(); // Only write if successful
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean isChunkGenerated(int x, int z) {
+ // Paper start - Fix this method
+ if (!Bukkit.isPrimaryThread()) {
+ return java.util.concurrent.CompletableFuture.supplyAsync(() -> {
+ return CraftWorld.this.isChunkGenerated(x, z);
+ }, world.getChunkSource().mainThreadProcessor).join();
+ }
+ ChunkAccess chunk = world.getChunkSource().getChunkAtImmediately(x, z);
+ if (chunk == null) {
+ chunk = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
+ }
+ if (chunk != null) {
+ return chunk instanceof ImposterProtoChunk || chunk instanceof net.minecraft.world.level.chunk.LevelChunk;
+ }
try {
- return this.isChunkLoaded(x, z) || this.world.getChunkSource().chunkMap.read(new ChunkPos(x, z)).get().isPresent();
- } catch (InterruptedException | ExecutionException ex) {
+ return world.getChunkSource().chunkMap.getChunkStatusOnDisk(new ChunkPos(x, z)) == ChunkStatus.FULL;
+ } catch (java.io.IOException ex) {
+ // Paper end - Fix this method
throw new RuntimeException(ex);
}
}
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
public boolean loadChunk(int x, int z, boolean generate) {
org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
warnUnsafeChunk("loading a faraway chunk", x, z); // Paper
- ChunkAccess chunk = this.world.getChunkSource().getChunk(x, z, generate || isChunkGenerated(x, z) ? ChunkStatus.FULL : ChunkStatus.EMPTY, true); // Paper
-
- // If generate = false, but the chunk already exists, we will get this back.
- if (chunk instanceof ImposterProtoChunk) {
- // We then cycle through again to get the full chunk immediately, rather than after the ticket addition
- chunk = this.world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
- }
-
- if (chunk instanceof net.minecraft.world.level.chunk.LevelChunk) {
- this.world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE); // Paper
+ // Paper start - Optimize this method
+ ChunkPos chunkPos = new ChunkPos(x, z);
+ ChunkAccess immediate = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
+ if (immediate != null) {
+ // Plugins should use plugin tickets instead of this method to keep a chunk perpetually loaded
return true;
}
- return false;
+ if (!generate) {
+ immediate = world.getChunkSource().chunkMap.getUnloadingChunk(x, z);
+ if (immediate != null) {
+ if (!(immediate instanceof ImposterProtoChunk) && !(immediate instanceof net.minecraft.world.level.chunk.LevelChunk)) {
+ return false; // not full status
+ }
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
+ world.getChunk(x, z); // make sure we're at ticket level 32 or lower
+ return true;
+ }
+ net.minecraft.world.level.chunk.storage.RegionFile file;
+ try {
+ file = world.getChunkSource().chunkMap.regionFileCache.getRegionFile(chunkPos, false);
+ } catch (java.io.IOException ex) {
+ throw new RuntimeException(ex);
+ }
+
+ ChunkStatus status = file.getStatusIfCached(x, z);
+ if (!file.hasChunk(chunkPos) || (status != null && status != ChunkStatus.FULL)) {
+ return false;
+ }
+
+ ChunkAccess chunk = world.getChunkSource().getChunk(x, z, ChunkStatus.EMPTY, true);
+ if (!(chunk instanceof ImposterProtoChunk) && !(chunk instanceof net.minecraft.world.level.chunk.LevelChunk)) {
+ return false;
+ }
+
+ // fall through to load
+ // we do this so we do not re-read the chunk data on disk
+ }
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, chunkPos, 0, Unit.INSTANCE); // Paper
+ world.getChunkSource().getChunk(x, z, ChunkStatus.FULL, true);
+ return true;
+ // Paper end - Optimize this method
}
@Override

View File

@@ -0,0 +1,288 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 02:17:54 -0600
Subject: [PATCH] Flat bedrock generator settings
== AT ==
public net.minecraft.world.level.levelgen.SurfaceRules$Condition
public net.minecraft.world.level.levelgen.SurfaceRules$Context
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockX
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockY
public net.minecraft.world.level.levelgen.SurfaceRules$Context blockZ
public net.minecraft.world.level.levelgen.SurfaceRules$Context context
public net.minecraft.world.level.levelgen.SurfaceRules$Context randomState
public net.minecraft.world.level.levelgen.SurfaceRules$LazyYCondition
public net.minecraft.world.level.levelgen.SurfaceRules$LazyCondition
public net.minecraft.world.level.levelgen.SurfaceRules$VerticalGradientConditionSource
public net.minecraft.world.level.levelgen.SurfaceRules$SurfaceRule
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
diff --git a/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java b/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/io/papermc/paper/world/worldgen/OptionallyFlatBedrockConditionSource.java
@@ -0,0 +0,0 @@
+package io.papermc.paper.world.worldgen;
+
+import com.mojang.serialization.Codec;
+import com.mojang.serialization.codecs.RecordCodecBuilder;
+import net.minecraft.core.Registry;
+import net.minecraft.core.registries.BuiltInRegistries;
+import net.minecraft.core.registries.Registries;
+import net.minecraft.resources.ResourceKey;
+import net.minecraft.resources.ResourceLocation;
+import net.minecraft.util.KeyDispatchDataCodec;
+import net.minecraft.util.Mth;
+import net.minecraft.util.RandomSource;
+import net.minecraft.world.level.levelgen.PositionalRandomFactory;
+import net.minecraft.world.level.levelgen.SurfaceRules;
+import net.minecraft.world.level.levelgen.VerticalAnchor;
+import org.checkerframework.checker.nullness.qual.NonNull;
+import org.checkerframework.framework.qual.DefaultQualifier;
+
+// Modelled off of SurfaceRules$VerticalGradientConditionSource
+@DefaultQualifier(NonNull.class)
+public record OptionallyFlatBedrockConditionSource(ResourceLocation randomName, VerticalAnchor trueAtAndBelow, VerticalAnchor falseAtAndAbove, boolean isRoof) implements SurfaceRules.ConditionSource {
+
+ private static final ResourceKey<Codec<? extends SurfaceRules.ConditionSource>> CODEC_RESOURCE_KEY = ResourceKey.create(Registries.MATERIAL_CONDITION, new ResourceLocation(ResourceLocation.PAPER_NAMESPACE, "optionally_flat_bedrock_condition_source"));
+ private static final KeyDispatchDataCodec<OptionallyFlatBedrockConditionSource> CODEC = KeyDispatchDataCodec.of(RecordCodecBuilder.mapCodec((instance) -> {
+ return instance.group(
+ ResourceLocation.CODEC.fieldOf("random_name").forGetter(OptionallyFlatBedrockConditionSource::randomName),
+ VerticalAnchor.CODEC.fieldOf("true_at_and_below").forGetter(OptionallyFlatBedrockConditionSource::trueAtAndBelow),
+ VerticalAnchor.CODEC.fieldOf("false_at_and_above").forGetter(OptionallyFlatBedrockConditionSource::falseAtAndAbove),
+ Codec.BOOL.fieldOf("is_roof").forGetter(OptionallyFlatBedrockConditionSource::isRoof)
+ ).apply(instance, OptionallyFlatBedrockConditionSource::new);
+ }));
+
+ public static void bootstrap() {
+ Registry.register(BuiltInRegistries.MATERIAL_CONDITION, CODEC_RESOURCE_KEY, CODEC.codec());
+ }
+
+ @Override
+ public KeyDispatchDataCodec<? extends SurfaceRules.ConditionSource> codec() {
+ return CODEC;
+ }
+
+ @Override
+ public SurfaceRules.Condition apply(final SurfaceRules.Context context) {
+ boolean hasFlatBedrock = context.context.getWorld().paperConfig().environment.generateFlatBedrock;
+ int tempTrueAtAndBelowY = this.trueAtAndBelow().resolveY(context.context);
+ int tempFalseAtAndAboveY = this.falseAtAndAbove().resolveY(context.context);
+
+ int flatYLevel = this.isRoof ? Math.max(tempFalseAtAndAboveY, tempTrueAtAndBelowY) - 1 : Math.min(tempFalseAtAndAboveY, tempTrueAtAndBelowY);
+ final int trueAtAndBelowY = hasFlatBedrock ? flatYLevel : tempTrueAtAndBelowY;
+ final int falseAtAndAboveY = hasFlatBedrock ? flatYLevel : tempFalseAtAndAboveY;
+
+ final PositionalRandomFactory positionalRandomFactory = context.randomState.getOrCreateRandomFactory(this.randomName());
+
+ class VerticalGradientCondition extends SurfaceRules.LazyYCondition {
+ VerticalGradientCondition(SurfaceRules.Context context) {
+ super(context);
+ }
+
+ @Override
+ protected boolean compute() {
+ int blockY = this.context.blockY;
+ if (blockY <= trueAtAndBelowY) {
+ return true;
+ } else if (blockY >= falseAtAndAboveY) {
+ return false;
+ } else {
+ double d = Mth.map(blockY, trueAtAndBelowY, falseAtAndAboveY, 1.0D, 0.0D);
+ RandomSource randomSource = positionalRandomFactory.at(this.context.blockX, blockY, this.context.blockZ);
+ return (double)randomSource.nextFloat() < d;
+ }
+ }
+ }
+
+ return new VerticalGradientCondition(context);
+ }
+}
diff --git a/src/main/java/net/minecraft/server/Bootstrap.java b/src/main/java/net/minecraft/server/Bootstrap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/Bootstrap.java
+++ b/src/main/java/net/minecraft/server/Bootstrap.java
@@ -0,0 +0,0 @@ public class Bootstrap {
CauldronInteraction.bootStrap();
// Paper start
BuiltInRegistries.bootStrap(() -> {
+ io.papermc.paper.world.worldgen.OptionallyFlatBedrockConditionSource.bootstrap(); // Paper - Flat bedrock generator settings
io.papermc.paper.plugin.entrypoint.LaunchEntryPointHandler.enterBootstrappers(); // Paper - Entrypoint for bootstrapping
});
// Paper end
diff --git a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
@@ -0,0 +0,0 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
@Override
public void buildSurface(WorldGenRegion region, StructureManager structures, RandomState noiseConfig, ChunkAccess chunk) {
if (!SharedConstants.debugVoidTerrain(chunk.getPos())) {
- WorldGenerationContext worldgenerationcontext = new WorldGenerationContext(this, region);
+ WorldGenerationContext worldgenerationcontext = new WorldGenerationContext(this, region, region.getMinecraftWorld()); // Paper - Flat bedrock generator settings
this.buildSurface(chunk, worldgenerationcontext, noiseConfig, structures, region.getBiomeManager(), region.registryAccess().registryOrThrow(Registries.BIOME), Blender.of(region));
}
@@ -0,0 +0,0 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
return this.createNoiseChunk(ichunkaccess1, structureAccessor, Blender.of(chunkRegion), noiseConfig);
});
Aquifer aquifer = noisechunk.aquifer();
- CarvingContext carvingcontext = new CarvingContext(this, chunkRegion.registryAccess(), chunk.getHeightAccessorForGeneration(), noisechunk, noiseConfig, ((NoiseGeneratorSettings) this.settings.value()).surfaceRule());
+ CarvingContext carvingcontext = new CarvingContext(this, chunkRegion.registryAccess(), chunk.getHeightAccessorForGeneration(), noisechunk, noiseConfig, ((NoiseGeneratorSettings) this.settings.value()).surfaceRule(), chunkRegion.getMinecraftWorld()); // Paper - Flat bedrock generator settings
CarvingMask carvingmask = ((ProtoChunk) chunk).getOrCreateCarvingMask(carverStep);
for (int j = -8; j <= 8; ++j) {
diff --git a/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java b/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/WorldGenerationContext.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.chunk.ChunkGenerator;
public class WorldGenerationContext {
private final int minY;
private final int height;
+ private final @javax.annotation.Nullable net.minecraft.world.level.Level level; // Paper - Flat bedrock generator settings
- public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world) {
+ public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world) { this(generator, world, null); } // Paper - Flat bedrock generator settings
+ public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor world, @org.jetbrains.annotations.Nullable net.minecraft.world.level.Level level) { // Paper - Flat bedrock generator settings
this.minY = Math.max(world.getMinBuildHeight(), generator.getMinY());
this.height = Math.min(world.getHeight(), generator.getGenDepth());
+ this.level = level; // Paper - Flat bedrock generator settings
}
public int getMinGenY() {
@@ -0,0 +0,0 @@ public class WorldGenerationContext {
public int getGenDepth() {
return this.height;
}
+
+ // Paper start - Flat bedrock generator settings
+ public net.minecraft.world.level.Level getWorld() {
+ if (this.level == null) {
+ throw new NullPointerException("WorldGenerationContext was initialized without a Level, but WorldGenerationContext#getWorld was called");
+ }
+ return this.level;
+ }
+ // Paper end - Flat bedrock generator settings
}
diff --git a/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java b/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/carver/CarvingContext.java
@@ -0,0 +0,0 @@ public class CarvingContext extends WorldGenerationContext {
LevelHeightAccessor heightLimitView,
NoiseChunk chunkNoiseSampler,
RandomState noiseConfig,
- SurfaceRules.RuleSource materialRule
+ SurfaceRules.RuleSource materialRule, @javax.annotation.Nullable net.minecraft.world.level.Level level // Paper - Flat bedrock generator settings
) {
- super(noiseChunkGenerator, heightLimitView);
+ super(noiseChunkGenerator, heightLimitView, level); // Paper - Flat bedrock generator settings
this.registryAccess = registryManager;
this.noiseChunk = chunkNoiseSampler;
this.randomState = noiseConfig;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java b/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/placement/PlacementContext.java
@@ -0,0 +0,0 @@ public class PlacementContext extends WorldGenerationContext {
private final Optional<PlacedFeature> topFeature;
public PlacementContext(WorldGenLevel world, ChunkGenerator generator, Optional<PlacedFeature> placedFeature) {
- super(generator, world);
+ super(generator, world, world.getLevel()); // Paper - Flat bedrock generator settings
this.level = world;
this.generator = generator;
this.topFeature = placedFeature;
diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json b/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json
+++ b/src/main/resources/data/minecraft/worldgen/noise_settings/amplified.json
@@ -0,0 +0,0 @@
{
"type": "minecraft:condition",
"if_true": {
- "type": "minecraft:vertical_gradient",
+ "type": "paper:optionally_flat_bedrock_condition_source",
+ "is_roof": false,
"false_at_and_above": {
"above_bottom": 5
},
diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json b/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json
+++ b/src/main/resources/data/minecraft/worldgen/noise_settings/caves.json
@@ -0,0 +0,0 @@
"if_true": {
"type": "minecraft:not",
"invert": {
- "type": "minecraft:vertical_gradient",
+ "type": "paper:optionally_flat_bedrock_condition_source",
+ "is_roof": true,
"false_at_and_above": {
"below_top": 0
},
@@ -0,0 +0,0 @@
{
"type": "minecraft:condition",
"if_true": {
- "type": "minecraft:vertical_gradient",
+ "type": "paper:optionally_flat_bedrock_condition_source",
+ "is_roof": false,
"false_at_and_above": {
"above_bottom": 5
},
diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json b/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json
+++ b/src/main/resources/data/minecraft/worldgen/noise_settings/large_biomes.json
@@ -0,0 +0,0 @@
{
"type": "minecraft:condition",
"if_true": {
- "type": "minecraft:vertical_gradient",
+ "type": "paper:optionally_flat_bedrock_condition_source",
+ "is_roof": false,
"false_at_and_above": {
"above_bottom": 5
},
diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json b/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json
+++ b/src/main/resources/data/minecraft/worldgen/noise_settings/nether.json
@@ -0,0 +0,0 @@
{
"type": "minecraft:condition",
"if_true": {
- "type": "minecraft:vertical_gradient",
+ "type": "paper:optionally_flat_bedrock_condition_source",
+ "is_roof": false,
"false_at_and_above": {
"above_bottom": 5
},
@@ -0,0 +0,0 @@
"if_true": {
"type": "minecraft:not",
"invert": {
- "type": "minecraft:vertical_gradient",
+ "type": "paper:optionally_flat_bedrock_condition_source",
+ "is_roof": true,
"false_at_and_above": {
"below_top": 0
},
diff --git a/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json b/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json
+++ b/src/main/resources/data/minecraft/worldgen/noise_settings/overworld.json
@@ -0,0 +0,0 @@
{
"type": "minecraft:condition",
"if_true": {
- "type": "minecraft:vertical_gradient",
+ "type": "paper:optionally_flat_bedrock_condition_source",
+ "is_roof": false,
"false_at_and_above": {
"above_bottom": 5
},

View File

@@ -0,0 +1,128 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 Apr 2016 20:02:00 -0400
Subject: [PATCH] Improve Maps (in item frames) performance and bug fixes
Maps used a modified version of rendering to support plugin controlled
imaging on maps. The Craft Map Renderer is much slower than Vanilla,
causing maps in item frames to cause a noticeable hit on server performance.
This updates the map system to not use the Craft system if we detect that no
custom renderers are in use, defaulting to the much simpler Vanilla system.
Additionally, numerous issues to player position tracking on maps has been fixed.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
{
if ( iter.next().player == entity )
{
+ map.decorations.remove(entity.getName().getString()); // Paper
iter.remove();
}
}
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
return null;
}
// CraftBukkit end
+ // Paper start - remove player from map on drop
+ if (itemstack.getItem() == Items.FILLED_MAP) {
+ net.minecraft.world.level.saveddata.maps.MapItemSavedData worldmap = net.minecraft.world.item.MapItem.getSavedData(itemstack, this.level());
+ if (worldmap != null) {
+ worldmap.tickCarriedBy(this, itemstack);
+ }
+ }
+ // Paper end
return entityitem;
}
diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
@@ -0,0 +0,0 @@ public class MapItemSavedData extends SavedData {
public final Map<String, MapDecoration> decorations = Maps.newLinkedHashMap();
private final Map<String, MapFrame> frameMarkers = Maps.newHashMap();
private int trackedDecorationCount;
+ private org.bukkit.craftbukkit.map.RenderData vanillaRender = new org.bukkit.craftbukkit.map.RenderData(); // Paper
// CraftBukkit start
public final CraftMapView mapView;
@@ -0,0 +0,0 @@ public class MapItemSavedData extends SavedData {
// CraftBukkit start
this.mapView = new CraftMapView(this);
this.server = (CraftServer) org.bukkit.Bukkit.getServer();
+ this.vanillaRender.buffer = colors; // Paper
// CraftBukkit end
}
@@ -0,0 +0,0 @@ public class MapItemSavedData extends SavedData {
if (abyte.length == 16384) {
worldmap.colors = abyte;
}
+ worldmap.vanillaRender.buffer = abyte; // Paper
RegistryOps<Tag> registryops = registryLookup.createSerializationContext(NbtOps.INSTANCE);
List<MapBanner> list = (List) MapBanner.LIST_CODEC.parse(registryops, nbt.get("banners")).resultOrPartial((s) -> {
@@ -0,0 +0,0 @@ public class MapItemSavedData extends SavedData {
public class HoldingPlayer {
+ // Paper start
+ private void addSeenPlayers(java.util.Collection<MapDecoration> icons) {
+ org.bukkit.entity.Player player = (org.bukkit.entity.Player) this.player.getBukkitEntity();
+ MapItemSavedData.this.decorations.forEach((name, mapIcon) -> {
+ // If this cursor is for a player check visibility with vanish system
+ org.bukkit.entity.Player other = org.bukkit.Bukkit.getPlayerExact(name); // Spigot
+ if (other == null || player.canSee(other)) {
+ icons.add(mapIcon);
+ }
+ });
+ }
+ private boolean shouldUseVanillaMap() {
+ return mapView.getRenderers().size() == 1 && mapView.getRenderers().get(0).getClass() == org.bukkit.craftbukkit.map.CraftMapRenderer.class;
+ }
+ // Paper end
public final Player player;
private boolean dirtyData = true;
private int minDirtyX;
@@ -0,0 +0,0 @@ public class MapItemSavedData extends SavedData {
@Nullable
Packet<?> nextUpdatePacket(MapId mapId) {
MapItemSavedData.MapPatch worldmap_b;
- org.bukkit.craftbukkit.map.RenderData render = MapItemSavedData.this.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) this.player.getBukkitEntity()); // CraftBukkit
+ if (!this.dirtyData && this.tick % 5 != 0) { this.tick++; return null; } // Paper - this won't end up sending, so don't render it!
+ boolean vanillaMaps = shouldUseVanillaMap(); // Paper
+ org.bukkit.craftbukkit.map.RenderData render = !vanillaMaps ? MapItemSavedData.this.mapView.render((org.bukkit.craftbukkit.entity.CraftPlayer) this.player.getBukkitEntity()) : MapItemSavedData.this.vanillaRender; // CraftBukkit // Paper
if (this.dirtyData) {
this.dirtyData = false;
@@ -0,0 +0,0 @@ public class MapItemSavedData extends SavedData {
// CraftBukkit start
java.util.Collection<MapDecoration> icons = new java.util.ArrayList<MapDecoration>();
+ if (vanillaMaps) addSeenPlayers(icons); // Paper
+
for (org.bukkit.map.MapCursor cursor : render.cursors) {
if (cursor.isVisible()) {
icons.add(new MapDecoration(CraftMapCursor.CraftType.bukkitToMinecraftHolder(cursor.getType()), cursor.getX(), cursor.getY(), cursor.getDirection(), Optional.ofNullable(PaperAdventure.asVanilla(cursor.caption()))));
diff --git a/src/main/java/org/bukkit/craftbukkit/map/RenderData.java b/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
+++ b/src/main/java/org/bukkit/craftbukkit/map/RenderData.java
@@ -0,0 +0,0 @@ import org.bukkit.map.MapCursor;
public class RenderData {
- public final byte[] buffer;
+ public byte[] buffer; // Paper
public final ArrayList<MapCursor> cursors;
public RenderData() {

View File

@@ -0,0 +1,89 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 5 Apr 2021 01:42:35 -0400
Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob
spawns
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
}
+ // Paper start - per player mob count backoff
+ public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) {
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ return;
+ }
+ int idx = mobCategory.ordinal();
+ final com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> inRange =
+ this.getNearbyPlayers().getPlayersByChunk(chunkX, chunkZ, io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
+ if (inRange == null) {
+ return;
+ }
+ final Object[] backingSet = inRange.getRawData();
+ for (int i = 0, len = inRange.size(); i < len; i++) {
+ ++((ServerPlayer)backingSet[i]).mobBackoffCounts[idx];
+ }
+ }
+ // Paper end - per player mob count backoff
public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
- return player.mobCounts[mobCategory.ordinal()];
+ return player.mobCounts[mobCategory.ordinal()] + player.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff
}
// Paper end - Optional per player mob spawns
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
// re-set mob counts
for (ServerPlayer player : this.level.players) {
- Arrays.fill(player.mobCounts, 0);
+ // Paper start - per player mob spawning backoff
+ for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
+ player.mobCounts[ii] = 0;
+
+ int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm?
+ if (newBackoff < 0) {
+ newBackoff = 0;
+ }
+ player.mobBackoffCounts[ii] = newBackoff;
+ }
+ // Paper end - per player mob spawning backoff
}
spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
} else {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
// Paper end - Optional per player mob spawns
+ public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff
// CraftBukkit start
public CraftPlayer.TransferCookieConnection transferCookieConnection;
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
// Paper start - PreCreatureSpawnEvent
PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
+ // Paper start - per player mob count backoff
+ if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) {
+ world.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(blockposition_mutableblockposition.getX() >> 4, blockposition_mutableblockposition.getZ() >> 4, group);
+ }
+ // Paper end - per player mob count backoff
if (doSpawning == PreSpawnStatus.ABORT) {
return j; // Paper - Optional per player mob spawns
}

View File

@@ -0,0 +1,109 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 02:37:57 -0400
Subject: [PATCH] Optimize Collision to not load chunks
The collision code takes an AABB and generates a cuboid of checks rather
than a cylinder, so at high velocity this can generate a lot of chunk checks.
Treat an unloaded chunk as a collision for entities, and also for players if
the "prevent moving into unloaded chunks" setting is enabled.
If that serting is not enabled, collisions will be ignored for players, since
movement will load only the chunk the player enters anyways and avoids loading
massive amounts of surrounding chunks due to large AABB lookups.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
entityplayer1.setShiftKeyDown(false);
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+ worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
while (avoidSuffocation && !worldserver1.noCollision((Entity) entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
// CraftBukkit end
entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason spawnReason; // Paper - Entity#getEntitySpawnReason
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
+ public boolean collisionLoadChunks = false; // Paper
private CraftEntity bukkitEntity;
public @org.jetbrains.annotations.Nullable net.minecraft.server.level.ChunkMap.TrackedEntity tracker; // Paper
diff --git a/src/main/java/net/minecraft/world/level/BlockCollisions.java b/src/main/java/net/minecraft/world/level/BlockCollisions.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/BlockCollisions.java
+++ b/src/main/java/net/minecraft/world/level/BlockCollisions.java
@@ -0,0 +0,0 @@ public class BlockCollisions<T> extends AbstractIterator<T> {
@Override
protected T computeNext() {
while (this.cursor.advance()) {
- int i = this.cursor.nextX();
- int j = this.cursor.nextY();
- int k = this.cursor.nextZ();
+ int i = this.cursor.nextX(); final int x = i; // Paper - OBFHELPER
+ int j = this.cursor.nextY(); final int y = j; // Paper - OBFHELPER
+ int k = this.cursor.nextZ(); final int z = k; // Paper - OBFHELPER
int l = this.cursor.getNextType();
if (l != 3) {
- BlockGetter blockGetter = this.getChunk(i, k);
- if (blockGetter != null) {
- this.pos.set(i, j, k);
- BlockState blockState = blockGetter.getBlockState(this.pos);
- if ((!this.onlySuffocatingBlocks || blockState.isSuffocating(blockGetter, this.pos))
- && (l != 1 || blockState.hasLargeCollisionShape())
- && (l != 2 || blockState.is(Blocks.MOVING_PISTON))) {
+ // Paper start - ensure we don't load chunks
+ // BlockGetter blockGetter = this.getChunk(i, k);
+ if (true) {
+ final @Nullable Entity source = this.context instanceof net.minecraft.world.phys.shapes.EntityCollisionContext entityContext ? entityContext.getEntity() : null;
+ boolean far = source != null && io.papermc.paper.util.MCUtil.distanceSq(source.getX(), y, source.getZ(), x, y, z) > 14;
+ this.pos.set(x, y, z);
+ BlockState blockState;
+ if (this.collisionGetter instanceof net.minecraft.server.level.WorldGenRegion) {
+ BlockGetter blockGetter = this.getChunk(x, z);
+ if (blockGetter == null) {
+ continue;
+ }
+ blockState = blockGetter.getBlockState(this.pos);
+ } else if ((!far && source instanceof net.minecraft.server.level.ServerPlayer) || (source != null && source.collisionLoadChunks)) {
+ blockState = this.collisionGetter.getBlockState(this.pos);
+ } else {
+ blockState = this.collisionGetter.getBlockStateIfLoaded(this.pos);
+ }
+ if (blockState == null) {
+ if (!(source instanceof net.minecraft.server.level.ServerPlayer) || source.level().paperConfig().chunks.preventMovingIntoUnloadedChunks) {
+ return this.resultProvider.apply(new BlockPos.MutableBlockPos(x, y, z), Shapes.create(far ? source.getBoundingBox() : new AABB(new BlockPos(x, y, z))));
+ }
+ continue;
+ }
+ if (/*(!this.onlySuffocatingBlocks || blockState.isSuffocating(blockGetter, this.pos)) &&*/ (l != 1 || blockState.hasLargeCollisionShape()) && (l != 2 || blockState.is(Blocks.MOVING_PISTON))) { // Paper - onlySuffocatingBlocks is only true on the client, so we don't care about it here
+ // Paper end
VoxelShape voxelShape = blockState.getCollisionShape(this.collisionGetter, this.pos, this.context);
if (voxelShape == Shapes.block()) {
if (this.box.intersects((double)i, (double)j, (double)k, (double)i + 1.0, (double)j + 1.0, (double)k + 1.0)) {
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
@@ -0,0 +0,0 @@ public interface CollisionGetter extends BlockGetter {
}
default boolean noCollision(@Nullable Entity entity, AABB box) {
+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
for (VoxelShape voxelShape : this.getBlockCollisions(entity, box)) {
if (!voxelShape.isEmpty()) {
return false;
}
}
+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
if (!this.getEntityCollisions(entity, box).isEmpty()) {
return false;

View File

@@ -0,0 +1,160 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Apr 2020 17:53:29 -0700
Subject: [PATCH] Optimize GoalSelector Goal.Flag Set operations
Optimise the stream.anyMatch statement to move to a bitset
where we can replace the call with a single bitwise operation.
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java b/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
@@ -0,0 +0,0 @@ import java.util.EnumSet;
import net.minecraft.util.Mth;
public abstract class Goal {
- private final EnumSet<Goal.Flag> flags = EnumSet.noneOf(Goal.Flag.class);
+ private final EnumSet<Goal.Flag> flags = EnumSet.noneOf(Goal.Flag.class); // Paper unused, but dummy to prevent plugins from crashing as hard. Theyll need to support paper in a special case if this is super important, but really doesn't seem like it would be.
+ private final com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<net.minecraft.world.entity.ai.goal.Goal.Flag> goalTypes = new com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<>(Goal.Flag.class); // Paper - remove streams from pathfindergoalselector
+
+ // Paper start - remove streams from pathfindergoalselector; make sure types are not empty
+ public Goal() {
+ if (this.goalTypes.size() == 0) {
+ this.goalTypes.add(Flag.UNKNOWN_BEHAVIOR);
+ }
+ }
+ // Paper end - remove streams from pathfindergoalselector
public abstract boolean canUse();
@@ -0,0 +0,0 @@ public abstract class Goal {
}
public void setFlags(EnumSet<Goal.Flag> controls) {
- this.flags.clear();
- this.flags.addAll(controls);
+ // Paper start - remove streams from pathfindergoalselector
+ this.goalTypes.clear();
+ this.goalTypes.addAll(controls);
+ if (this.goalTypes.size() == 0) {
+ this.goalTypes.add(Flag.UNKNOWN_BEHAVIOR);
+ }
+ // Paper end - remove streams from pathfindergoalselector
}
@Override
@@ -0,0 +0,0 @@ public abstract class Goal {
return this.getClass().getSimpleName();
}
- public EnumSet<Goal.Flag> getFlags() {
- return this.flags;
+ // Paper start - remove streams from pathfindergoalselector
+ public com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<Goal.Flag> getFlags() {
+ return this.goalTypes;
+ // Paper end - remove streams from pathfindergoalselector
}
protected int adjustedTickDelay(int ticks) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
@@ -0,0 +0,0 @@ public class GoalSelector {
private final Map<Goal.Flag, WrappedGoal> lockedFlags = new EnumMap<>(Goal.Flag.class);
private final Set<WrappedGoal> availableGoals = new ObjectLinkedOpenHashSet<>();
private final Supplier<ProfilerFiller> profiler;
- private final EnumSet<Goal.Flag> disabledFlags = EnumSet.noneOf(Goal.Flag.class);
+ private static final Goal.Flag[] GOAL_FLAG_VALUES = Goal.Flag.values(); // Paper - remove streams from pathfindergoalselector
+ private final com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<net.minecraft.world.entity.ai.goal.Goal.Flag> goalTypes = new com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<>(Goal.Flag.class); // Paper - remove streams from pathfindergoalselector
private int curRate;
public GoalSelector(Supplier<ProfilerFiller> profiler) {
@@ -0,0 +0,0 @@ public class GoalSelector {
this.availableGoals.removeIf(wrappedGoalx -> wrappedGoalx.getGoal() == goal);
}
- private static boolean goalContainsAnyFlags(WrappedGoal goal, EnumSet<Goal.Flag> controls) {
- for (Goal.Flag flag : goal.getFlags()) {
- if (controls.contains(flag)) {
- return true;
- }
- }
-
- return false;
+ // Paper start
+ private static boolean goalContainsAnyFlags(WrappedGoal goal, com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<Goal.Flag> controls) {
+ return goal.getFlags().hasCommonElements(controls);
}
private static boolean goalCanBeReplacedForAllFlags(WrappedGoal goal, Map<Goal.Flag, WrappedGoal> goalsByControl) {
- for (Goal.Flag flag : goal.getFlags()) {
+ long flagIterator = goal.getFlags().getBackingSet();
+ int wrappedGoalSize = goal.getFlags().size();
+ for (int i = 0; i < wrappedGoalSize; ++i) {
+ final Goal.Flag flag = GOAL_FLAG_VALUES[Long.numberOfTrailingZeros(flagIterator)];
+ flagIterator ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(flagIterator);
+ // Paper end
if (!goalsByControl.getOrDefault(flag, NO_GOAL).canBeReplacedBy(goal)) {
return false;
}
@@ -0,0 +0,0 @@ public class GoalSelector {
profilerFiller.push("goalCleanup");
for (WrappedGoal wrappedGoal : this.availableGoals) {
- if (wrappedGoal.isRunning() && (goalContainsAnyFlags(wrappedGoal, this.disabledFlags) || !wrappedGoal.canContinueToUse())) {
+ if (wrappedGoal.isRunning() && (goalContainsAnyFlags(wrappedGoal, this.goalTypes) || !wrappedGoal.canContinueToUse())) { // Paper - Perf: optimize goal types by removing streams
wrappedGoal.stop();
}
}
@@ -0,0 +0,0 @@ public class GoalSelector {
profilerFiller.push("goalUpdate");
for (WrappedGoal wrappedGoal2 : this.availableGoals) {
- if (!wrappedGoal2.isRunning()
- && !goalContainsAnyFlags(wrappedGoal2, this.disabledFlags)
- && goalCanBeReplacedForAllFlags(wrappedGoal2, this.lockedFlags)
- && wrappedGoal2.canUse()) {
- for (Goal.Flag flag : wrappedGoal2.getFlags()) {
+ // Paper start
+ if (!wrappedGoal2.isRunning() && !goalContainsAnyFlags(wrappedGoal2, this.goalTypes) && goalCanBeReplacedForAllFlags(wrappedGoal2, this.lockedFlags) && wrappedGoal2.canUse()) {
+ long flagIterator = wrappedGoal2.getFlags().getBackingSet();
+ int wrappedGoalSize = wrappedGoal2.getFlags().size();
+ for (int i = 0; i < wrappedGoalSize; ++i) {
+ final Goal.Flag flag = GOAL_FLAG_VALUES[Long.numberOfTrailingZeros(flagIterator)];
+ flagIterator ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(flagIterator);
+ // Paper end
WrappedGoal wrappedGoal3 = this.lockedFlags.getOrDefault(flag, NO_GOAL);
wrappedGoal3.stop();
this.lockedFlags.put(flag, wrappedGoal2);
@@ -0,0 +0,0 @@ public class GoalSelector {
}
public void disableControlFlag(Goal.Flag control) {
- this.disabledFlags.add(control);
+ this.goalTypes.add(control); // Paper - remove streams from pathfindergoalselector
}
public void enableControlFlag(Goal.Flag control) {
- this.disabledFlags.remove(control);
+ this.goalTypes.remove(control); // Paper - remove streams from pathfindergoalselector
}
public void setControlFlag(Goal.Flag control, boolean enabled) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
@@ -0,0 +0,0 @@ public class WrappedGoal extends Goal {
}
@Override
- public EnumSet<Goal.Flag> getFlags() {
+ // Paper start - remove streams from pathfindergoalselector
+ public com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<Goal.Flag> getFlags() {
return this.goal.getFlags();
+ // Paper end - remove streams from pathfindergoalselector
}
public boolean isRunning() {

View File

@@ -0,0 +1,395 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 04:53:35 -0400
Subject: [PATCH] Optimize Network Manager and add advanced packet support
Adds ability for 1 packet to bundle other packets to follow it
Adds ability for a packet to delay sending more packets until a state is ready.
Removes synchronization from sending packets
Removes processing packet queue off of main thread
- for the few cases where it is allowed, order is not necessary nor
should it even be happening concurrently in first place (handshaking/login/status)
Ensures packets sent asynchronously are dispatched on main thread
This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.
This should solve some deadlock risks
Also adds Netty Channel Flush Consolidation to reduce the amount of flushing
Also avoids spamming closed channel exception by rechecking closed state in dispatch
and then catch exceptions and close if they fire.
Part of this commit was authored by: Spottedleaf, sandtechnology
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
private static final ProtocolInfo<ServerHandshakePacketListener> INITIAL_PROTOCOL = HandshakeProtocols.SERVERBOUND;
private final PacketFlow receiving;
private volatile boolean sendLoginDisconnect = true;
- private final Queue<Consumer<Connection>> pendingActions = Queues.newConcurrentLinkedQueue();
+ private final Queue<WrappedConsumer> pendingActions = Queues.newConcurrentLinkedQueue(); // Paper
public Channel channel;
public SocketAddress address;
// Spigot Start
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
public java.net.InetSocketAddress virtualHost;
private static boolean enableExplicitFlush = Boolean.getBoolean("paper.explicit-flush"); // Paper - Disable explicit network manager flushing
// Paper end
+ // Paper start - Optimize network
+ public boolean isPending = true;
+ public boolean queueImmunity;
+ // Paper end - Optimize network
// Paper start - add utility methods
public final net.minecraft.server.level.ServerPlayer getPlayer() {
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
}
public void send(Packet<?> packet, @Nullable PacketSendListener callbacks, boolean flush) {
- if (this.isConnected()) {
- this.flushQueue();
+ // Paper start - Optimize network: Handle oversized packets better
+ final boolean connected = this.isConnected();
+ if (!connected && !this.preparing) {
+ return;
+ }
+
+ packet.onPacketDispatch(this.getPlayer());
+ if (connected && (InnerUtil.canSendImmediate(this, packet)
+ || (io.papermc.paper.util.MCUtil.isMainThread() && packet.isReady() && this.pendingActions.isEmpty()
+ && (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())))) {
this.sendPacket(packet, callbacks, flush);
} else {
- this.pendingActions.add((networkmanager) -> {
- networkmanager.sendPacket(packet, callbacks, flush);
- });
- }
+ // Write the packets to the queue, then flush - antixray hooks there already
+ final java.util.List<Packet<?>> extraPackets = InnerUtil.buildExtraPackets(packet);
+ final boolean hasExtraPackets = extraPackets != null && !extraPackets.isEmpty();
+ if (!hasExtraPackets) {
+ this.pendingActions.add(new PacketSendAction(packet, callbacks, flush));
+ } else {
+ final java.util.List<PacketSendAction> actions = new java.util.ArrayList<>(1 + extraPackets.size());
+ actions.add(new PacketSendAction(packet, null, false)); // Delay the future listener until the end of the extra packets
+
+ for (int i = 0, len = extraPackets.size(); i < len;) {
+ final Packet<?> extraPacket = extraPackets.get(i);
+ final boolean end = ++i == len;
+ actions.add(new PacketSendAction(extraPacket, end ? callbacks : null, end)); // Append listener to the end
+ }
+
+ this.pendingActions.addAll(actions);
+ }
+ this.flushQueue();
+ // Paper end - Optimize network
+ }
}
public void runOnceConnected(Consumer<Connection> task) {
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
this.flushQueue();
task.accept(this);
} else {
- this.pendingActions.add(task);
+ this.pendingActions.add(new WrappedConsumer(task)); // Paper - Optimize network
}
}
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
}
private void doSendPacket(Packet<?> packet, @Nullable PacketSendListener callbacks, boolean flush) {
+ // Paper start - Optimize network
+ final net.minecraft.server.level.ServerPlayer player = this.getPlayer();
+ if (!this.isConnected()) {
+ packet.onPacketDispatchFinish(player, null);
+ return;
+ }
+ try {
+ // Paper end - Optimize network
ChannelFuture channelfuture = flush ? this.channel.writeAndFlush(packet) : this.channel.write(packet);
if (callbacks != null) {
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
});
}
+ // Paper start - Optimize network
+ if (packet.hasFinishListener()) {
+ channelfuture.addListener((ChannelFutureListener) channelFuture -> packet.onPacketDispatchFinish(player, channelFuture));
+ }
channelfuture.addListener(ChannelFutureListener.FIRE_EXCEPTION_ON_FAILURE);
+ } catch (final Exception e) {
+ LOGGER.error("NetworkException: {}", player, e);
+ this.disconnect(Component.translatable("disconnect.genericReason", "Internal Exception: " + e.getMessage()));
+ packet.onPacketDispatchFinish(player, null);
+ }
+ // Paper end - Optimize network
}
public void flushChannel() {
if (this.isConnected()) {
this.flush();
} else {
- this.pendingActions.add(Connection::flush);
+ this.pendingActions.add(new WrappedConsumer(Connection::flush)); // Paper - Optimize network
}
}
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
}
- private void flushQueue() {
- if (this.channel != null && this.channel.isOpen()) {
- Queue queue = this.pendingActions;
-
+ // Paper start - Optimize network: Rewrite this to be safer if ran off main thread
+ private boolean flushQueue() {
+ if (!this.isConnected()) {
+ return true;
+ }
+ if (io.papermc.paper.util.MCUtil.isMainThread()) {
+ return this.processQueue();
+ } else if (this.isPending) {
+ // Should only happen during login/status stages
synchronized (this.pendingActions) {
- Consumer consumer;
+ return this.processQueue();
+ }
+ }
+ return false;
+ }
+
+ private boolean processQueue() {
+ if (this.pendingActions.isEmpty()) {
+ return true;
+ }
- while ((consumer = (Consumer) this.pendingActions.poll()) != null) {
- consumer.accept(this);
+ // If we are on main, we are safe here in that nothing else should be processing queue off main anymore
+ // But if we are not on main due to login/status, the parent is synchronized on packetQueue
+ final java.util.Iterator<WrappedConsumer> iterator = this.pendingActions.iterator();
+ while (iterator.hasNext()) {
+ final WrappedConsumer queued = iterator.next(); // poll -> peek
+
+ // Fix NPE (Spigot bug caused by handleDisconnection())
+ if (queued == null) {
+ return true;
+ }
+
+ if (queued.isConsumed()) {
+ continue;
+ }
+
+ if (queued instanceof PacketSendAction packetSendAction) {
+ final Packet<?> packet = packetSendAction.packet;
+ if (!packet.isReady()) {
+ return false;
}
+ }
+ iterator.remove();
+ if (queued.tryMarkConsumed()) {
+ queued.accept(this);
}
}
+ return true;
}
+ // Paper end - Optimize network
private static final int MAX_PER_TICK = io.papermc.paper.configuration.GlobalConfiguration.get().misc.maxJoinsPerTick; // Paper - Buffer joins to world
private static int joinAttemptsThisTick; // Paper - Buffer joins to world
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
public void disconnect(Component disconnectReason) {
// Spigot Start
this.preparing = false;
+ this.clearPacketQueue(); // Paper - Optimize network
// Spigot End
if (this.channel == null) {
this.delayedDisconnect = disconnectReason;
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
public void handleDisconnection() {
if (this.channel != null && !this.channel.isOpen()) {
if (this.disconnectionHandled) {
- Connection.LOGGER.warn("handleDisconnection() called twice");
+ // Connection.LOGGER.warn("handleDisconnection() called twice"); // Paper - Don't log useless message
} else {
this.disconnectionHandled = true;
PacketListener packetlistener = this.getPacketListener();
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
packetlistener1.onDisconnect(ichatbasecomponent);
}
- this.pendingActions.clear(); // Free up packet queue.
+ this.clearPacketQueue(); // Paper - Optimize network
// Paper start - Add PlayerConnectionCloseEvent
final PacketListener packetListener = this.getPacketListener();
if (packetListener instanceof net.minecraft.server.network.ServerCommonPacketListenerImpl commonPacketListener) {
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
public void setBandwidthLogger(LocalSampleLogger log) {
this.bandwidthDebugMonitor = new BandwidthDebugMonitor(log);
}
+
+ // Paper start - Optimize network
+ public void clearPacketQueue() {
+ final net.minecraft.server.level.ServerPlayer player = getPlayer();
+ for (final Consumer<Connection> queuedAction : this.pendingActions) {
+ if (queuedAction instanceof PacketSendAction packetSendAction) {
+ final Packet<?> packet = packetSendAction.packet;
+ if (packet.hasFinishListener()) {
+ packet.onPacketDispatchFinish(player, null);
+ }
+ }
+ }
+ this.pendingActions.clear();
+ }
+
+ private static class InnerUtil { // Attempt to hide these methods from ProtocolLib, so it doesn't accidently pick them up.
+
+ @Nullable
+ private static java.util.List<Packet<?>> buildExtraPackets(final Packet<?> packet) {
+ final java.util.List<Packet<?>> extra = packet.getExtraPackets();
+ if (extra == null || extra.isEmpty()) {
+ return null;
+ }
+
+ final java.util.List<Packet<?>> ret = new java.util.ArrayList<>(1 + extra.size());
+ buildExtraPackets0(extra, ret);
+ return ret;
+ }
+
+ private static void buildExtraPackets0(final java.util.List<Packet<?>> extraPackets, final java.util.List<Packet<?>> into) {
+ for (final Packet<?> extra : extraPackets) {
+ into.add(extra);
+ final java.util.List<Packet<?>> extraExtra = extra.getExtraPackets();
+ if (extraExtra != null && !extraExtra.isEmpty()) {
+ buildExtraPackets0(extraExtra, into);
+ }
+ }
+ }
+
+ private static boolean canSendImmediate(final Connection networkManager, final net.minecraft.network.protocol.Packet<?> packet) {
+ return networkManager.isPending || networkManager.packetListener.protocol() != ConnectionProtocol.PLAY ||
+ packet instanceof net.minecraft.network.protocol.common.ClientboundKeepAlivePacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundPlayerChatPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundSystemChatPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundCommandSuggestionsPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundSetTitleTextPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundSetSubtitleTextPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundSetActionBarTextPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundSetTitlesAnimationPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundClearTitlesPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundSoundPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundSoundEntityPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundStopSoundPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket ||
+ packet instanceof net.minecraft.network.protocol.game.ClientboundBossEventPacket;
+ }
+ }
+
+ private static class WrappedConsumer implements Consumer<Connection> {
+ private final Consumer<Connection> delegate;
+ private final java.util.concurrent.atomic.AtomicBoolean consumed = new java.util.concurrent.atomic.AtomicBoolean(false);
+
+ private WrappedConsumer(final Consumer<Connection> delegate) {
+ this.delegate = delegate;
+ }
+
+ @Override
+ public void accept(final Connection connection) {
+ this.delegate.accept(connection);
+ }
+
+ public boolean tryMarkConsumed() {
+ return consumed.compareAndSet(false, true);
+ }
+
+ public boolean isConsumed() {
+ return consumed.get();
+ }
+ }
+
+ private static final class PacketSendAction extends WrappedConsumer {
+ private final Packet<?> packet;
+
+ private PacketSendAction(final Packet<?> packet, @Nullable final PacketSendListener packetSendListener, final boolean flush) {
+ super(connection -> connection.sendPacket(packet, packetSendListener, flush));
+ this.packet = packet;
+ }
+ }
+ // Paper end - Optimize network
}
diff --git a/src/main/java/net/minecraft/network/protocol/Packet.java b/src/main/java/net/minecraft/network/protocol/Packet.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/protocol/Packet.java
+++ b/src/main/java/net/minecraft/network/protocol/Packet.java
@@ -0,0 +0,0 @@ public interface Packet<T extends PacketListener> {
static <B extends ByteBuf, T extends Packet<?>> StreamCodec<B, T> codec(StreamMemberEncoder<B, T> encoder, StreamDecoder<B, T> decoder) {
return StreamCodec.ofMember(encoder, decoder);
}
+
+ // Paper start
+ /**
+ * @param player Null if not at PLAY stage yet
+ */
+ default void onPacketDispatch(@Nullable net.minecraft.server.level.ServerPlayer player) {
+ }
+
+ /**
+ * @param player Null if not at PLAY stage yet
+ * @param future Can be null if packet was cancelled
+ */
+ default void onPacketDispatchFinish(@Nullable net.minecraft.server.level.ServerPlayer player, @Nullable io.netty.channel.ChannelFuture future) {}
+
+ default boolean hasFinishListener() {
+ return false;
+ }
+
+ default boolean isReady() {
+ return true;
+ }
+
+ @Nullable
+ default java.util.List<Packet<?>> getExtraPackets() {
+ return null;
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -0,0 +0,0 @@ public class ServerConnectionListener {
final List<Connection> connections = Collections.synchronizedList(Lists.newArrayList());
// Paper start - prevent blocking on adding a new connection while the server is ticking
private final java.util.Queue<Connection> pending = new java.util.concurrent.ConcurrentLinkedQueue<>();
+ private static final boolean disableFlushConsolidation = Boolean.getBoolean("Paper.disableFlushConsolidate"); // Paper - Optimize network
private final void addPending() {
Connection connection;
while ((connection = pending.poll()) != null) {
connections.add(connection);
+ connection.isPending = false; // Paper - Optimize network
}
}
// Paper end - prevent blocking on adding a new connection while the server is ticking
@@ -0,0 +0,0 @@ public class ServerConnectionListener {
;
}
+ if (!disableFlushConsolidation) channel.pipeline().addFirst(new io.netty.handler.flush.FlushConsolidationHandler()); // Paper - Optimize network
ChannelPipeline channelpipeline = channel.pipeline().addLast("timeout", new ReadTimeoutHandler(30));
if (ServerConnectionListener.this.server.repliesToStatus()) {

View File

@@ -0,0 +1,99 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 02:07:55 -0600
Subject: [PATCH] Optimize isInWorldBounds and getBlockState for inlining
Hot methods, so reduce # of instructions for the method.
Move is valid location test to the BlockPosition class so that it can access local variables.
Replace all calls to the new place to the unnecessary forward.
Optimize getType and getBlockData to manually inline and optimize the calls
diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/core/Vec3i.java
+++ b/src/main/java/net/minecraft/core/Vec3i.java
@@ -0,0 +0,0 @@ public class Vec3i implements Comparable<Vec3i> {
);
}
+ // Paper start
+ public final boolean isInsideBuildHeightAndWorldBoundsHorizontal(net.minecraft.world.level.LevelHeightAccessor levelHeightAccessor) {
+ return getX() >= -30000000 && getZ() >= -30000000 && getX() < 30000000 && getZ() < 30000000 && !levelHeightAccessor.isOutsideBuildHeight(getY());
+ }
+ // Paper end
+
public Vec3i(int x, int y, int z) {
this.x = x;
this.y = y;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// Paper end
public boolean isInWorldBounds(BlockPos pos) {
- return !this.isOutsideBuildHeight(pos) && Level.isInWorldBoundsHorizontal(pos);
+ return pos.isInsideBuildHeightAndWorldBoundsHorizontal(this); // Paper - use better/optimized check
}
public static boolean isInSpawnableBounds(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -0,0 +0,0 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
return GameEventListenerRegistry.NOOP;
}
+ public abstract BlockState getBlockState(final int x, final int y, final int z); // Paper
@Nullable
public abstract BlockState setBlockState(BlockPos pos, BlockState state, boolean moved);
diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
@@ -0,0 +0,0 @@ public class ImposterProtoChunk extends ProtoChunk {
public BlockState getBlockState(BlockPos pos) {
return this.wrapped.getBlockState(pos);
}
+ // Paper start
+ @Override
+ public final BlockState getBlockState(final int x, final int y, final int z) {
+ return this.wrapped.getBlockStateFinal(x, y, z);
+ }
+ // Paper end
@Override
public FluidState getFluidState(BlockPos pos) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
@@ -0,0 +0,0 @@ public class ProtoChunk extends ChunkAccess {
@Override
public BlockState getBlockState(BlockPos pos) {
- int i = pos.getY();
- if (this.isOutsideBuildHeight(i)) {
+ // Paper start
+ return getBlockState(pos.getX(), pos.getY(), pos.getZ());
+ }
+ public BlockState getBlockState(final int x, final int y, final int z) {
+ if (this.isOutsideBuildHeight(y)) {
return Blocks.VOID_AIR.defaultBlockState();
} else {
- LevelChunkSection levelChunkSection = this.getSection(this.getSectionIndex(i));
- return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(pos.getX() & 15, i & 15, pos.getZ() & 15);
+ LevelChunkSection levelChunkSection = this.getSections()[this.getSectionIndex(y)];
+ return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(x & 15, y & 15, z & 15);
}
}
+ // Paper end
@Override
public FluidState getFluidState(BlockPos pos) {

View File

@@ -0,0 +1,255 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 01:27:58 +0500
Subject: [PATCH] Optional per player mob spawns
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
});
}
+ // Paper start - Optional per player mob spawns
+ public void updatePlayerMobTypeMap(final Entity entity) {
+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ return;
+ }
+ int index = entity.getType().getCategory().ordinal();
+
+ final com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> inRange =
+ this.getNearbyPlayers().getPlayers(entity.chunkPosition(), io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
+ if (inRange == null) {
+ return;
+ }
+ final Object[] backingSet = inRange.getRawData();
+ for (int i = 0, len = inRange.size(); i < len; i++) {
+ ++((ServerPlayer)backingSet[i]).mobCounts[index];
+ }
+ }
+
public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
- return -1;
+ return player.mobCounts[mobCategory.ordinal()];
}
+ // Paper end - Optional per player mob spawns
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
gameprofilerfiller.popPush("naturalSpawnCount");
this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
int k = this.distanceManager.getNaturalSpawnChunkCount();
- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(k, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
+ // Paper start - Optional per player mob spawns
+ int naturalSpawnChunkCount = k;
+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
+ // re-set mob counts
+ for (ServerPlayer player : this.level.players) {
+ Arrays.fill(player.mobCounts, 0);
+ }
+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
+ } else {
+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
+ }
+ // Paper end - Optional per player mob spawns
this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
this.lastSpawnState = spawnercreature_d;
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public boolean queueHealthUpdatePacket;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
// Paper end - cancellable death event
+ // Paper start - Optional per player mob spawns
+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
+ // Paper end - Optional per player mob spawns
// CraftBukkit start
public CraftPlayer.TransferCookieConnection transferCookieConnection;
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
private NaturalSpawner() {}
public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) {
+ // Paper start - Optional per player mob spawns
+ return createState(spawningChunkCount, entities, chunkSource, densityCapper, false);
+ }
+
+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) {
+ // Paper end - Optional per player mob spawns
PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
Iterator iterator = entities.iterator();
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
}
- if (entity instanceof Mob) {
+ if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
densityCapper.addMob(chunk.getPos(), enumcreaturetype);
}
object2intopenhashmap.addTo(enumcreaturetype, 1);
+ // Paper start - Optional per player mob spawns
+ if (countMobs) {
+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
+ }
+ // Paper end - Optional per player mob spawns
});
}
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
continue;
}
- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) {
+ // Paper start - Optional per player mob spawns; only allow spawns upto the limit per chunk and update count afterwards
+ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
+ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
+ int difference = k1 - currEntityCount;
+
+ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
+ int minDiff = Integer.MAX_VALUE;
+ final com.destroystokyo.paper.util.maplist.ReferenceList<net.minecraft.server.level.ServerPlayer> inRange =
+ world.chunkSource.chunkMap.getNearbyPlayers().getPlayers(chunk.getPos(), io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
+ if (inRange != null) {
+ final Object[] backingSet = inRange.getRawData();
+ for (int k = 0, len = inRange.size(); k < len; k++) {
+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear((net.minecraft.server.level.ServerPlayer)backingSet[k], enumcreaturetype), minDiff);
+ }
+ }
+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
+ }
+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
+ // Paper end - Optional per player mob spawns
// CraftBukkit end
Objects.requireNonNull(info);
NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
Objects.requireNonNull(info);
- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
+ // Paper start - Optional per player mob spawns
+ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
+ difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
+ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
+ // Paper end - Optional per player mob spawns
}
}
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
// Paper end - Add mobcaps commands
public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
+ // Paper start - Optional per player mob spawns
+ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
+ }
+ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end - Optional per player mob spawns
BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
if (blockposition.getY() >= world.getMinBuildHeight() + 1) {
- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
+ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
}
+ return 0; // Paper - Optional per player mob spawns
}
@VisibleForDebug
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
});
}
+ // Paper start - Optional per player mob spawns
public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
+ }
+ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
+ // Paper end - Optional per player mob spawns
StructureManager structuremanager = world.structureManager();
ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
int i = pos.getY();
BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
+ int j = 0; // Paper - Optional per player mob spawns; moved up
if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
- int j = 0;
+ //int j = 0; // Paper - Optional per player mob spawns; moved up
int k = 0;
while (k < 3) {
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
// Paper start - PreCreatureSpawnEvent
PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
if (doSpawning == PreSpawnStatus.ABORT) {
- return;
+ return j; // Paper - Optional per player mob spawns
}
if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
// Paper end - PreCreatureSpawnEvent
Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
if (entityinsentient == null) {
- return;
+ return j; // Paper - Optional per player mob spawns
}
entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
++j;
++k1;
runner.run(entityinsentient, chunk);
+ // Paper start - Optional per player mob spawns
+ if (trackEntity != null) {
+ trackEntity.accept(entityinsentient);
+ }
+ // Paper end - Optional per player mob spawns
}
// CraftBukkit end
- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
- return;
+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns
+ return j; // Paper - Optional per player mob spawns
}
if (entityinsentient.isMaxGroupSizeReached(k1)) {
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
}
}
+ return j; // Paper - Optional per player mob spawns
}
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
MobCategory enumcreaturetype = entitytypes.getCategory();
this.mobCategoryCounts.addTo(enumcreaturetype, 1);
- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns
}
public int getSpawnableChunkCount() {
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
// CraftBukkit end
+ if (this.localMobCapCalculator == null) return this.mobCategoryCounts.getInt(enumcreaturetype) < i; // Paper - Optional per player mob spawns
return this.mobCategoryCounts.getInt(enumcreaturetype) >= i ? false : this.localMobCapCalculator.canSpawn(enumcreaturetype, chunkcoordintpair);
}
}

View File

@@ -0,0 +1,158 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Paul Sauve <paul@technove.co>
Date: Sat, 31 Oct 2020 18:43:02 -0500
Subject: [PATCH] Strip raytracing for EntityLiving#hasLineOfSight
The BlockGetter#clip method is very wasteful in both allocations,
and in logic. While EntityLiving#hasLineOfSight provides static
parameters for collisions with blocks and fluids, the method still does
a lot of dynamic checks for both of these, which result in extra work.
As well, since the fluid collision option is set to NONE, the entire
fluid collision system is completely unneeded, yet used anyways.
Copyright (C) 2020 Technove LLC
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
Vec3 vec3d1 = new Vec3(entity.getX(), entity.getEyeY(), entity.getZ());
// Paper - diff on change - used in CraftLivingEntity#hasLineOfSight(Location) and CraftWorld#lineOfSightExists
- return vec3d1.distanceToSqr(vec3d) > 128.0D * 128.0D ? false : this.level().clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)).getType() == HitResult.Type.MISS; // Paper - Perf: Use distance squared
+ return vec3d1.distanceToSqr(vec3d) > 128.0D * 128.0D ? false : this.level().clipDirect(vec3d, vec3d1, net.minecraft.world.phys.shapes.CollisionContext.of(this)) == HitResult.Type.MISS; // Paper - Perf: Use distance squared & strip raytracing
}
}
diff --git a/src/main/java/net/minecraft/world/level/BlockGetter.java b/src/main/java/net/minecraft/world/level/BlockGetter.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/BlockGetter.java
+++ b/src/main/java/net/minecraft/world/level/BlockGetter.java
@@ -0,0 +0,0 @@ public interface BlockGetter extends LevelHeightAccessor {
});
}
+ // Paper start - Broken down variant of the method below, used by Level#clipDirect
+ @Nullable
+ default BlockHitResult.Type clipDirect(Vec3 start, Vec3 end, BlockPos pos, BlockState state, net.minecraft.world.phys.shapes.CollisionContext collisionContext) {
+ if (state.isAir()) {
+ return null;
+ }
+
+ final VoxelShape voxelshape = ClipContext.Block.COLLIDER.get(state, this, pos, collisionContext);
+ final BlockHitResult hitResult = this.clipWithInteractionOverride(start, end, pos, voxelshape, state);
+ return hitResult == null ? null : hitResult.getType();
+ }
+ // Paper end
// CraftBukkit start - moved block handling into separate method for use by Block#rayTrace
default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition) {
// Paper start - Add predicate for blocks when raytracing
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return null;
}
- // Paper start
+ // Paper start - Broken down method of raytracing for EntityLiving#hasLineOfSight, replaces BlockGetter#clip(CollisionContext)
public net.minecraft.world.phys.BlockHitResult.Type clipDirect(Vec3 start, Vec3 end, net.minecraft.world.phys.shapes.CollisionContext context) {
- // To be patched over
- return this.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, context)).getType();
+ // most of this code comes from BlockGetter#clip(CollisionContext, BiFunction, Function), but removes the needless functions
+ if (start.equals(end)) {
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
+ }
+
+ final double endX = Mth.lerp(-1.0E-7D, end.x, start.x);
+ final double endY = Mth.lerp(-1.0E-7D, end.y, start.y);
+ final double endZ = Mth.lerp(-1.0E-7D, end.z, start.z);
+
+ final double startX = Mth.lerp(-1.0E-7D, start.x, end.x);
+ final double startY = Mth.lerp(-1.0E-7D, start.y, end.y);
+ final double startZ = Mth.lerp(-1.0E-7D, start.z, end.z);
+
+ int currentX = Mth.floor(startX);
+ int currentY = Mth.floor(startY);
+ int currentZ = Mth.floor(startZ);
+
+ final BlockPos.MutableBlockPos currentBlock = new BlockPos.MutableBlockPos(currentX, currentY, currentZ);
+
+ LevelChunk chunk = this.getChunkIfLoaded(currentBlock);
+ if (chunk == null) {
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
+ }
+
+ final net.minecraft.world.phys.BlockHitResult.Type initialCheck = this.clipDirect(start, end, currentBlock, chunk.getBlockState(currentBlock), context);
+ if (initialCheck != null) {
+ return initialCheck;
+ }
+
+ final double diffX = endX - startX;
+ final double diffY = endY - startY;
+ final double diffZ = endZ - startZ;
+
+ final int xDirection = Mth.sign(diffX);
+ final int yDirection = Mth.sign(diffY);
+ final int zDirection = Mth.sign(diffZ);
+
+ final double normalizedX = xDirection == 0 ? Double.MAX_VALUE : (double) xDirection / diffX;
+ final double normalizedY = yDirection == 0 ? Double.MAX_VALUE : (double) yDirection / diffY;
+ final double normalizedZ = zDirection == 0 ? Double.MAX_VALUE : (double) zDirection / diffZ;
+
+ double normalizedXDirection = normalizedX * (xDirection > 0 ? 1.0D - Mth.frac(startX) : Mth.frac(startX));
+ double normalizedYDirection = normalizedY * (yDirection > 0 ? 1.0D - Mth.frac(startY) : Mth.frac(startY));
+ double normalizedZDirection = normalizedZ * (zDirection > 0 ? 1.0D - Mth.frac(startZ) : Mth.frac(startZ));
+
+ net.minecraft.world.phys.BlockHitResult.Type result;
+
+ do {
+ if (normalizedXDirection > 1.0D && normalizedYDirection > 1.0D && normalizedZDirection > 1.0D) {
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
+ }
+
+ if (normalizedXDirection < normalizedYDirection) {
+ if (normalizedXDirection < normalizedZDirection) {
+ currentX += xDirection;
+ normalizedXDirection += normalizedX;
+ } else {
+ currentZ += zDirection;
+ normalizedZDirection += normalizedZ;
+ }
+ } else if (normalizedYDirection < normalizedZDirection) {
+ currentY += yDirection;
+ normalizedYDirection += normalizedY;
+ } else {
+ currentZ += zDirection;
+ normalizedZDirection += normalizedZ;
+ }
+
+ currentBlock.set(currentX, currentY, currentZ);
+ if (chunk.getPos().x != currentBlock.getX() >> 4 || chunk.getPos().z != currentBlock.getZ() >> 4) {
+ chunk = this.getChunkIfLoaded(currentBlock);
+ if (chunk == null) {
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
+ }
+ }
+ result = this.clipDirect(start, end, currentBlock, chunk.getBlockState(currentBlock), context);
+ } while (result == null);
+
+ return result;
}
// Paper end

View File

@@ -0,0 +1,167 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 9 Jun 2019 03:53:22 +0100
Subject: [PATCH] incremental chunk and player saving
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
try {
this.isSaving = true;
- this.getPlayerList().saveAll();
+ this.getPlayerList().saveAll(); // Paper - Incremental chunk and player saving; diff on change
flag3 = this.saveAllChunks(suppressLogs, flush, force);
} finally {
this.isSaving = false;
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
--this.ticksUntilAutosave;
- // CraftBukkit start
- if (this.autosavePeriod > 0 && this.ticksUntilAutosave <= 0) {
- this.ticksUntilAutosave = this.autosavePeriod;
- // CraftBukkit end
- MinecraftServer.LOGGER.debug("Autosave started");
- this.profiler.push("save");
- this.saveEverything(true, false, false);
- this.profiler.pop();
- MinecraftServer.LOGGER.debug("Autosave finished");
+ // Paper start - Incremental chunk and player saving
+ int playerSaveInterval = io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.rate;
+ if (playerSaveInterval < 0) {
+ playerSaveInterval = autosavePeriod;
}
+ this.profiler.push("save");
+ final boolean fullSave = autosavePeriod > 0 && this.tickCount % autosavePeriod == 0;
+ try {
+ this.isSaving = true;
+ if (playerSaveInterval > 0) {
+ this.playerList.saveAll(playerSaveInterval);
+ }
+ for (ServerLevel level : this.getAllLevels()) {
+ if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
+ level.saveIncrementally(fullSave);
+ }
+ }
+ } finally {
+ this.isSaving = false;
+ }
+ this.profiler.pop();
+ // Paper end - Incremental chunk and player saving
io.papermc.paper.util.CachedLists.reset(); // Paper
// Paper start - move executeAll() into full server tick timing
try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
} // Paper - Timings
}
+ // Paper start - Incremental chunk and player saving; duplicate save, but call incremental
+ public void saveIncrementally() {
+ this.runDistanceManagerUpdates();
+ try (co.aikar.timings.Timing timed = level.timings.chunkSaveData.startTiming()) { // Paper - Timings
+ this.chunkMap.saveIncrementally();
+ } // Paper - Timings
+ }
+ // Paper end - Incremental chunk and player saving
+
@Override
public void close() throws IOException {
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
return !this.server.isUnderSpawnProtection(this, pos, player) && this.getWorldBorder().isWithinBounds(pos);
}
+ // Paper start - Incremental chunk and player saving
+ public void saveIncrementally(boolean doFull) {
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+
+ if (doFull) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld()));
+ }
+
+ try (co.aikar.timings.Timing ignored = this.timings.worldSave.startTiming()) {
+ if (doFull) {
+ this.saveLevelData();
+ }
+
+ this.timings.worldSaveChunks.startTiming(); // Paper
+ if (!this.noSave()) chunkproviderserver.saveIncrementally();
+ this.timings.worldSaveChunks.stopTiming(); // Paper
+
+ // Copied from save()
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ if (doFull) { // Paper
+ ServerLevel worldserver1 = this;
+
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ }
+ // CraftBukkit end
+ }
+ }
+ // Paper end - Incremental chunk and player saving
+
public void save(@Nullable ProgressListener progressListener, boolean flush, boolean savingDisabled) {
// Paper start - rewrite chunk system - add close param
this.save(progressListener, flush, savingDisabled, false);
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ import org.bukkit.inventory.MainHand;
public class ServerPlayer extends Player {
private static final Logger LOGGER = LogUtils.getLogger();
+ public long lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
private static final int FLY_STAT_RECORDING_SPEED = 25;
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
+ player.lastSave = MinecraftServer.currentTick; // Paper - Incremental chunk and player saving
this.playerIo.save(player);
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
@@ -0,0 +0,0 @@ public abstract class PlayerList {
}
public void saveAll() {
+ // Paper start - Incremental chunk and player saving
+ this.saveAll(-1);
+ }
+
+ public void saveAll(int interval) {
io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
MinecraftTimings.savePlayers.startTiming(); // Paper
+ int numSaved = 0;
+ long now = MinecraftServer.currentTick;
for (int i = 0; i < this.players.size(); ++i) {
- this.save(this.players.get(i));
+ ServerPlayer entityplayer = this.players.get(i);
+ if (interval == -1 || now - entityplayer.lastSave >= interval) {
+ this.save(entityplayer);
+ if (interval != -1 && ++numSaved >= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
+ }
+ // Paper end - Incremental chunk and player saving
}
MinecraftTimings.savePlayers.stopTiming(); // Paper
return null; }); // Paper - ensure main