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Fixed trapdoors + few comments
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@@ -30,7 +30,7 @@ public class BlockTrapdoor extends Block {
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}
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public AxisAlignedBB e(World world, int i, int j, int k) {
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this.a(world, i, j, k);
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this.a((IBlockAccess)world, i, j, k); // CraftBukkit - Make sure this points to the below method!
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return super.e(world, i, j, k);
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}
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@@ -121,14 +121,14 @@ public class BlockTrapdoor extends Block {
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}
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// CraftBukkit start
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if (l > 0 && Block.byId[l] != null && Block.byId[l].isPowerSource()) {
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if (l > 0) {
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org.bukkit.World bworld = world.getWorld();
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org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
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int power = block.getBlockPower();
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int oldPower = (world.getData(i, j, k) & 4) > 0 ? 15 : 0;
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if (oldPower == 0 ^ power == 0) {
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if (oldPower == 0 ^ power == 0 || (Block.byId[l] != null && Block.byId[l].isPowerSource())) {
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BlockRedstoneEvent eventRedstone = new BlockRedstoneEvent(block, oldPower, power);
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world.getServer().getPluginManager().callEvent(eventRedstone);
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