Seperate out incremental saving

This fixes multiple issues, mainly cleaning up the patch as well as making save-all
actually save all. (Worth noting, that you should probably be using save-all flush if
you're relying on this for backups)
This commit is contained in:
Shane Freeder
2019-07-28 01:38:29 +01:00
parent 445870186c
commit 03b5be5bf0
6 changed files with 122 additions and 90 deletions

View File

@@ -7,7 +7,7 @@ The cache should contain the chunk status when saving. If not it
will load it.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 86fb51b90a..36ce789127 100644
index bdadbd436..fbbd4d5dd 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {