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[ci skip] Add more identifying patch comments
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@@ -371,7 +371,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- BlockPos blockposition = BlockPos.containing(d4, d5, d6);
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- BlockState iblockdata = this.level.getBlockState(blockposition);
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- if (!iblockdata.isDestroyable()) continue; // Paper - Protect Bedrock and End Portal/Frames from being destroyed
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- FluidState fluid = iblockdata.getFluidState(); // Paper
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- FluidState fluid = iblockdata.getFluidState(); // Paper - Perf: Optimize call to getFluid for explosions
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+ // Paper start - optimise explosions
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+ final int blockX = Mth.floor(d4);
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+ final int blockY = Mth.floor(d5);
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