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[ci skip] Add more identifying patch comments
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@@ -13,43 +13,42 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// CraftBukkit start
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public void prepareLevels(ChunkProgressListener worldloadlistener, ServerLevel worldserver) {
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+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper
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+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper - Configurable Keep Spawn Loaded range per world
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// WorldServer worldserver = this.overworld();
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this.forceTicks = true;
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// CraftBukkit end
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper - Configurable Keep Spawn Loaded range per world
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MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.dimension().location());
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BlockPos blockposition = worldserver.getSharedSpawnPos();
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worldloadlistener.updateSpawnPos(new ChunkPos(blockposition));
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- ServerChunkCache chunkproviderserver = worldserver.getChunkSource();
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+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
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+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - Configurable Keep Spawn Loaded range per world; move up
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this.nextTickTimeNanos = Util.getNanos();
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- // CraftBukkit start
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- if (worldserver.getWorld().getKeepSpawnInMemory()) {
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- chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE);
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-
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- while (chunkproviderserver.getTickingGenerated() != 441) {
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- // this.nextTickTimeNanos = SystemUtils.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS;
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- this.executeModerately();
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- }
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- }
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+ // Paper start - configurable spawn reason
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+ // Paper start - Configurable Keep Spawn Loaded range per world
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+ int radiusBlocks = worldserver.paperConfig().spawn.keepSpawnLoadedRange * 16;
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+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
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+ int totalChunks = ((radiusChunks) * 2 + 1);
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+ totalChunks *= totalChunks;
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+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
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+
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- while (chunkproviderserver.getTickingGenerated() != 441) {
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- // this.nextTickTimeNanos = SystemUtils.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS;
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- this.executeModerately();
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- }
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- }
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+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
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+ // Paper end
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+ // Paper end - Configurable Keep Spawn Loaded range per world
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// this.nextTickTimeNanos = SystemUtils.getNanos() + MinecraftServer.PREPARE_LEVELS_DEFAULT_DELAY_NANOS;
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this.executeModerately();
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// Iterator iterator = this.levels.values().iterator();
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+ }
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+ } // Paper - Configurable Keep Spawn Loaded range per world
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if (true) {
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ServerLevel worldserver1 = worldserver;
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@@ -58,7 +57,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.executeModerately();
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// CraftBukkit end
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- worldloadlistener.stop();
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper - Configurable Keep Spawn Loaded range per world
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// CraftBukkit start
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// this.updateMobSpawningFlags();
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worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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@@ -70,7 +69,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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return ((MapIndex) this.getServer().overworld().getDataStorage().computeIfAbsent(MapIndex.factory(), "idcounts")).getFreeAuxValueForMap();
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}
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+ // Paper start - helper function for configurable spawn radius
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+ // Paper start - Configurable Keep Spawn Loaded range per world
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+ public void addTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
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+ // with level 31 for the non-border spawn chunks
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@@ -135,11 +134,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ // Paper end
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+ // Paper end - Configurable Keep Spawn Loaded range per world
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+
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public void setDefaultSpawnPos(BlockPos pos, float angle) {
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- ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(this.levelData.getXSpawn(), 0, this.levelData.getZSpawn()));
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+ // Paper - configurable spawn radius
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+ // Paper start - Configurable Keep Spawn Loaded range per world
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+ BlockPos prevSpawn = this.getSharedSpawnPos();
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+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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@@ -163,7 +162,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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void stop();
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+
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+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
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+ void setChunkRadius(int radius); // Paper - Configurable Keep Spawn Loaded range per world
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}
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diff --git a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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@@ -180,13 +179,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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private long nextTickTime = Long.MAX_VALUE;
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public LoggerChunkProgressListener(int radius) {
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+ // Paper start - Allow changing radius later for configurable spawn patch
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+ // Paper start - Configurable Keep Spawn Loaded range per world
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+ this.setChunkRadius(radius); // Move to method
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+ }
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+
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+ @Override
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+ public void setChunkRadius(int radius) {
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+ // Paper end
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+ // Paper end - Configurable Keep Spawn Loaded range per world
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int i = radius * 2 + 1;
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this.maxCount = i * i;
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}
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