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@@ -116,6 +116,11 @@ public final class GameRule<T> {
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*/
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public static final GameRule<Boolean> SPECTATORS_GENERATE_CHUNKS = new GameRule<>("spectatorsGenerateChunks", Boolean.class);
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/**
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* Whether pillager raids are enabled or not.
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*/
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public static final GameRule<Boolean> DISABLE_RAIDS = new GameRule<>("disableRaids", Boolean.class);
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// Numerical rules
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/**
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* How often a random block tick occurs (such as plant growth, leaf decay,
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