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Clean up Timings and Async Chunk Configs
Renames a bunch of timings to be more appropriate for the new environment. Many things dealt with sync loads which wasn't correct anymore. adjusted timings to be a little bit more accurate here. Also cleaned up old 1.13 async chunks configs so people won't keep thinking they can change some of those configs when they can't.
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@@ -5,7 +5,7 @@ Subject: [PATCH] implement optional per player mob spawns
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diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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index 30bafb214b..c9a3ba4bfb 100644
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index 98acbfa44d..a94ebf7c76 100644
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--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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@@ -0,0 +0,0 @@ public class WorldTimingsHandler {
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@@ -545,7 +545,7 @@ index 0000000000..4f13d3ff83
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+ }
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+}
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index db0925f993..29197d6c8d 100644
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index ea1117dc86..fe894a68bc 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -0,0 +0,0 @@ public class ChunkProviderServer extends IChunkProvider {
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@@ -643,7 +643,7 @@ index 8427ee2ee8..0f04bcc8b7 100644
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return this.bb;
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 7e5fa016c7..f564502f81 100644
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index 19603343b2..a7b981f299 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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