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Code cleanup, fixed doors, chunk entity fetching
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@@ -10,9 +10,9 @@ public class BlockBloodStone extends Block {
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super(i, j, Material.STONE);
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}
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//Craftbukkit start
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// Craftbukkit start
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public void a(World world, int i, int j, int k, int l) {
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if(net.minecraft.server.Block.byId[l].c()) {
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if (net.minecraft.server.Block.byId[l].c()) {
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer server = ((WorldServer) world).getServer();
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org.bukkit.block.Block block = craftWorld.getBlockAt(i, j, k);
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@@ -21,5 +21,5 @@ public class BlockBloodStone extends Block {
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server.getPluginManager().callEvent(eventRedstone);
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}
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}
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//Craftbukkit end
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// Craftbukkit end
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}
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