Code cleanup, fixed doors, chunk entity fetching

This commit is contained in:
Tahg
2011-03-11 16:25:35 -05:00
parent 786fdfb9fe
commit 078f48c0fb
17 changed files with 61 additions and 52 deletions

View File

@@ -262,7 +262,7 @@ public class BlockRedstoneWire extends Block {
}
}
public int g(World world, int i, int j, int k, int l) { //Craftbukkit made public
public int g(World world, int i, int j, int k, int l) { // Craftbukkit made public
if (world.getTypeId(i, j, k) != this.id) {
return l;
} else {
@@ -280,7 +280,9 @@ public class BlockRedstoneWire extends Block {
if (!flag) {
this.b_(world, i, j, k, i1);
world.e(i, j, k, 0);
} else if((Block.byId[l] != null && Block.byId[l].c()) || Block.DIODE_OFF.id == l && Block.DIODE_ON.id == l) { //condition added by Craftbukkit
} else
// Craftbukkit
if ((Block.byId[l] != null && Block.byId[l].c()) || Block.DIODE_OFF.id == l && Block.DIODE_ON.id == l) {
this.g(world, i, j, k);
}