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Code cleanup, fixed doors, chunk entity fetching
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@@ -109,8 +109,8 @@ public class ChunkProviderServer implements IChunkProvider {
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Chunk chunk = (Chunk) this.e.get(i, j); // CraftBukkit
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chunk = chunk == null ? (this.g.r ? this.d(i, j) : this.b) : chunk;
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if(chunk == this.b) return chunk;
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if(i != chunk.j || j != chunk.k) {
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if (chunk == this.b) return chunk;
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if (i != chunk.j || j != chunk.k) {
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MinecraftServer.a.info("Chunk (" + chunk.j + ", " + chunk.k +") stored at (" + i + ", " + j + ")");
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MinecraftServer.a.info(chunk.getClass().getName());
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Throwable x = new Throwable();
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