more patches

This commit is contained in:
Jake Potrebic
2023-06-07 15:41:25 -07:00
parent 3121dbe3fe
commit 07ee610d8e
23 changed files with 41 additions and 41 deletions

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@@ -1,28 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nossr50 <nossr50@gmail.com>
Date: Thu, 26 Mar 2020 19:44:50 -0700
Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
if (damagesource.getEntity() instanceof net.minecraft.world.entity.player.Player) {
- ((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired
+ // Paper start - PlayerAttackEntityCooldownResetEvent
+ if (damagesource.getEntity() instanceof ServerPlayer) {
+ ServerPlayer player = (ServerPlayer) damagesource.getEntity();
+ if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getAttackStrengthScale(0F)).callEvent()) {
+ player.resetAttackStrengthTicker();
+ }
+ } else {
+ ((net.minecraft.world.entity.player.Player) damagesource.getEntity()).resetAttackStrengthTicker();
+ }
+ // Paper end
}
if (event.isCancelled()) {
return false;

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@@ -1,43 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sat, 25 Apr 2020 15:13:41 -0500
Subject: [PATCH] Add phantom creative and insomniac controls
diff --git a/src/main/java/net/minecraft/world/entity/EntitySelector.java b/src/main/java/net/minecraft/world/entity/EntitySelector.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/EntitySelector.java
+++ b/src/main/java/net/minecraft/world/entity/EntitySelector.java
@@ -0,0 +0,0 @@ public final class EntitySelector {
return !entity.isSpectator();
};
public static final Predicate<Entity> CAN_BE_COLLIDED_WITH = EntitySelector.NO_SPECTATORS.and(Entity::canBeCollidedWith);
+ public static Predicate<Player> isInsomniac = (player) -> net.minecraft.util.Mth.clamp(((net.minecraft.server.level.ServerPlayer) player).getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= 72000; // Paper
private EntitySelector() {}
// Paper start
diff --git a/src/main/java/net/minecraft/world/entity/monster/Phantom.java b/src/main/java/net/minecraft/world/entity/monster/Phantom.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Phantom.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Phantom.java
@@ -0,0 +0,0 @@ public class Phantom extends FlyingMob implements Enemy {
Player entityhuman = (Player) iterator.next();
if (Phantom.this.canAttack(entityhuman, TargetingConditions.DEFAULT)) {
+ if (!level.paperConfig().entities.behavior.phantomsOnlyAttackInsomniacs || EntitySelector.isInsomniac.test(entityhuman)) // Paper
Phantom.this.setTarget(entityhuman, org.bukkit.event.entity.EntityTargetEvent.TargetReason.CLOSEST_PLAYER, true); // CraftBukkit - reason
return true;
}
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
@@ -0,0 +0,0 @@ public class PhantomSpawner implements CustomSpawner {
while (iterator.hasNext()) {
Player entityhuman = (Player) iterator.next();
- if (!entityhuman.isSpectator()) {
+ if (!entityhuman.isSpectator() && (!world.paperConfig().entities.behavior.phantomsDoNotSpawnOnCreativePlayers || !entityhuman.isCreative())) { // Paper
BlockPos blockposition = entityhuman.blockPosition();
if (!world.dimensionType().hasSkyLight() || blockposition.getY() >= world.getSeaLevel() && world.canSeeSky(blockposition)) {

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@@ -1,21 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 19:31:16 -0400
Subject: [PATCH] Dead Player's shouldn't be able to move
This fixes a lot of game state issues where packets were delayed for processing
due to 1.15's new queue but processed while dead.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
@Override
protected boolean isImmobile() {
- return super.isImmobile() || this.isSleeping();
+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
}
@Override

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@@ -1,42 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chickeneer <emcchickeneer@gmail.com>
Date: Tue, 17 Mar 2020 14:18:50 -0500
Subject: [PATCH] Do not allow bees to load chunks for beehives
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
if (this.hivePos == null) {
return false;
} else {
+ if (!this.level.isLoadedAndInBounds(hivePos)) return false; // Paper
BlockEntity tileentity = this.level.getBlockEntity(this.hivePos);
return tileentity instanceof BeehiveBlockEntity && ((BeehiveBlockEntity) tileentity).isFireNearby();
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
}
private boolean doesHiveHaveSpace(BlockPos pos) {
+ if (!this.level.isLoadedAndInBounds(pos)) return false; // Paper
BlockEntity tileentity = this.level.getBlockEntity(pos);
return tileentity instanceof BeehiveBlockEntity ? !((BeehiveBlockEntity) tileentity).isFull() : false;
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@Override
public boolean canBeeUse() {
if (Bee.this.hasHive() && Bee.this.wantsToEnterHive() && Bee.this.hivePos.closerToCenterThan(Bee.this.position(), 2.0D)) {
+ if (!Bee.this.level.isLoadedAndInBounds(Bee.this.hivePos)) return false; // Paper
BlockEntity tileentity = Bee.this.level.getBlockEntity(Bee.this.hivePos);
if (tileentity instanceof BeehiveBlockEntity) {
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@Override
public void start() {
+ if (!Bee.this.level.isLoadedAndInBounds(Bee.this.hivePos)) return; // Paper
BlockEntity tileentity = Bee.this.level.getBlockEntity(Bee.this.hivePos);
if (tileentity instanceof BeehiveBlockEntity) {

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@@ -1,23 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 18 Apr 2020 15:59:41 -0400
Subject: [PATCH] Don't crash if player is attempted to be removed from
untracked chunk.
I suspect it deals with teleporting as it uses players current x/y/z
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
ObjectSet<ServerPlayer> objectset = (ObjectSet) this.playersPerChunk.get(i);
if (objectset == null) return; // CraftBukkit - SPIGOT-6208
- objectset.remove(player);
- if (objectset.isEmpty()) {
+ if (objectset != null) objectset.remove(player); // Paper - some state corruption happens here, don't crash, clean up gracefully.
+ if (objectset == null || objectset.isEmpty()) { // Paper
this.playersPerChunk.remove(i);
this.naturalSpawnChunkCounter.update(i, Integer.MAX_VALUE, false);
//this.playerTicketManager.update(i, Integer.MAX_VALUE, false); // Paper - no longer used

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@@ -1,28 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 23 Apr 2020 01:36:39 -0400
Subject: [PATCH] Don't fire BlockFade on worldgen threads
Caused a deadlock
diff --git a/src/main/java/net/minecraft/world/level/block/FireBlock.java b/src/main/java/net/minecraft/world/level/block/FireBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/FireBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FireBlock.java
@@ -0,0 +0,0 @@ public class FireBlock extends BaseFireBlock {
@Override
public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
// CraftBukkit start
+ if (!(world instanceof ServerLevel)) return this.canSurvive(state, world, pos) ? (BlockState) this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE)) : Blocks.AIR.defaultBlockState(); // Paper - don't fire events in world generation
if (!this.canSurvive(state, world, pos)) {
// Suppress during worldgen
if (!(world instanceof Level)) {
@@ -0,0 +0,0 @@ public class FireBlock extends BaseFireBlock {
return blockState.getHandle();
}
}
- return this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE));
+ return this.getStateWithAge(world, pos, (Integer) state.getValue(FireBlock.AGE)); // Paper - diff on change, see "don't fire events in world generation"
// CraftBukkit end
}

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@@ -1,48 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 9 Apr 2020 21:20:33 -0400
Subject: [PATCH] Don't move existing players to world spawn
This can cause a nasty server lag the spawn chunks are not kept loaded
or they aren't finished loading yet, or if the world spawn radius is
larger than the keep loaded range.
By skipping this, we avoid potential for a large spike on server start.
== AT ==
public net.minecraft.server.level.ServerPlayer fudgeSpawnLocation(Lnet/minecraft/server/level/ServerLevel;)V
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
this.stats = server.getPlayerList().getPlayerStats(this);
this.advancements = server.getPlayerList().getPlayerAdvancements(this);
this.setMaxUpStep(1.0F);
- this.fudgeSpawnLocation(world);
+ //this.fudgeSpawnLocation(world); // Paper - don't move to spawn on login, only first join
this.cachedSingleHashSet = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
position = Vec3.atCenterOf(world.getSharedSpawnPos());
}
this.level = world;
- this.setPos(position);
+ this.setPosRaw(position.x(), position.y(), position.z()); // Paper - don't register to chunks yet
}
this.gameMode.setLevel((ServerLevel) world);
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
// Paper start
if (nbttagcompound == null) {
player.spawnReason = org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT; // set Player SpawnReason to DEFAULT on first login
+ player.fudgeSpawnLocation(worldserver1); // only move to spawn on first login, otherwise, stay where you are....
}
// Paper end
player.setLevel(worldserver1);

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@@ -1,43 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Apr 2020 17:56:07 -0700
Subject: [PATCH] Don't run entity collision code if not needed
Will not run if:
Max entity cramming is disabled and the max collisions per entity is less than or equal to 0.
Entity#isPushable() returns false, meaning all entities will not be able to collide with this
entity anyways.
The entity's current team collision rule causes them to NEVER collide.
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (this.level.isClientSide()) {
this.level.getEntities(EntityTypeTest.forClass(net.minecraft.world.entity.player.Player.class), this.getBoundingBox(), EntitySelector.pushableBy(this)).forEach(this::doPush);
} else {
+ // Paper start - don't run getEntities if we're not going to use its result
+ if (!this.isPushable()) {
+ return;
+ }
+ net.minecraft.world.scores.Team team = this.getTeam();
+ if (team != null && team.getCollisionRule() == net.minecraft.world.scores.Team.CollisionRule.NEVER) {
+ return;
+ }
+
+ int i = this.level.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
+ if (i <= 0 && level.paperConfig().collisions.maxEntityCollisions <= 0) {
+ return;
+ }
+ // Paper end - don't run getEntities if we're not going to use its result
List<Entity> list = this.level.getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
if (!list.isEmpty()) {
- int i = this.level.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
+ // Paper - moved up
int j;
if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) {

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@@ -1,21 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 17:16:48 -0400
Subject: [PATCH] Don't tick dead players
Causes sync chunk loads and who knows what all else.
This is safe because Spectators are skipped in unloaded chunks too in vanilla.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public void doTick() {
try {
- if (!this.isSpectator() || !this.touchingUnloadedChunk()) {
+ if (valid && !this.isSpectator() || !this.touchingUnloadedChunk()) { // Paper - don't tick dead players that are not in the world currently (pending respawn)
super.tick();
}

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@@ -1,113 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Apr 2020 00:05:46 -0400
Subject: [PATCH] Fix Longstanding Broken behavior of PlayerJoinEvent
For years, plugin developers have had to delay many things they do
inside of the PlayerJoinEvent by 1 tick to make it actually work.
This all boiled down to 1 reason why: The event fired before the
player was fully ready and joined to the world!
Additionally, if that player logged out on a vehicle, the event
fired before the vehicle was even loaded, so that plugins had no
access to the vehicle during this event either.
This change finally fixes this issue, fully preparing the player
into the world as a fully ready entity, vehicle included.
There should be no plugins that break because of this change, but might
improve consistency with other plugins instead.
For example, if 2 plugins listens to this event, and the first one
teleported the player in the event, then the 2nd plugin actually
would be getting a valid player!
This was very non deterministic. This change will ensure every plugin
receives a deterministic result, and should no longer require 1 tick
delays anymore.
== AT ==
public net.minecraft.server.level.ChunkMap addEntity(Lnet/minecraft/world/entity/Entity;)V
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
+ ": " + entity + (this.entityMap.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""), new Throwable());
return;
}
+ if (entity instanceof ServerPlayer && ((ServerPlayer) entity).supressTrackerForLogin) return; // Delay adding to tracker until after list packets
// Paper end
if (!(entity instanceof EnderDragonPart)) {
EntityType<?> entitytypes = entity.getType();
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public double maxHealthCache;
public boolean joining = true;
public boolean sentListPacket = false;
+ public boolean supressTrackerForLogin = false; // Paper
public Integer clientViewDistance;
public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
this.playersByUUID.put(player.getUUID(), player);
// this.broadcastAll(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer))); // CraftBukkit - replaced with loop below
+ // Paper start - correctly register player BEFORE PlayerJoinEvent, so the entity is valid and doesn't require tick delay hacks
+ player.supressTrackerForLogin = true;
+ worldserver1.addNewPlayer(player);
+ this.server.getCustomBossEvents().onPlayerConnect(player); // see commented out section below worldserver.addPlayerJoin(entityplayer);
+ mountSavedVehicle(player, worldserver1, nbttagcompound);
+ // Paper end
// CraftBukkit start
CraftPlayer bukkitPlayer = player.getBukkitEntity();
@@ -0,0 +0,0 @@ public abstract class PlayerList {
player.connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(entityplayer1)));
}
player.sentListPacket = true;
+ player.supressTrackerForLogin = false; // Paper
+ ((ServerLevel)player.level).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now
// CraftBukkit end
player.getEntityData().refresh(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
@@ -0,0 +0,0 @@ public abstract class PlayerList {
playerconnection.send(new ClientboundUpdateMobEffectPacket(player.getId(), mobeffect));
}
+ // Paper start - move vehicle into method so it can be called above - short circuit around that code
+ onPlayerJoinFinish(player, worldserver1, s1);
+ }
+ private void mountSavedVehicle(ServerPlayer player, ServerLevel worldserver1, CompoundTag nbttagcompound) {
+ // Paper end
if (nbttagcompound != null && nbttagcompound.contains("RootVehicle", 10)) {
CompoundTag nbttagcompound1 = nbttagcompound.getCompound("RootVehicle");
// CraftBukkit start
@@ -0,0 +0,0 @@ public abstract class PlayerList {
}
}
+ // Paper start
+ }
+ public void onPlayerJoinFinish(ServerPlayer player, ServerLevel worldserver1, String s1) {
+ // Paper end
player.initInventoryMenu();
// CraftBukkit - Moved from above, added world
// Paper start - Add to collideRule team if needed
@@ -0,0 +0,0 @@ public abstract class PlayerList {
scoreboard.addPlayerToTeam(player.getScoreboardName(), collideRuleTeam);
}
// Paper end
+ // CraftBukkit - Moved from above, added world
PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", player.getName().getString(), s1, player.getId(), worldserver1.serverLevelData.getLevelName(), player.getX(), player.getY(), player.getZ());
}

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@@ -1,167 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 25 Apr 2020 06:46:35 -0400
Subject: [PATCH] Fix numerous item duplication issues and teleport issues
This notably fixes the newest "Donkey Dupe", but also fixes a lot
of dupe bugs in general around nether portals and entity world transfer
We also fix item duplication generically by anytime we clone an item
to drop it on the ground, destroy the source item.
This avoid an itemstack ever existing twice in the world state pre
clean up stage.
So even if something NEW comes up, it would be impossible to drop the
same item twice because the source was destroyed.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
} else {
// CraftBukkit start - Capture drops for death event
if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(stack));
+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
return null;
}
// CraftBukkit end
- ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack);
+ ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - clone so we can destroy original
+ stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
entityitem.setDefaultPickUpDelay();
// CraftBukkit start
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
@Nullable
public Entity teleportTo(ServerLevel worldserver, PositionImpl location) {
// CraftBukkit end
+ // Paper start - fix bad state entities causing dupes
+ if (!isAlive() || !valid) {
+ LOGGER.warn("Illegal Entity Teleport " + this + " to " + worldserver + ":" + location, new Throwable());
+ return null;
+ }
+ // Paper end
if (this.level instanceof ServerLevel && !this.isRemoved()) {
this.level.getProfiler().push("changeDimension");
// CraftBukkit start
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit end
this.level.getProfiler().popPush("reloading");
+ // Paper start - Change lead drop timing to prevent dupe
+ if (this instanceof Mob) {
+ ((Mob) this).dropLeash(true, true); // Paper drop lead
+ }
+ // Paper end
Entity entity = this.getType().create(worldserver);
if (entity != null) {
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit start - Forward the CraftEntity to the new entity
this.getBukkitEntity().setHandle(entity);
entity.bukkitEntity = this.getBukkitEntity();
-
- if (this instanceof Mob) {
- ((Mob) this).dropLeash(true, false); // Unleash to prevent duping of leads.
- }
// CraftBukkit end
}
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
public boolean canChangeDimensions() {
- return !this.isPassenger() && !this.isVehicle();
+ return !this.isPassenger() && !this.isVehicle() && isAlive() && valid; // Paper
}
public float getBlockExplosionResistance(Explosion explosion, BlockGetter world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
// Paper start
org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(damageSource);
if (deathEvent == null || !deathEvent.isCancelled()) {
- if (this.deathScore >= 0 && entityliving != null) {
- entityliving.awardKillScore(this, this.deathScore, damageSource);
- }
+ // if (this.deathScore >= 0 && entityliving != null) { // Paper moved to be run earlier in #dropAllDeathLoot before destroying the drop items in CraftEventFactory#callEntityDeathEvent
+ // entityliving.awardKillScore(this, this.deathScore, damageSource);
+ // }
// Paper start - clear equipment if event is not cancelled
if (this instanceof Mob) {
for (EquipmentSlot slot : this.clearedEquipmentSlots) {
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.dropCustomDeathLoot(source, i, flag);
this.clearEquipmentSlots = prev; // Paper
}
- // CraftBukkit start - Call death event
- org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops); // Paper
+ // CraftBukkit start - Call death event // Paper start - call advancement triggers with correct entity equipment
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, this.drops, () -> {
+ final LivingEntity entityliving = this.getKillCredit();
+ if (this.deathScore >= 0 && entityliving != null) {
+ entityliving.awardKillScore(this, this.deathScore, source);
+ }
+ }); // Paper end
this.postDeathDropItems(deathEvent); // Paper
this.drops = new ArrayList<>();
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.handItems.size(); ++i) {
itemstack = (ItemStack) this.handItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.handItems.set(i, ItemStack.EMPTY);
}
}
@@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity {
for (i = 0; i < this.armorItems.size(); ++i) {
itemstack = (ItemStack) this.armorItems.get(i);
if (!itemstack.isEmpty()) {
- drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
+ drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
this.armorItems.set(i, ItemStack.EMPTY);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
}
public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops) {
+ // Paper start
+ return CraftEventFactory.callEntityDeathEvent(victim, drops, com.google.common.util.concurrent.Runnables.doNothing());
+ }
+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
+ // Paper end
CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
EntityDeathEvent event = new EntityDeathEvent(entity, drops, victim.getExpReward());
populateFields(victim, event); // Paper - make cancellable
@@ -0,0 +0,0 @@ public class CraftEventFactory {
playDeathSound(victim, event);
// Paper end
victim.expToDrop = event.getDroppedExp();
+ lootCheck.run(); // Paper - advancement triggers before destroying items
for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
- world.dropItem(entity.getLocation(), stack);
+ world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
+ if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
}
return event;

View File

@@ -1,174 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger | Martin <admin@minidigger.dev>
Date: Mon, 20 Jan 2020 21:38:15 +0100
Subject: [PATCH] Implement Player Client Options API
== AT ==
public net.minecraft.world.entity.player.Player DATA_PLAYER_MODE_CUSTOMISATION
diff --git a/src/main/java/com/destroystokyo/paper/PaperSkinParts.java b/src/main/java/com/destroystokyo/paper/PaperSkinParts.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/PaperSkinParts.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper;
+
+import com.google.common.base.Objects;
+
+import java.util.StringJoiner;
+
+public class PaperSkinParts implements SkinParts {
+
+ private final int raw;
+
+ public PaperSkinParts(int raw) {
+ this.raw = raw;
+ }
+
+ public boolean hasCapeEnabled() {
+ return (raw & 1) == 1;
+ }
+
+ public boolean hasJacketEnabled() {
+ return (raw >> 1 & 1) == 1;
+ }
+
+ public boolean hasLeftSleeveEnabled() {
+ return (raw >> 2 & 1) == 1;
+ }
+
+ public boolean hasRightSleeveEnabled() {
+ return (raw >> 3 & 1) == 1;
+ }
+
+ public boolean hasLeftPantsEnabled() {
+ return (raw >> 4 & 1) == 1;
+ }
+
+ public boolean hasRightPantsEnabled() {
+ return (raw >> 5 & 1) == 1;
+ }
+
+ public boolean hasHatsEnabled() {
+ return (raw >> 6 & 1) == 1;
+ }
+
+ @Override
+ public int getRaw() {
+ return raw;
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+ PaperSkinParts that = (PaperSkinParts) o;
+ return raw == that.raw;
+ }
+
+ @Override
+ public int hashCode() {
+ return Objects.hashCode(raw);
+ }
+
+ @Override
+ public String toString() {
+ return new StringJoiner(", ", PaperSkinParts.class.getSimpleName() + "[", "]")
+ .add("raw=" + raw)
+ .add("cape=" + hasCapeEnabled())
+ .add("jacket=" + hasJacketEnabled())
+ .add("leftSleeve=" + hasLeftSleeveEnabled())
+ .add("rightSleeve=" + hasRightSleeveEnabled())
+ .add("leftPants=" + hasLeftPantsEnabled())
+ .add("rightPants=" + hasRightPantsEnabled())
+ .add("hats=" + hasHatsEnabled())
+ .toString();
+ }
+}
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
}
}
+ // Paper start - Client option API
+ private java.util.Map<com.destroystokyo.paper.ClientOption<?>, ?> getClientOptionMap(String locale, int viewDistance, com.destroystokyo.paper.ClientOption.ChatVisibility chatVisibility, boolean chatColors, com.destroystokyo.paper.PaperSkinParts skinParts, org.bukkit.inventory.MainHand mainHand, boolean allowsServerListing, boolean textFilteringEnabled) {
+ java.util.Map<com.destroystokyo.paper.ClientOption<?>, Object> map = new java.util.HashMap<>();
+ map.put(com.destroystokyo.paper.ClientOption.LOCALE, locale);
+ map.put(com.destroystokyo.paper.ClientOption.VIEW_DISTANCE, viewDistance);
+ map.put(com.destroystokyo.paper.ClientOption.CHAT_VISIBILITY, chatVisibility);
+ map.put(com.destroystokyo.paper.ClientOption.CHAT_COLORS_ENABLED, chatColors);
+ map.put(com.destroystokyo.paper.ClientOption.SKIN_PARTS, skinParts);
+ map.put(com.destroystokyo.paper.ClientOption.MAIN_HAND, mainHand);
+ map.put(com.destroystokyo.paper.ClientOption.ALLOW_SERVER_LISTINGS, allowsServerListing);
+ map.put(com.destroystokyo.paper.ClientOption.TEXT_FILTERING_ENABLED, textFilteringEnabled);
+ return map;
+ }
+ // Paper end
public String locale = null; // CraftBukkit - add, lowercase // Paper - default to null
public java.util.Locale adventure$locale = java.util.Locale.US; // Paper
public void updateOptions(ServerboundClientInformationPacket packet) {
+ new com.destroystokyo.paper.event.player.PlayerClientOptionsChangeEvent(getBukkitEntity(), getClientOptionMap(packet.language, packet.viewDistance, com.destroystokyo.paper.ClientOption.ChatVisibility.valueOf(packet.chatVisibility().name()), packet.chatColors(), new com.destroystokyo.paper.PaperSkinParts(packet.modelCustomisation()), packet.mainHand() == HumanoidArm.LEFT ? MainHand.LEFT : MainHand.RIGHT, packet.allowsListing(), packet.textFilteringEnabled())).callEvent(); // Paper - settings event
// CraftBukkit start
if (getMainArm() != packet.mainHand()) {
PlayerChangedMainHandEvent event = new PlayerChangedMainHandEvent(this.getBukkitEntity(), getMainArm() == HumanoidArm.LEFT ? MainHand.LEFT : MainHand.RIGHT);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
connection.disconnect(message == null ? net.kyori.adventure.text.Component.empty() : message);
}
}
+
+ @Override
+ public <T> T getClientOption(com.destroystokyo.paper.ClientOption<T> type) {
+ if (com.destroystokyo.paper.ClientOption.SKIN_PARTS == type) {
+ return type.getType().cast(new com.destroystokyo.paper.PaperSkinParts(getHandle().getEntityData().get(net.minecraft.world.entity.player.Player.DATA_PLAYER_MODE_CUSTOMISATION)));
+ } else if (com.destroystokyo.paper.ClientOption.CHAT_COLORS_ENABLED == type) {
+ return type.getType().cast(getHandle().canChatInColor());
+ } else if (com.destroystokyo.paper.ClientOption.CHAT_VISIBILITY == type) {
+ return type.getType().cast(getHandle().getChatVisibility() == null ? com.destroystokyo.paper.ClientOption.ChatVisibility.UNKNOWN : com.destroystokyo.paper.ClientOption.ChatVisibility.valueOf(getHandle().getChatVisibility().name()));
+ } else if (com.destroystokyo.paper.ClientOption.LOCALE == type) {
+ return type.getType().cast(getLocale());
+ } else if (com.destroystokyo.paper.ClientOption.MAIN_HAND == type) {
+ return type.getType().cast(getMainHand());
+ } else if (com.destroystokyo.paper.ClientOption.VIEW_DISTANCE == type) {
+ return type.getType().cast(getClientViewDistance());
+ } else if (com.destroystokyo.paper.ClientOption.ALLOW_SERVER_LISTINGS == type) {
+ return type.getType().cast(getHandle().allowsListing());
+ } else if (com.destroystokyo.paper.ClientOption.TEXT_FILTERING_ENABLED == type) {
+ return type.getType().cast(getHandle().isTextFilteringEnabled());
+ }
+ throw new RuntimeException("Unknown settings type");
+ }
// Paper end
@Override
diff --git a/src/test/java/io/papermc/paper/world/TranslationKeyTest.java b/src/test/java/io/papermc/paper/world/TranslationKeyTest.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/test/java/io/papermc/paper/world/TranslationKeyTest.java
@@ -0,0 +0,0 @@
+package io.papermc.paper.world;
+
+import com.destroystokyo.paper.ClientOption;
+import net.minecraft.world.entity.player.ChatVisiblity;
+import org.bukkit.Difficulty;
+import org.junit.Assert;
+import org.junit.Test;
+
+public class TranslationKeyTest {
+
+ @Test
+ public void testChatVisibilityKeys() {
+ for (ClientOption.ChatVisibility chatVisibility : ClientOption.ChatVisibility.values()) {
+ if (chatVisibility == ClientOption.ChatVisibility.UNKNOWN) continue;
+ Assert.assertEquals(chatVisibility + "'s translation key doesn't match", ChatVisiblity.valueOf(chatVisibility.name()).getKey(), chatVisibility.translationKey());
+ }
+ }
+}

View File

@@ -1,548 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 12 Apr 2020 15:50:48 -0400
Subject: [PATCH] Improved Watchdog Support
Forced Watchdog Crash support and Improve Async Shutdown
If the request to shut down the server is received while we are in
a watchdog hang, immediately treat it as a crash and begin the shutdown
process. Shutdown process is now improved to also shutdown cleanly when
not using restart scripts either.
If a server is deadlocked, a server owner can send SIGUP (or any other signal
the JVM understands to shut down as it currently does) and the watchdog
will no longer need to wait until the full timeout, allowing you to trigger
a close process and try to shut the server down gracefully, saving player and
world data.
Previously there was no way to trigger this outside of waiting for a full watchdog
timeout, which may be set to a really long time...
Additionally, fix everything to do with shutting the server down asynchronously.
Previously, nearly everything about the process was fragile and unsafe. Main might
not have actually been frozen, and might still be manipulating state.
Or, some reuest might ask main to do something in the shutdown but main is dead.
Or worse, other things might start closing down items such as the Console or Thread Pool
before we are fully shutdown.
This change tries to resolve all of these issues by moving everything into the stop
method and guaranteeing only one thread is stopping the server.
We then issue Thread Death to the main thread of another thread initiates the stop process.
We have to ensure Thread Death propagates correctly though to stop main completely.
This is to ensure that if main isn't truely stuck, it's not manipulating state we are trying to save.
This also moves all plugins who register "delayed init" tasks to occur just before "Done" so they
are properly accounted for and wont trip watchdog on init.
diff --git a/src/main/java/com/destroystokyo/paper/Metrics.java b/src/main/java/com/destroystokyo/paper/Metrics.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/Metrics.java
+++ b/src/main/java/com/destroystokyo/paper/Metrics.java
@@ -0,0 +0,0 @@ public class Metrics {
* Starts the Scheduler which submits our data every 30 minutes.
*/
private void startSubmitting() {
- final Runnable submitTask = this::submitData;
+ final Runnable submitTask = () -> {
+ if (MinecraftServer.getServer().hasStopped()) {
+ return;
+ }
+ submitData();
+ };
// Many servers tend to restart at a fixed time at xx:00 which causes an uneven distribution of requests on the
// bStats backend. To circumvent this problem, we introduce some randomness into the initial and second delay.
diff --git a/src/main/java/net/minecraft/CrashReport.java b/src/main/java/net/minecraft/CrashReport.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/CrashReport.java
+++ b/src/main/java/net/minecraft/CrashReport.java
@@ -0,0 +0,0 @@ public class CrashReport {
}
public static CrashReport forThrowable(Throwable cause, String title) {
+ if (cause instanceof ThreadDeath) com.destroystokyo.paper.util.SneakyThrow.sneaky(cause); // Paper
while (cause instanceof CompletionException && cause.getCause() != null) {
cause = cause.getCause();
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
public Commands vanillaCommandDispatcher;
- private boolean forceTicks;
+ public boolean forceTicks; // Paper
// CraftBukkit end
// Spigot start
public static final int TPS = 20;
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public final io.papermc.paper.configuration.PaperConfigurations paperConfigurations;
public static long currentTickLong = 0L; // Paper
+ public volatile Thread shutdownThread; // Paper
+ public volatile boolean abnormalExit = false; // Paper
+
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
AtomicReference<S> atomicreference = new AtomicReference();
Thread thread = new io.papermc.paper.util.TickThread(() -> { // Paper - rewrite chunk system
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
private boolean hasStopped = false;
+ public volatile boolean hasFullyShutdown = false; // Paper
private final Object stopLock = new Object();
public final boolean hasStopped() {
synchronized (this.stopLock) {
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (this.hasStopped) return;
this.hasStopped = true;
}
+ // Paper start - kill main thread, and kill it hard
+ shutdownThread = Thread.currentThread();
+ org.spigotmc.WatchdogThread.doStop(); // Paper
+ if (!isSameThread()) {
+ MinecraftServer.LOGGER.info("Stopping main thread (Ignore any thread death message you see! - DO NOT REPORT THREAD DEATH TO PAPER)");
+ while (this.getRunningThread().isAlive()) {
+ this.getRunningThread().stop();
+ try {
+ Thread.sleep(1);
+ } catch (InterruptedException e) {}
+ }
+ }
+ // Paper end
// CraftBukkit end
if (this.metricsRecorder.isRecording()) {
this.cancelRecordingMetrics();
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.getProfileCache().save(false); // Paper
}
// Spigot end
+ // Paper start - move final shutdown items here
+ LOGGER.info("Flushing Chunk IO");
io.papermc.paper.chunk.system.io.RegionFileIOThread.close(true); // Paper // Paper - rewrite chunk system
+ LOGGER.info("Closing Thread Pool");
+ Util.shutdownExecutors(); // Paper
+ LOGGER.info("Closing Server");
+ try {
+ net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
+ } catch (Exception e) {
+ }
+ this.onServerExit();
+ // Paper end
}
public String getLocalIp() {
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
protected void runServer() {
try {
+ long serverStartTime = Util.getNanos(); // Paper
if (!this.initServer()) {
throw new IllegalStateException("Failed to initialize server");
}
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.status = this.buildServerStatus();
// Spigot start
+ // Paper start - move done tracking
+ LOGGER.info("Running delayed init tasks");
+ this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // run all 1 tick delay tasks during init,
+ // this is going to be the first thing the tick process does anyways, so move done and run it after
+ // everything is init before watchdog tick.
+ // anything at 3+ won't be caught here but also will trip watchdog....
+ // tasks are default scheduled at -1 + delay, and first tick will tick at 1
+ String doneTime = String.format(java.util.Locale.ROOT, "%.3fs", (double) (Util.getNanos() - serverStartTime) / 1.0E9D);
+ LOGGER.info("Done ({})! For help, type \"help\"", doneTime);
+ // Paper end
+
+ org.spigotmc.WatchdogThread.tick(); // Paper
org.spigotmc.WatchdogThread.hasStarted = true; // Paper
Arrays.fill( recentTps, 20 );
long start = System.nanoTime(), curTime, tickSection = start; // Paper - Further improve server tick loop
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
JvmProfiler.INSTANCE.onServerTick(this.averageTickTime);
}
} catch (Throwable throwable) {
+ // Paper start
+ if (throwable instanceof ThreadDeath) {
+ MinecraftServer.LOGGER.error("Main thread terminated by WatchDog due to hard crash", throwable);
+ return;
+ }
+ // Paper end
MinecraftServer.LOGGER.error("Encountered an unexpected exception", throwable);
// Spigot Start
if ( throwable.getCause() != null )
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.services.profileCache().clearExecutor();
}
- org.spigotmc.WatchdogThread.doStop(); // Spigot
+ //org.spigotmc.WatchdogThread.doStop(); // Spigot // Paper - move into stop
// CraftBukkit start - Restore terminal to original settings
try {
- net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
+ //net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Move into stop
} catch (Exception ignored) {
}
// CraftBukkit end
- this.onServerExit();
+ //this.onServerExit(); // Paper - moved into stop
}
}
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
@Override
public TickTask wrapRunnable(Runnable runnable) {
+ // Paper start - anything that does try to post to main during watchdog crash, run on watchdog
+ if (this.hasStopped && Thread.currentThread().equals(shutdownThread)) {
+ runnable.run();
+ runnable = () -> {};
+ }
+ // Paper end
return new TickTask(this.tickCount, runnable);
}
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
try {
crashreport = CrashReport.forThrowable(throwable, "Exception ticking world");
} catch (Throwable t) {
+ if (throwable instanceof ThreadDeath) { throw (ThreadDeath)throwable; } // Paper
throw new RuntimeException("Error generating crash report", t);
}
// Spigot End
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.worldData.setDataConfiguration(worlddataconfiguration);
this.resources.managers.updateRegistryTags(this.registryAccess());
- this.getPlayerList().saveAll();
+ // Paper start
+ if (Thread.currentThread() != this.serverThread) {
+ return;
+ }
+ // this.getPlayerList().saveAll(); // Paper - we don't need to save everything, just advancements
+ for (ServerPlayer player : this.getPlayerList().getPlayers()) {
+ player.getAdvancements().save();
+ }
+ // Paper end
this.getPlayerList().reloadResources();
this.functionManager.replaceLibrary(this.resources.managers.getFunctionLibrary());
this.structureTemplateManager.onResourceManagerReload(this.resources.resourceManager);
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
long j = Util.getNanos() - i;
String s = String.format(Locale.ROOT, "%.3fs", (double) j / 1.0E9D);
- DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s);
+ //DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s); // Paper moved to after init
if (dedicatedserverproperties.announcePlayerAchievements != null) {
((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, this);
}
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
//this.remoteStatusListener.b(); // Paper - don't wait for remote connections
}
- System.exit(0); // CraftBukkit
+ hasFullyShutdown = true; // Paper
+ System.exit(this.abnormalExit ? 70 : 0); // CraftBukkit // Paper
}
@Override
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
@Override
public void stopServer() {
super.stopServer();
- Util.shutdownExecutors();
+ //Util.shutdownExecutors(); // Paper - moved into super
SkullBlockEntity.clear();
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
this.cserver.getPluginManager().callEvent(playerQuitEvent);
entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
- entityplayer.doTick(); // SPIGOT-924
+ if (server.isSameThread()) entityplayer.doTick(); // SPIGOT-924 // Paper - don't tick during emergency shutdowns (Watchdog)
// CraftBukkit end
// Paper start - Remove from collideRule team if needed
diff --git a/src/main/java/net/minecraft/util/thread/BlockableEventLoop.java b/src/main/java/net/minecraft/util/thread/BlockableEventLoop.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/util/thread/BlockableEventLoop.java
+++ b/src/main/java/net/minecraft/util/thread/BlockableEventLoop.java
@@ -0,0 +0,0 @@ public abstract class BlockableEventLoop<R extends Runnable> implements Profiler
try {
task.run();
} catch (Exception var3) {
+ if (var3.getCause() instanceof ThreadDeath) throw var3; // Paper
LOGGER.error(LogUtils.FATAL_MARKER, "Error executing task on {}", this.name(), var3);
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
try {
tickConsumer.accept(entity);
} catch (Throwable throwable) {
+ if (throwable instanceof ThreadDeath) throw throwable; // Paper
// Paper start - Prevent tile entity and entity crashes
final String msg = String.format("Entity threw exception at %s:%s,%s,%s", entity.level.getWorld().getName(), entity.getX(), entity.getY(), entity.getZ());
MinecraftServer.LOGGER.error(msg, throwable);
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
gameprofilerfiller.pop();
} catch (Throwable throwable) {
+ if (throwable instanceof ThreadDeath) throw throwable; // Paper
// Paper start - Prevent tile entity and entity crashes
final String msg = String.format("BlockEntity threw exception at %s:%s,%s,%s", LevelChunk.this.getLevel().getWorld().getName(), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ());
net.minecraft.server.MinecraftServer.LOGGER.error(msg, throwable);
diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/Main.java
+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
@@ -0,0 +0,0 @@ public class Main {
OptionSet options = null;
+ // Paper start - preload logger classes to avoid plugins mixing versions
+ tryPreloadClass("org.apache.logging.log4j.core.Core");
+ tryPreloadClass("org.apache.logging.log4j.core.appender.AsyncAppender");
+ tryPreloadClass("org.apache.logging.log4j.core.Appender");
+ tryPreloadClass("org.apache.logging.log4j.core.ContextDataInjector");
+ tryPreloadClass("org.apache.logging.log4j.core.Filter");
+ tryPreloadClass("org.apache.logging.log4j.core.ErrorHandler");
+ tryPreloadClass("org.apache.logging.log4j.core.LogEvent");
+ tryPreloadClass("org.apache.logging.log4j.core.Logger");
+ tryPreloadClass("org.apache.logging.log4j.core.LoggerContext");
+ tryPreloadClass("org.apache.logging.log4j.core.LogEventListener");
+ tryPreloadClass("org.apache.logging.log4j.core.AbstractLogEvent");
+ tryPreloadClass("org.apache.logging.log4j.message.AsynchronouslyFormattable");
+ tryPreloadClass("org.apache.logging.log4j.message.FormattedMessage");
+ tryPreloadClass("org.apache.logging.log4j.message.ParameterizedMessage");
+ tryPreloadClass("org.apache.logging.log4j.message.Message");
+ tryPreloadClass("org.apache.logging.log4j.message.MessageFactory");
+ tryPreloadClass("org.apache.logging.log4j.message.TimestampMessage");
+ tryPreloadClass("org.apache.logging.log4j.message.SimpleMessage");
+ tryPreloadClass("org.apache.logging.log4j.core.async.AsyncLogger");
+ tryPreloadClass("org.apache.logging.log4j.core.async.AsyncLoggerContext");
+ tryPreloadClass("org.apache.logging.log4j.core.async.AsyncQueueFullPolicy");
+ tryPreloadClass("org.apache.logging.log4j.core.async.AsyncLoggerDisruptor");
+ tryPreloadClass("org.apache.logging.log4j.core.async.RingBufferLogEvent");
+ tryPreloadClass("org.apache.logging.log4j.core.async.DisruptorUtil");
+ tryPreloadClass("org.apache.logging.log4j.core.async.RingBufferLogEventHandler");
+ tryPreloadClass("org.apache.logging.log4j.core.impl.ThrowableProxy");
+ tryPreloadClass("org.apache.logging.log4j.core.impl.ExtendedClassInfo");
+ tryPreloadClass("org.apache.logging.log4j.core.impl.ExtendedStackTraceElement");
+ // Paper end
try {
options = parser.parse(args);
} catch (joptsimple.OptionException ex) {
@@ -0,0 +0,0 @@ public class Main {
} catch (Throwable t) {
t.printStackTrace();
}
+ // Paper start
+ // load some required classes to avoid errors during shutdown if jar is replaced
+ // also to guarantee our version loads over plugins
+ tryPreloadClass("com.destroystokyo.paper.util.SneakyThrow");
+ tryPreloadClass("com.google.common.collect.Iterators$PeekingImpl");
+ tryPreloadClass("com.google.common.collect.MapMakerInternalMap$Values");
+ tryPreloadClass("com.google.common.collect.MapMakerInternalMap$ValueIterator");
+ tryPreloadClass("com.google.common.collect.MapMakerInternalMap$WriteThroughEntry");
+ tryPreloadClass("com.google.common.collect.Iterables");
+ for (int i = 1; i <= 15; i++) {
+ tryPreloadClass("com.google.common.collect.Iterables$" + i, false);
+ }
+ tryPreloadClass("org.apache.commons.lang3.mutable.MutableBoolean");
+ tryPreloadClass("org.apache.commons.lang3.mutable.MutableInt");
+ tryPreloadClass("org.jline.terminal.impl.MouseSupport");
+ tryPreloadClass("org.jline.terminal.impl.MouseSupport$1");
+ tryPreloadClass("org.jline.terminal.Terminal$MouseTracking");
+ tryPreloadClass("co.aikar.timings.TimingHistory");
+ tryPreloadClass("co.aikar.timings.TimingHistory$MinuteReport");
+ tryPreloadClass("io.netty.channel.AbstractChannelHandlerContext");
+ tryPreloadClass("io.netty.channel.AbstractChannelHandlerContext$11");
+ tryPreloadClass("io.netty.channel.AbstractChannelHandlerContext$12");
+ tryPreloadClass("io.netty.channel.AbstractChannel$AbstractUnsafe$8");
+ tryPreloadClass("io.netty.util.concurrent.DefaultPromise");
+ tryPreloadClass("io.netty.util.concurrent.DefaultPromise$1");
+ tryPreloadClass("io.netty.util.internal.PromiseNotificationUtil");
+ tryPreloadClass("io.netty.util.internal.SystemPropertyUtil");
+ tryPreloadClass("org.bukkit.craftbukkit.scheduler.CraftScheduler");
+ tryPreloadClass("org.bukkit.craftbukkit.scheduler.CraftScheduler$1");
+ tryPreloadClass("org.bukkit.craftbukkit.scheduler.CraftScheduler$2");
+ tryPreloadClass("org.bukkit.craftbukkit.scheduler.CraftScheduler$3");
+ tryPreloadClass("org.bukkit.craftbukkit.scheduler.CraftScheduler$4");
+ tryPreloadClass("org.slf4j.helpers.MessageFormatter");
+ tryPreloadClass("org.slf4j.helpers.FormattingTuple");
+ tryPreloadClass("org.slf4j.helpers.BasicMarker");
+ tryPreloadClass("org.slf4j.helpers.Util");
+ tryPreloadClass("com.destroystokyo.paper.event.player.PlayerConnectionCloseEvent");
+ tryPreloadClass("com.destroystokyo.paper.event.entity.EntityRemoveFromWorldEvent");
+ // Minecraft, seen during saving
+ tryPreloadClass(net.minecraft.world.level.lighting.LayerLightEventListener.DummyLightLayerEventListener.class.getName());
+ tryPreloadClass(net.minecraft.world.level.lighting.LayerLightEventListener.class.getName());
+ tryPreloadClass(net.minecraft.util.ExceptionCollector.class.getName());
+ // Paper end
+ }
+ }
+
+ // Paper start
+ private static void tryPreloadClass(String className) {
+ tryPreloadClass(className, true);
+ }
+ private static void tryPreloadClass(String className, boolean printError) {
+ try {
+ Class.forName(className);
+ } catch (ClassNotFoundException e) {
+ if (printError) System.err.println("An expected class " + className + " was not found for preloading: " + e.getMessage());
}
}
+ // Paper end
private static List<String> asList(String... params) {
return Arrays.asList(params);
diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
@@ -0,0 +0,0 @@ public class ServerShutdownThread extends Thread {
@Override
public void run() {
try {
+ // Paper start - try to shutdown on main
+ server.safeShutdown(false, false);
+ for (int i = 1000; i > 0 && !server.hasStopped(); i -= 100) {
+ Thread.sleep(100);
+ }
+ if (server.hasStopped()) {
+ while (!server.hasFullyShutdown) Thread.sleep(1000);
+ return;
+ }
+ // Looks stalled, close async
org.spigotmc.AsyncCatcher.enabled = false; // Spigot
org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
+ server.forceTicks = true;
this.server.close();
+ while (!server.hasFullyShutdown) Thread.sleep(1000);
+ } catch (InterruptedException e) {
+ e.printStackTrace();
+ // Paper end
} finally {
+ org.apache.logging.log4j.LogManager.shutdown(); // Paper
try {
- net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Use TerminalConsoleAppender
+ //net.minecrell.terminalconsole.TerminalConsoleAppender.close(); // Paper - Move into stop
} catch (Exception e) {
}
}
diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/RestartCommand.java
+++ b/src/main/java/org/spigotmc/RestartCommand.java
@@ -0,0 +0,0 @@ public class RestartCommand extends Command
// Paper end
// Paper start - copied from above and modified to return if the hook registered
- private static boolean addShutdownHook(String restartScript)
+ public static boolean addShutdownHook(String restartScript)
{
String[] split = restartScript.split( " " );
if ( split.length > 0 && new File( split[0] ).isFile() )
diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/WatchdogThread.java
+++ b/src/main/java/org/spigotmc/WatchdogThread.java
@@ -0,0 +0,0 @@ import org.bukkit.Bukkit;
public final class WatchdogThread extends io.papermc.paper.util.TickThread // Paper - rewrite chunk system
{
+ public static final boolean DISABLE_WATCHDOG = Boolean.getBoolean("disable.watchdog"); // Paper
private static WatchdogThread instance;
private long timeoutTime;
private boolean restart;
@@ -0,0 +0,0 @@ public final class WatchdogThread extends io.papermc.paper.util.TickThread // Pa
{
if ( WatchdogThread.instance == null )
{
+ if (timeoutTime <= 0) timeoutTime = 300; // Paper
WatchdogThread.instance = new WatchdogThread( timeoutTime * 1000L, restart );
WatchdogThread.instance.start();
} else
@@ -0,0 +0,0 @@ public final class WatchdogThread extends io.papermc.paper.util.TickThread // Pa
// Paper start
Logger log = Bukkit.getServer().getLogger();
long currentTime = WatchdogThread.monotonicMillis();
- if ( this.lastTick != 0 && this.timeoutTime > 0 && currentTime > this.lastTick + this.earlyWarningEvery && !Boolean.getBoolean("disable.watchdog")) // Paper - Add property to disable
+ MinecraftServer server = MinecraftServer.getServer();
+ if ( this.lastTick != 0 && this.timeoutTime > 0 && WatchdogThread.hasStarted && (!server.isRunning() || (currentTime > this.lastTick + this.earlyWarningEvery && !DISABLE_WATCHDOG) )) // Paper - add property to disable
{
- boolean isLongTimeout = currentTime > lastTick + timeoutTime;
+ boolean isLongTimeout = currentTime > lastTick + timeoutTime || (!server.isRunning() && !server.hasStopped() && currentTime > lastTick + 1000);
// Don't spam early warning dumps
if ( !isLongTimeout && (earlyWarningEvery <= 0 || !hasStarted || currentTime < lastEarlyWarning + earlyWarningEvery || currentTime < lastTick + earlyWarningDelay)) continue;
- if ( !isLongTimeout && MinecraftServer.getServer().hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
+ if ( !isLongTimeout && server.hasStopped()) continue; // Don't spam early watchdog warnings during shutdown, we'll come back to this...
lastEarlyWarning = currentTime;
if (isLongTimeout) {
// Paper end
@@ -0,0 +0,0 @@ public final class WatchdogThread extends io.papermc.paper.util.TickThread // Pa
if ( isLongTimeout )
{
- if ( this.restart && !MinecraftServer.getServer().hasStopped() )
+ if ( !server.hasStopped() )
{
- RestartCommand.restart();
+ AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
+ AsyncCatcher.shuttingDown = true;
+ server.forceTicks = true;
+ if (restart) {
+ RestartCommand.addShutdownHook( SpigotConfig.restartScript );
+ }
+ // try one last chance to safe shutdown on main incase it 'comes back'
+ server.abnormalExit = true;
+ server.safeShutdown(false, restart);
+ try {
+ Thread.sleep(1000);
+ } catch (InterruptedException e) {
+ e.printStackTrace();
+ }
+ if (!server.hasStopped()) {
+ server.close();
+ }
}
break;
} // Paper end
diff --git a/src/main/resources/log4j2.xml b/src/main/resources/log4j2.xml
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/resources/log4j2.xml
+++ b/src/main/resources/log4j2.xml
@@ -0,0 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
-<Configuration status="WARN" packages="com.mojang.util">
+<Configuration status="WARN" packages="com.mojang.util" shutdownHook="disable">
<Appenders>
<Queue name="ServerGuiConsole">
<PatternLayout pattern="[%d{HH:mm:ss} %level]: %msg%n" />

View File

@@ -1,27 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: 2277 <38501234+2277@users.noreply.github.com>
Date: Tue, 31 Mar 2020 10:33:55 +0100
Subject: [PATCH] Move player to spawn point if spawn in unloaded world
The code following this has better support for null worlds to move
them back to the world spawn.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
bworld = server.getWorld(worldName);
}
- if (bworld == null) {
- bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getLevel(Level.OVERWORLD).getWorld();
- }
+ // Paper start - Move player to spawn point if spawn in unloaded world
+// if (bworld == null) {
+// bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getWorldServer(World.OVERWORLD).getWorld();
+// }
+ // Paper end - Move player to spawn point if spawn in unloaded world
((ServerPlayer) this).setLevel(bworld == null ? null : ((CraftWorld) bworld).getHandle());
}

View File

@@ -1,111 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 02:37:57 -0400
Subject: [PATCH] Optimize Collision to not load chunks
The collision code takes an AABB and generates a cuboid of checks rather
than a cylinder, so at high velocity this can generate a lot of chunk checks.
Treat an unloaded chunk as a collision for entities, and also for players if
the "prevent moving into unloaded chunks" setting is enabled.
If that serting is not enabled, collisions will be ignored for players, since
movement will load only the chunk the player enters anyways and avoids loading
massive amounts of surrounding chunks due to large AABB lookups.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
// CraftBukkit end
+ worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
while (avoidSuffocation && !worldserver1.noCollision((Entity) entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason spawnReason; // Paper
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
+ public boolean collisionLoadChunks = false; // Paper
private CraftEntity bukkitEntity;
public @org.jetbrains.annotations.Nullable net.minecraft.server.level.ChunkMap.TrackedEntity tracker; // Paper
diff --git a/src/main/java/net/minecraft/world/level/BlockCollisions.java b/src/main/java/net/minecraft/world/level/BlockCollisions.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/BlockCollisions.java
+++ b/src/main/java/net/minecraft/world/level/BlockCollisions.java
@@ -0,0 +0,0 @@ public class BlockCollisions extends AbstractIterator<VoxelShape> {
protected VoxelShape computeNext() {
while(true) {
if (this.cursor.advance()) {
- int i = this.cursor.nextX();
- int j = this.cursor.nextY();
- int k = this.cursor.nextZ();
+ int i = this.cursor.nextX(); final int x = i; // Paper
+ int j = this.cursor.nextY(); final int y = j; // Paper
+ int k = this.cursor.nextZ(); final int z = k; // Paper
int l = this.cursor.getNextType();
if (l == 3) {
continue;
}
+ // Paper start - ensure we don't load chunks
+ final @Nullable Entity source = this.context instanceof net.minecraft.world.phys.shapes.EntityCollisionContext entityContext ? entityContext.getEntity() : null;
+ boolean far = source != null && io.papermc.paper.util.MCUtil.distanceSq(source.getX(), y, source.getZ(), x, y, z) > 14;
+ this.pos.set(x, y, z);
- BlockGetter blockGetter = this.getChunk(i, k);
- if (blockGetter == null) {
+ BlockState blockState;
+ if (this.collisionGetter instanceof net.minecraft.server.level.WorldGenRegion) {
+ BlockGetter blockGetter = this.getChunk(x, z);
+ if (blockGetter == null) {
+ continue;
+ }
+ blockState = blockGetter.getBlockState(this.pos);
+ } else if ((!far && source instanceof net.minecraft.server.level.ServerPlayer) || (source != null && source.collisionLoadChunks)) {
+ blockState = this.collisionGetter.getBlockState(this.pos);
+ } else {
+ blockState = this.collisionGetter.getBlockStateIfLoaded(this.pos);
+ }
+
+ if (blockState == null) {
+ if (!(source instanceof net.minecraft.server.level.ServerPlayer) || source.level.paperConfig().chunks.preventMovingIntoUnloadedChunks) {
+ return Shapes.create(far ? source.getBoundingBox() : new AABB(new BlockPos(x, y, z)));
+ }
+ // Paper end
continue;
}
- this.pos.set(i, j, k);
- BlockState blockState = blockGetter.getBlockState(this.pos);
- if (this.onlySuffocatingBlocks && !blockState.isSuffocating(blockGetter, this.pos) || l == 1 && !blockState.hasLargeCollisionShape() || l == 2 && !blockState.is(Blocks.MOVING_PISTON)) {
+ // Paper - moved up
+ if (/*this.onlySuffocatingBlocks && (!blockState.isSuffocating(blockGetter, this.pos)) ||*/ l == 1 && !blockState.hasLargeCollisionShape() || l == 2 && !blockState.is(Blocks.MOVING_PISTON)) { // Paper - onlySuffocatingBlocks is only true on the client, so we don't care about it here
continue;
}
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
@@ -0,0 +0,0 @@ public interface CollisionGetter extends BlockGetter {
}
default boolean noCollision(@Nullable Entity entity, AABB box) {
+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
for(VoxelShape voxelShape : this.getBlockCollisions(entity, box)) {
if (!voxelShape.isEmpty()) {
return false;
}
}
+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
if (!this.getEntityCollisions(entity, box).isEmpty()) {
return false;

View File

@@ -1,169 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Apr 2020 17:53:29 -0700
Subject: [PATCH] Optimize GoalSelector Goal.Flag Set operations
Optimise the stream.anyMatch statement to move to a bitset
where we can replace the call with a single bitwise operation.
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java b/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
@@ -0,0 +0,0 @@ import java.util.EnumSet;
import net.minecraft.util.Mth;
public abstract class Goal {
- private final EnumSet<Goal.Flag> flags = EnumSet.noneOf(Goal.Flag.class);
+ private final EnumSet<Goal.Flag> flags = EnumSet.noneOf(Goal.Flag.class); // Paper unused, but dummy to prevent plugins from crashing as hard. Theyll need to support paper in a special case if this is super important, but really doesn't seem like it would be.
+ private final com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<net.minecraft.world.entity.ai.goal.Goal.Flag> goalTypes = new com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<>(Goal.Flag.class); // Paper - remove streams from pathfindergoalselector
public abstract boolean canUse();
@@ -0,0 +0,0 @@ public abstract class Goal {
}
public void setFlags(EnumSet<Goal.Flag> controls) {
- this.flags.clear();
- this.flags.addAll(controls);
+ // Paper start - remove streams from pathfindergoalselector
+ this.goalTypes.clear();
+ this.goalTypes.addAllUnchecked(controls);
+ // Paper end - remove streams from pathfindergoalselector
}
@Override
@@ -0,0 +0,0 @@ public abstract class Goal {
return this.getClass().getSimpleName();
}
- public EnumSet<Goal.Flag> getFlags() {
- return this.flags;
+ // Paper start - remove streams from pathfindergoalselector
+ public com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<Goal.Flag> getFlags() {
+ return this.goalTypes;
+ // Paper end - remove streams from pathfindergoalselector
}
protected int adjustedTickDelay(int ticks) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
@@ -0,0 +0,0 @@ public class GoalSelector {
private final Map<Goal.Flag, WrappedGoal> lockedFlags = new EnumMap<>(Goal.Flag.class);
private final Set<WrappedGoal> availableGoals = Sets.newLinkedHashSet();
private final Supplier<ProfilerFiller> profiler;
- private final EnumSet<Goal.Flag> disabledFlags = EnumSet.noneOf(Goal.Flag.class);
+ private final EnumSet<Goal.Flag> disabledFlags = EnumSet.noneOf(Goal.Flag.class); // Paper unused, but dummy to prevent plugins from crashing as hard. Theyll need to support paper in a special case if this is super important, but really doesn't seem like it would be.
+ private final com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<net.minecraft.world.entity.ai.goal.Goal.Flag> goalTypes = new com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<>(Goal.Flag.class); // Paper - remove streams from pathfindergoalselector
private int tickCount;
private int newGoalRate = 3;
private int curRate;
+ private static final Goal.Flag[] GOAL_FLAG_VALUES = Goal.Flag.values(); // Paper - remove streams from pathfindergoalselector
public GoalSelector(Supplier<ProfilerFiller> profiler) {
this.profiler = profiler;
@@ -0,0 +0,0 @@ public class GoalSelector {
}
// Paper end
public void removeGoal(Goal goal) {
- this.availableGoals.stream().filter((wrappedGoal) -> {
- return wrappedGoal.getGoal() == goal;
- }).filter(WrappedGoal::isRunning).forEach(WrappedGoal::stop);
- this.availableGoals.removeIf((wrappedGoal) -> {
- return wrappedGoal.getGoal() == goal;
- });
- }
-
- private static boolean goalContainsAnyFlags(WrappedGoal goal, EnumSet<Goal.Flag> controls) {
- for(Goal.Flag flag : goal.getFlags()) {
- if (controls.contains(flag)) {
- return true;
+ // Paper start - remove streams from pathfindergoalselector
+ for (java.util.Iterator<WrappedGoal> iterator = this.availableGoals.iterator(); iterator.hasNext();) {
+ WrappedGoal goalWrapped = iterator.next();
+ if (goalWrapped.getGoal() != goal) {
+ continue;
}
+ if (goalWrapped.isRunning()) {
+ goalWrapped.stop();
+ }
+ iterator.remove();
}
+ // Paper end - remove streams from pathfindergoalselector
+ }
- return false;
+ private static boolean goalContainsAnyFlags(WrappedGoal goal, com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<Goal.Flag> controls) {
+ return goal.getFlags().hasCommonElements(controls); // Paper
}
private static boolean goalCanBeReplacedForAllFlags(WrappedGoal goal, Map<Goal.Flag, WrappedGoal> goalsByControl) {
- for(Goal.Flag flag : goal.getFlags()) {
+ // Paper start
+ long flagIterator = goal.getFlags().getBackingSet();
+ int wrappedGoalSize = goal.getFlags().size();
+ for (int i = 0; i < wrappedGoalSize; ++i) {
+ final Goal.Flag flag = GOAL_FLAG_VALUES[Long.numberOfTrailingZeros(flagIterator)];
+ flagIterator ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(flagIterator);
+ // Paper end
if (!goalsByControl.getOrDefault(flag, NO_GOAL).canBeReplacedBy(goal)) {
return false;
}
@@ -0,0 +0,0 @@ public class GoalSelector {
profilerFiller.push("goalCleanup");
for(WrappedGoal wrappedGoal : this.availableGoals) {
- if (wrappedGoal.isRunning() && (goalContainsAnyFlags(wrappedGoal, this.disabledFlags) || !wrappedGoal.canContinueToUse())) {
+ if (wrappedGoal.isRunning() && (goalContainsAnyFlags(wrappedGoal, this.goalTypes) || !wrappedGoal.canContinueToUse())) {
wrappedGoal.stop();
}
}
@@ -0,0 +0,0 @@ public class GoalSelector {
profilerFiller.push("goalUpdate");
for(WrappedGoal wrappedGoal2 : this.availableGoals) {
- if (!wrappedGoal2.isRunning() && !goalContainsAnyFlags(wrappedGoal2, this.disabledFlags) && goalCanBeReplacedForAllFlags(wrappedGoal2, this.lockedFlags) && wrappedGoal2.canUse()) {
- for(Goal.Flag flag : wrappedGoal2.getFlags()) {
+ // Paper start
+ if (!wrappedGoal2.isRunning() && !goalContainsAnyFlags(wrappedGoal2, this.goalTypes) && goalCanBeReplacedForAllFlags(wrappedGoal2, this.lockedFlags) && wrappedGoal2.canUse()) {
+ long flagIterator = wrappedGoal2.getFlags().getBackingSet();
+ int wrappedGoalSize = wrappedGoal2.getFlags().size();
+ for (int i = 0; i < wrappedGoalSize; ++i) {
+ final Goal.Flag flag = GOAL_FLAG_VALUES[Long.numberOfTrailingZeros(flagIterator)];
+ flagIterator ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(flagIterator);
+ // Paper end
WrappedGoal wrappedGoal3 = this.lockedFlags.getOrDefault(flag, NO_GOAL);
wrappedGoal3.stop();
this.lockedFlags.put(flag, wrappedGoal2);
@@ -0,0 +0,0 @@ public class GoalSelector {
}
public void disableControlFlag(Goal.Flag control) {
- this.disabledFlags.add(control);
+ this.goalTypes.addUnchecked(control); // Paper - remove streams from pathfindergoalselector
}
public void enableControlFlag(Goal.Flag control) {
- this.disabledFlags.remove(control);
+ this.goalTypes.removeUnchecked(control); // Paper - remove streams from pathfindergoalselector
}
public void setControlFlag(Goal.Flag control, boolean enabled) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
@@ -0,0 +0,0 @@ public class WrappedGoal extends Goal {
}
@Override
- public EnumSet<Goal.Flag> getFlags() {
+ // Paper start - remove streams from pathfindergoalselector
+ public com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<Goal.Flag> getFlags() {
return this.goal.getFlags();
+ // Paper end - remove streams from pathfindergoalselector
}
public boolean isRunning() {

View File

@@ -1,43 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 02:02:07 -0600
Subject: [PATCH] Optimize Pathfinding
Prevents pathfinding from spamming failures for things such as
arrow attacks.
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
@@ -0,0 +0,0 @@ public abstract class PathNavigation {
return this.moveTo(this.createPath(x, y, z, 1), speed);
}
+ // Paper start - optimise pathfinding
+ private int lastFailure = 0;
+ private int pathfindFailures = 0;
+ // Paper end
+
public boolean moveTo(Entity entity, double speed) {
+ // Paper start - Pathfinding optimizations
+ if (this.pathfindFailures > 10 && this.path == null && net.minecraft.server.MinecraftServer.currentTick < this.lastFailure + 40) {
+ return false;
+ }
+ // Paper end
Path path = this.createPath(entity, 1);
- return path != null && this.moveTo(path, speed);
+ // Paper start - Pathfinding optimizations
+ if (path != null && this.moveTo(path, speed)) {
+ this.lastFailure = 0;
+ this.pathfindFailures = 0;
+ return true;
+ } else {
+ this.pathfindFailures++;
+ this.lastFailure = net.minecraft.server.MinecraftServer.currentTick;
+ return false;
+ }
+ // Paper end
}
public boolean moveTo(@Nullable Path path, double speed) {

View File

@@ -1,96 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 1 Feb 2020 16:50:39 +0100
Subject: [PATCH] Pillager patrol spawn settings and per player options
This adds config options for defining the spawn chance, spawn delay and
spawn start day as well as toggles for handling the spawn delay and
start day per player. (Based on the time played statistic)
When not per player it will use the Vanilla mechanic of one delay per
world and the world age for the start day.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public boolean wonGame;
private int containerUpdateDelay; // Paper
public long loginTime; // Paper
+ public int patrolSpawnDelay; // Paper - per player patrol spawns
// Paper start - cancellable death event
public boolean queueHealthUpdatePacket = false;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
@@ -0,0 +0,0 @@ public class PatrolSpawner implements CustomSpawner {
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
- if (world.paperConfig().entities.behavior.pillagerPatrols.disable) return 0; // Paper
+ if (world.paperConfig().entities.behavior.pillagerPatrols.disable || world.paperConfig().entities.behavior.pillagerPatrols.spawnChance == 0) return 0; // Paper
if (!spawnMonsters) {
return 0;
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {
@@ -0,0 +0,0 @@ public class PatrolSpawner implements CustomSpawner {
} else {
RandomSource randomsource = world.random;
- --this.nextTick;
- if (this.nextTick > 0) {
+ // Paper start - Patrol settings
+ // Random player selection moved up for per player spawning and configuration
+ int j = world.players().size();
+ if (j < 1) {
return 0;
+ }
+
+ net.minecraft.server.level.ServerPlayer entityhuman = world.players().get(randomsource.nextInt(j));
+ if (entityhuman.isSpectator()) {
+ return 0;
+ }
+
+ int patrolSpawnDelay;
+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
+ --entityhuman.patrolSpawnDelay;
+ patrolSpawnDelay = entityhuman.patrolSpawnDelay;
} else {
- this.nextTick += 12000 + randomsource.nextInt(1200);
- long i = world.getDayTime() / 24000L;
+ this.nextTick--;
+ patrolSpawnDelay = this.nextTick;
+ }
+
+ if (patrolSpawnDelay > 0) {
+ return 0;
+ } else {
+ long days;
+ if (world.paperConfig().entities.behavior.pillagerPatrols.start.perPlayer) {
+ days = entityhuman.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.PLAY_TIME)) / 24000L; // PLAY_ONE_MINUTE is actually counting in ticks, a misnomer by Mojang
+ } else {
+ days = world.getDayTime() / 24000L;
+ }
+ if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
+ entityhuman.patrolSpawnDelay += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
+ } else {
+ this.nextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
+ }
- if (i >= 5L && world.isDay()) {
- if (randomsource.nextInt(5) != 0) {
+ if (days >= world.paperConfig().entities.behavior.pillagerPatrols.start.day && world.isDay()) {
+ if (randomsource.nextDouble() >= world.paperConfig().entities.behavior.pillagerPatrols.spawnChance) {
+ // Paper end
return 0;
} else {
- int j = world.players().size();
if (j < 1) {
return 0;
} else {
- Player entityhuman = (Player) world.players().get(randomsource.nextInt(j));
if (entityhuman.isSpectator()) {
return 0;

View File

@@ -1,47 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 01:42:39 -0400
Subject: [PATCH] Prevent Double PlayerChunkMap adds crashing server
Suspected case would be around the technique used in .stopRiding
Stack will identify any causer of this and warn instead of crashing.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public void addEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity track"); // Spigot
+ // Paper start - ignore and warn about illegal addEntity calls instead of crashing server
+ if (!entity.valid || entity.level != this.level || this.entityMap.containsKey(entity.getId())) {
+ LOGGER.error("Illegal ChunkMap::addEntity for world " + this.level.getWorld().getName()
+ + ": " + entity + (this.entityMap.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""), new Throwable());
+ return;
+ }
+ // Paper end
if (!(entity instanceof EnderDragonPart)) {
EntityType<?> entitytypes = entity.getType();
int i = entitytypes.clientTrackingRange() * 16;
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void onTrackingStart(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
- ServerLevel.this.getChunkSource().addEntity(entity);
+ // ServerLevel.this.getChunkSource().addEntity(entity); // Paper - moved down below valid=true
if (entity instanceof ServerPlayer) {
ServerPlayer entityplayer = (ServerPlayer) entity;
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
entity.valid = true; // CraftBukkit
+ ServerLevel.this.getChunkSource().addEntity(entity);
// Paper start - Set origin location when the entity is being added to the world
if (entity.getOriginVector() == null) {
entity.setOrigin(entity.getBukkitEntity().getLocation());

View File

@@ -1,50 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 13 Apr 2020 07:31:44 +0100
Subject: [PATCH] Prevent opening inventories when frozen
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
containerUpdateDelay = level.paperConfig().tickRates.containerUpdate;
}
// Paper end
- if (!this.level.isClientSide && !this.containerMenu.stillValid(this)) {
+ if (!this.level.isClientSide && this.containerMenu != this.inventoryMenu && (isImmobile() || !this.containerMenu.stillValid(this))) { // Paper - auto close while frozen
this.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
this.containerMenu = this.inventoryMenu;
}
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
} else {
// CraftBukkit start
this.containerMenu = container;
- this.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(), container.getTitle()));
+ if (!isImmobile()) this.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(), container.getTitle())); // Paper
// CraftBukkit end
this.initMenu(container);
return OptionalInt.of(this.containerCounter);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
if (adventure$title == null) adventure$title = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(container.getBukkitView().getTitle()); // Paper
//player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0])); // Paper - comment
- player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
+ if (!player.isImmobile()) player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
player.containerMenu = container;
player.initMenu(container);
}
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
net.kyori.adventure.text.Component adventure$title = inventory.title(); // Paper
if (adventure$title == null) adventure$title = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(inventory.getTitle()); // Paper
//player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0])); // Paper - comment
- player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
+ if (!player.isImmobile()) player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
player.containerMenu = container;
player.initMenu(container);
}

View File

@@ -1,48 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Apr 2020 18:35:09 -0700
Subject: [PATCH] Reduce Either Optional allocation
In order to get chunk values, we shouldn't need to create
an optional each time.
diff --git a/src/main/java/com/mojang/datafixers/util/Either.java b/src/main/java/com/mojang/datafixers/util/Either.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/mojang/datafixers/util/Either.java
+++ b/src/main/java/com/mojang/datafixers/util/Either.java
@@ -0,0 +0,0 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
}
private static final class Left<L, R> extends Either<L, R> {
- private final L value;
+ private final L value; private Optional<L> valueOptional; // Paper - reduce the optional allocation...
public Left(final L value) {
this.value = value;
@@ -0,0 +0,0 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
@Override
public Optional<L> left() {
- return Optional.of(value);
+ return this.valueOptional == null ? this.valueOptional = Optional.of(this.value) : this.valueOptional; // Paper - reduce the optional allocation...
}
@Override
@@ -0,0 +0,0 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
}
private static final class Right<L, R> extends Either<L, R> {
- private final R value;
+ private final R value; private Optional<R> valueOptional; // Paper - reduce the optional allocation...
public Right(final R value) {
this.value = value;
@@ -0,0 +0,0 @@ public abstract class Either<L, R> implements App<Either.Mu<R>, L> {
@Override
public Optional<R> right() {
- return Optional.of(value);
+ return this.valueOptional == null ? this.valueOptional = Optional.of(this.value) : this.valueOptional; // Paper - reduce the optional allocation...
}
@Override

View File

@@ -1,50 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 6 Apr 2020 17:39:25 -0700
Subject: [PATCH] Reduce memory footprint of NBTTagCompound
Fastutil maps are going to have a lower memory footprint - which
is important because we clone chunk data after reading it for safety.
So, reduce the impact of the clone on GC.
diff --git a/src/main/java/net/minecraft/nbt/CompoundTag.java b/src/main/java/net/minecraft/nbt/CompoundTag.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/nbt/CompoundTag.java
+++ b/src/main/java/net/minecraft/nbt/CompoundTag.java
@@ -0,0 +0,0 @@ public class CompoundTag implements Tag {
if (i > 512) {
throw new RuntimeException("Tried to read NBT tag with too high complexity, depth > 512");
} else {
- Map<String, Tag> map = Maps.newHashMap();
+ it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<String, Tag> map = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(8, 0.8f); // Paper - reduce memory footprint of NBTTagCompound
byte b;
while((b = CompoundTag.readNamedTagType(dataInput, nbtAccounter)) != 0) {
@@ -0,0 +0,0 @@ public class CompoundTag implements Tag {
}
public CompoundTag() {
- this(Maps.newHashMap());
+ this(new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(8, 0.8f)); // Paper - reduce memory footprint of NBTTagCompound
}
@Override
@@ -0,0 +0,0 @@ public class CompoundTag implements Tag {
@Override
public CompoundTag copy() {
- Map<String, Tag> map = Maps.newHashMap(Maps.transformValues(this.tags, Tag::copy));
- return new CompoundTag(map);
+ // Paper start - reduce memory footprint of NBTTagCompound
+ it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<String, Tag> ret = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>(this.tags.size(), 0.8f);
+ java.util.Iterator<java.util.Map.Entry<String, Tag>> iterator = (this.tags instanceof it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap) ? ((it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap)this.tags).object2ObjectEntrySet().fastIterator() : this.tags.entrySet().iterator();
+ while (iterator.hasNext()) {
+ Map.Entry<String, Tag> entry = iterator.next();
+ ret.put(entry.getKey(), entry.getValue().copy());
+ }
+
+ return new CompoundTag(ret);
+ // Paper end - reduce memory footprint of NBTTagCompound
}
@Override

View File

@@ -1,25 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:50:42 -0400
Subject: [PATCH] Remote Connections shouldn't hold up shutdown
Bugs in the connection logic appears to leave stale connections even, preventing shutdown
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
}
if (this.rconThread != null) {
- this.rconThread.stop();
+ //this.remoteControlListener.b(); // Paper - don't wait for remote connections
}
if (this.queryThreadGs4 != null) {
- this.queryThreadGs4.stop();
+ //this.remoteStatusListener.b(); // Paper - don't wait for remote connections
}
System.exit(0); // CraftBukkit