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[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
This commit is contained in:
committed by
EvilSeph
parent
10e593649c
commit
0842bab48b
@@ -5,8 +5,13 @@ import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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public abstract class Container {
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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import org.bukkit.craftbukkit.inventory.CraftInventory;
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import org.bukkit.inventory.InventoryView;
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// CraftBukkit end
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public abstract class Container {
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public List d = new ArrayList();
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public List e = new ArrayList();
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public int windowId = 0;
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@@ -14,6 +19,18 @@ public abstract class Container {
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protected List listeners = new ArrayList();
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private Set b = new HashSet();
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// CraftBukkit start
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public boolean checkReachable = true;
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public abstract InventoryView getBukkitView();
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public void transferTo(Container other, CraftHumanEntity player) {
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InventoryView source = this.getBukkitView(), destination = other.getBukkitView();
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((CraftInventory)source.getTopInventory()).getInventory().onClose(player);
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((CraftInventory)source.getBottomInventory()).getInventory().onClose(player);
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((CraftInventory)destination.getTopInventory()).getInventory().onOpen(player);
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((CraftInventory)destination.getBottomInventory()).getInventory().onOpen(player);
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}
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// CraftBukkit end
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public Container() {}
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protected void a(Slot slot) {
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