[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856

See the corresponding Bukkit commit for details.

Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory

Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
This commit is contained in:
Celtic Minstrel
2012-02-29 13:56:35 -05:00
committed by EvilSeph
parent 10e593649c
commit 0842bab48b
47 changed files with 1821 additions and 89 deletions

View File

@@ -8,6 +8,8 @@ import java.util.Random;
import java.util.Map;
import java.util.HashMap;
import org.bukkit.craftbukkit.inventory.CraftInventoryEnchanting;
import org.bukkit.craftbukkit.inventory.CraftInventoryView;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.enchantment.EnchantItemEvent;
import org.bukkit.event.enchantment.PrepareItemEnchantEvent;
@@ -16,7 +18,9 @@ import org.bukkit.entity.Player;
public class ContainerEnchantTable extends Container {
public IInventory a = new ContainerEnchantTableInventory(this, "Enchant", 1);
// CraftBukkit start - make type specific (changed from IInventory)
public ContainerEnchantTableInventory a = new ContainerEnchantTableInventory(this, "Enchant", 1);
// CraftBukkit end
private World h;
private int i;
private int j;
@@ -24,7 +28,10 @@ public class ContainerEnchantTable extends Container {
private Random l = new Random();
public long b;
public int[] c = new int[3];
private Player player; // CraftBukkit
// CraftBukkit start
private CraftInventoryView bukkitEntity = null;
private Player player;
// CraftBukkit end
public ContainerEnchantTable(PlayerInventory playerinventory, World world, int i, int j, int k) {
this.h = world;
@@ -44,7 +51,7 @@ public class ContainerEnchantTable extends Container {
for (l = 0; l < 9; ++l) {
this.a(new Slot(playerinventory, l, 8 + l * 18, 142));
}
player = (Player) playerinventory.d.bukkitEntity; // CraftBukkit
player = (Player) playerinventory.d.getBukkitEntity(); // CraftBukkit
}
public void a(ICrafting icrafting) {
@@ -116,7 +123,7 @@ public class ContainerEnchantTable extends Container {
// CraftBukkit start
CraftItemStack item = new CraftItemStack(itemstack);
PrepareItemEnchantEvent event = new PrepareItemEnchantEvent(player, h.getWorld().getBlockAt(this.i, this.j, this.k), item, this.c, i);
PrepareItemEnchantEvent event = new PrepareItemEnchantEvent(player, this.getBukkitView(), h.getWorld().getBlockAt(this.i, this.j, this.k), item, this.c, i);
h.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
for (i = 0; i < 3; ++i) {
@@ -149,7 +156,7 @@ public class ContainerEnchantTable extends Container {
enchants.put(org.bukkit.enchantments.Enchantment.getById(e.a.id), e.b);
}
CraftItemStack item = new CraftItemStack(itemstack);
EnchantItemEvent event = new EnchantItemEvent((Player) entityhuman.bukkitEntity, h.getWorld().getBlockAt(this.i, this.j, this.k), item, this.c[i], enchants);
EnchantItemEvent event = new EnchantItemEvent((Player) entityhuman.bukkitEntity, this.getBukkitView(), h.getWorld().getBlockAt(this.i, this.j, this.k), item, this.c[i], enchants, i);
h.getServer().getPluginManager().callEvent(event);
int level = event.getExpLevelCost();
@@ -189,6 +196,7 @@ public class ContainerEnchantTable extends Container {
}
public boolean b(EntityHuman entityhuman) {
if (!this.checkReachable) return true; // CraftBukkit
return this.h.getTypeId(this.i, this.j, this.k) != Block.ENCHANTMENT_TABLE.id ? false : entityhuman.e((double) this.i + 0.5D, (double) this.j + 0.5D, (double) this.k + 0.5D) <= 64.0D;
}
@@ -223,4 +231,15 @@ public class ContainerEnchantTable extends Container {
return itemstack;
}
// CraftBukkit start
public CraftInventoryView getBukkitView() {
if (bukkitEntity != null) {
return bukkitEntity;
}
CraftInventoryEnchanting inventory = new CraftInventoryEnchanting(this.a);
bukkitEntity = new CraftInventoryView(this.player, inventory, this);
return bukkitEntity;
}
// CraftBukkit end
}