Fix global sound handling

* Only send global sounds to same world if limiting radius
* respect global sound events gamerule

Co-authored-by: Evan McCarthy <evanmccarthy@outlook.com>
Co-authored-by: lexikiq <noellekiq@gmail.com>
Co-authored-by: Aikar <aikar@aikar.co>
This commit is contained in:
Jake Potrebic
2016-05-31 22:53:50 -04:00
parent 2a69b8dd1a
commit 08698c4642
4 changed files with 64 additions and 34 deletions

View File

@@ -445,10 +445,9 @@
@VisibleForTesting
public void resetWeatherCycle() {
- this.serverLevelData.setRainTime(0);
- this.serverLevelData.setRaining(false);
- this.serverLevelData.setThunderTime(0);
+ // CraftBukkit start
+ this.serverLevelData.setRaining(false);
this.serverLevelData.setRaining(false);
- this.serverLevelData.setThunderTime(0);
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isRaining()) {
@@ -674,6 +673,15 @@
if (d0 * d0 + d1 * d1 + d2 * d2 < 1024.0D) {
entityplayer.connection.send(new ClientboundBlockDestructionPacket(entityId, pos, progress));
}
@@ -1030,7 +1311,7 @@
@Override
public void levelEvent(@Nullable Player player, int eventId, BlockPos pos, int data) {
- this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false));
+ this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false)); // Paper - diff on change (the 64.0 distance is used as defaults for sound ranges in spigot config for ender dragon, end portal and wither)
}
public int getLogicalHeight() {
@@ -1060,7 +1341,18 @@
Iterator iterator = this.navigatingMobs.iterator();
@@ -882,7 +890,25 @@
return this.entityManager.getEntityGetter();
}
@@ -1836,6 +2171,7 @@
@@ -1802,6 +2137,17 @@
return this.serverLevelData.getGameRules();
}
+ // Paper start - respect global sound events gamerule
+ public List<net.minecraft.server.level.ServerPlayer> getPlayersForGlobalSoundGamerule() {
+ return this.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) ? ((ServerLevel) this).getServer().getPlayerList().players : ((ServerLevel) this).players();
+ }
+
+ public double getGlobalSoundRangeSquared(java.util.function.Function<org.spigotmc.SpigotWorldConfig, Integer> rangeFunction) {
+ final double range = rangeFunction.apply(this.spigotConfig);
+ return range <= 0 ? 64.0 * 64.0 : range * range; // 64 is taken from default in ServerLevel#levelEvent
+ }
+ // Paper end - respect global sound events gamerule
+
@Override
public CrashReportCategory fillReportDetails(CrashReport report) {
CrashReportCategory crashreportsystemdetails = super.fillReportDetails(report);
@@ -1836,6 +2182,7 @@
}
public void onTrackingStart(Entity entity) {
@@ -890,7 +916,7 @@
ServerLevel.this.getChunkSource().addEntity(entity);
if (entity instanceof ServerPlayer entityplayer) {
ServerLevel.this.players.add(entityplayer);
@@ -1864,9 +2200,52 @@
@@ -1864,9 +2211,52 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
@@ -943,7 +969,7 @@
ServerLevel.this.getChunkSource().removeEntity(entity);
if (entity instanceof ServerPlayer entityplayer) {
ServerLevel.this.players.remove(entityplayer);
@@ -1895,6 +2274,15 @@
@@ -1895,6 +2285,15 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);