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Start working on 1.19.4
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@@ -1,48 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 8 Aug 2018 16:33:21 -0600
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Subject: [PATCH] Configurable speed for water flowing over lava
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diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
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@@ -0,0 +0,0 @@ public class LiquidBlock extends Block implements BucketPickup {
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@Override
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public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
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if (this.shouldSpreadLiquid(world, pos, state)) {
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- world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world));
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+ world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper
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}
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}
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+ // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
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+ public int getFlowSpeed(Level world, BlockPos blockposition) {
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+ if (this.material == net.minecraft.world.level.material.Material.WATER) {
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+ if (
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+ world.getMaterialIfLoaded(blockposition.north(1)) == net.minecraft.world.level.material.Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.south(1)) == net.minecraft.world.level.material.Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.west(1)) == net.minecraft.world.level.material.Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.east(1)) == net.minecraft.world.level.material.Material.LAVA
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+ ) {
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+ return world.paperConfig().environment.waterOverLavaFlowSpeed;
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+ }
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+ }
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+ return this.fluid.getTickDelay(world);
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+ }
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+ // Paper end
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+
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@Override
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public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
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if (state.getFluidState().isSource() || neighborState.getFluidState().isSource()) {
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@@ -0,0 +0,0 @@ public class LiquidBlock extends Block implements BucketPickup {
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@Override
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public void neighborChanged(BlockState state, Level world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
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if (this.shouldSpreadLiquid(world, pos, state)) {
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- world.scheduleTick(pos, state.getFluidState().getType(), this.fluid.getTickDelay(world));
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+ world.scheduleTick(pos, state.getFluidState().getType(), this.getFlowSpeed(world, pos)); // Paper
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}
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}
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