[ci skip] Move some disruptive patches back

This commit is contained in:
Nassim Jahnke
2024-01-23 15:43:48 +01:00
parent 88d3d87993
commit 091f54138b
23 changed files with 91 additions and 120 deletions

View File

@@ -30,11 +30,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
Vec3 vec3d = new Vec3(this.getX(), this.getEyeY(), this.getZ());
Vec3 vec3d1 = new Vec3(entity.getX(), entity.getEyeY(), entity.getZ());
- return vec3d1.distanceTo(vec3d) > 128.0D ? false : this.level().clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)).getType() == HitResult.Type.MISS;
+ return vec3d1.distanceTo(vec3d) > 128.0D ? false : this.level().clipDirect(vec3d, vec3d1, net.minecraft.world.phys.shapes.CollisionContext.of(this)) == HitResult.Type.MISS; // Paper
// Paper - diff on change - used in CraftLivingEntity#hasLineOfSight(Location) and CraftWorld#lineOfSightExists
- return vec3d1.distanceToSqr(vec3d) > 128.0D * 128.0D ? false : this.level().clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)).getType() == HitResult.Type.MISS; // Paper - Perf: Use distance squared
+ return vec3d1.distanceToSqr(vec3d) > 128.0D * 128.0D ? false : this.level().clipDirect(vec3d, vec3d1, net.minecraft.world.phys.shapes.CollisionContext.of(this)) == HitResult.Type.MISS; // Paper - Perf: Use distance squared & strip raytracing
}
}
@@ -58,10 +58,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ return hitResult == null ? null : hitResult.getType();
+ }
+ // Paper end
+
// CraftBukkit start - moved block handling into separate method for use by Block#rayTrace
default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition) {
BlockState iblockdata = this.getBlockState(blockposition);
// Paper start - Add predicate for blocks when raytracing
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java