Generic code cleanup

This commit is contained in:
Erik Broes
2011-02-23 13:56:36 +01:00
parent 332d9c4f18
commit 09aa37fe4a
57 changed files with 415 additions and 344 deletions

View File

@@ -133,7 +133,7 @@ public class EntityFireball extends Entity {
EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
server.getPluginManager().callEvent(event);
if(!event.isCancelled()) {
if (!event.isCancelled()) {
// this function returns if the fireball should stick or not, i.e. !bounce
stick = movingobjectposition.g.a(this.j, event.getDamage());
} else {
@@ -144,20 +144,20 @@ public class EntityFireball extends Entity {
stick = movingobjectposition.g.a(this.j, 0);
}
if (stick) {
// CraftBukkit end
;
}
}
CraftServer server = ((WorldServer) this.world).getServer();
org.bukkit.event.Event.Type eventType = ExplosionPrimedEvent.Type.EXPLOSION_PRIMED;
ExplosionPrimedEvent event = new ExplosionPrimedEvent(eventType, CraftEntity.getEntity(server, this), 1.0F, false);
ExplosionPrimedEvent event = new ExplosionPrimedEvent(eventType, CraftEntity.getEntity(server, this), 1.0F, false);
server.getPluginManager().callEvent(event);
if(!event.isCancelled()) {
if (!event.isCancelled()) {
this.world.a((Entity) null, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire());
this.C();
}
// Craftbukkit end
// CraftBukkit end
}
this.locX += this.motX;