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Generic code cleanup
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@@ -159,7 +159,8 @@ public class EntityTrackerEntry {
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double d1 = entityplayer.locZ - (double) (this.f / 32);
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if (d0 >= (double) (-this.b) && d0 <= (double) this.b && d1 >= (double) (-this.b) && d1 <= (double) this.b) {
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if ((!this.n.contains(entityplayer)) && (this.a.world == entityplayer.world)) { // Craftbukkit
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// CraftBukkit
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if ((!this.n.contains(entityplayer)) && (this.a.world == entityplayer.world)) {
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this.n.add(entityplayer);
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entityplayer.a.b(this.b());
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if (this.s) {
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