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Generic code cleanup
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@@ -10,14 +10,16 @@ public class PlayerManager {
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private List c = new ArrayList();
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private MinecraftServer d;
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private final int[][] e = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
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public WorldServer world; // Craftbukkit
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// Craftbukkit - change of method signature
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// CraftBukkit start
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public WorldServer world;
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// CraftBukkit - change of method signature
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public PlayerManager(MinecraftServer minecraftserver, WorldServer world) {
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this.d = minecraftserver;
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this.world = world; // Craftbukkit
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this.world = world;
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}
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// CraftBukkit end
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public void a() {
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for (int i = 0; i < this.c.size(); ++i) {
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