Fix issues with getBlockState(false) not loading Tile Entity data

This only impacted people who used our useSnapshots new API in a plugin,
which obviously was no one as the data result was completely broken.

Merged the NPE check patch into mine since it has to handle it too.
This commit is contained in:
Aikar
2018-06-30 01:40:52 -04:00
parent d9c9b9a3d2
commit 0a953a924a
54 changed files with 173 additions and 168 deletions

View File

@@ -7,7 +7,7 @@ If the dragon tries to find "ground" and hits a hole, or off edge,
it will infinitely keep looking for non air and eventually crash.
diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
index 054a7ef6..deee5c4c 100644
index 054a7ef6c..deee5c4cc 100644
--- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
+++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
@@ -0,0 +0,0 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded